This is a news for Japanese version
Article by Paulo :v on August 10, 2018
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From Murako on 6/28:

GungHo collaboration, featuring units from all the various GungHo games~!

MP Shop units:

Kuroyuri: (750k MP)
Active: 40% max HP heal for 6 turns. 1 turn Haste.
LSkill: 3x ATK & slight damage reduction when Fire & Dark attack. 3x ATK when Heal matched. 2x ATK on skill use.



Leo: (750k MP)
Active: Change Heal, Jammer & Poison to Water. 3x ATK Water for 1 turn.
LSkill: 3x ATK for Water. 2x ATK on skill use. 3x ATK & slight damage reduction when 3+ attributes matched.



Assist Evo:


Trading Post Units:

SO135-Arresta: (4 Rainbow Coins for exchange)
Active: Change left column to Dark, right column to Wood. Deal 40x team's Wood ATK to all enemies.
LSkill: 2x HP Wood & Dark. 6x ATK when Wood & Dark attack. Deal 100x ATK damage to all enemies after every orb elimination.



Honoka: (4 Rainbow Coins for exhange)
Active: For 2 turns, Heal 50% of max HP & 50% damage reduction.
LSkill: 4x ATK & slight damage reduction when HP > 80%. 4x ATK when matching 6 or more connected Light.





More units were added to the GH collab PEM as well.

=========
From Murako on 7/4:

New units added to GH Collab PAL:

Great Fairy, Rutile:
Active: Change Dark to Wood & Light to Heal.
LSkill: 2.5x HP Wood. Heal 5x RCV after matching.



Shino Sanada:
Active: Deal 10x of team's Fire ATK to 1 enemy. Change second row to Fire.
LSkill: 1.5x all stat Fire.



Brunhild:
Active: Inflict 200x ATK Wood Mass Attack.
LSkill: 1.5x HP Attacker. 3.5x ATK when 4+ combos are matched. 3x ATK when HP > 50%.



Sargatanas:
Active: Delays enemies' next move for 1 turn. 2 turn Awoken bind recovery.
LSkill: 1.5x HP for Physical. 3x ATK when Water & Dark matched. 4x ATK when HP < 50%.



Helen the Tragic Princess Card:
Active: Delays enemies' next move for 2 turns. Slightly increase Water skyfalls for 3 turns.



Typhon, Avatar of Destruction Card:
Active: Deal 200,000 true damage to all enemies. 2 turn haste.



==========

From Murako on 7/27:

Gungho Collab part2~

New units added to the GH PEM:

Yoshino:
Active: Reduce orb movement time by 50% for 1 turn. Change left column to Heal.
LSkill: 2x ATK for Fire. 4x ATK when matching 2 or more Heal combos. Reduce damage taken from Fire & Wood by 50%.



Bahamut:
Active: 4x ATK for Dragon for 1 turn. Deal 250x ATK Light damage to all enemies.
LSkill: 2x ATK for Dragon. 3.5x ATK when 5 or more combos. Reduce damage taken from Water & Light by 50%.



Heracles' Card:
Active: Slightly reduce damage taken for 2 turns.



Hakuryu Card:
Active: Deal 1,000,000 Light damage to all Fire enemies.



----------

New GH Collab REM (6 stones)

5*s:

Konohana Sakuya:
Active: Recover 7,000 HP. Recover 10% of max HP for 4 turns.
LSkill: 1.5x HP & 3x ATK for Attacker. 1.5x ATK on skill use.



Tenfuufa:
Active: 1.5x ATK Dark for 2 turns. Change Water to Dark. Lock Dark orbs.
LSkill: 2x HP & ATK for Dark. Recover HP equal to 20x RCV when matching orbs.



Helen:
Active: 2x ATK for Wood for 3 turns. 2x RCV for 3 turns.
LSkill: 1.5x HP for Wood. Increase ATK when 5+ combos matched, up to 5x ATK.



Atalanta:
Active: No skyfalls for 1 turn. Randomly spawn 3 Water.
LSkill: 2x HP & RCV for Attacker. 2x ATK on skill use.



Orpheus:
Active: Delays enemies' next move for 1 turn. Change all orbs to Water, Wood, Light & Heal.
LSkill: 1.5x HP for Balanced. Increase orb movement time by 2 seconds. 3.5x ATK when matching 3 attributes from Water, Wood, Light, or Heal.



Delphyne:
Active: 4x ATK for Dragon type for 1 turn.
LSkill: 1.5x HP & 3.5x ATK for Dragon.



---

6*s:

Mercurius:
Active: Increase Wood skyfall chance for 3 turns. Delays enemies' next move for 2 turns.
LSkill: 2x ATK for Wood. Slight damage reduction. 2x ATK when matching 2 Wood combos, 3x ATK when 3+ Wood combos.



Artemis:
Active: Change top row to Light. Change Poison & Jammer to Heal.
LSkill: 3.5x ATK when matching 6 or more connected Light. 2x ATK and 50% damage reduction after matching a Heal cross.



Shust:
Active: Reduce HP to 1; deal 300x ATK Water damage to one enemy. Change bottom row to Water.
LSkill: 2x ATK when HP > 50%, 5x when HP < 49%. 2x ATK and slight damage reduction when matching 6 or more connected Water.



Belial:
Active: Deal 10,000 true damage to all enemies. Change all orbs to Fire, Dark & Heal.
LSkill: 3.5x ATK for Fire. 2x HP & ATK for Physical & Devil.



Kaguya:
Active: Increase orb movement time by 2 seconds for 1 turn. 2x ATK & RCV for Light.
LSkill: 3x ATK & slight damage reduction when matching 6 or more connected orbs. 4x ATK when 3+ attributes matched.



Joker:
Active: Recover 50% of max HP. Increase combo count by 1 for 1 turn.
LSkill: 1.5x HP & 3x ATK for Dark. Increase ATK when 4+ combos, up to 4x ATK.



---

7*s:

Orage:
Active: Deal damage equal to 5% of enemies' max HP. Spawn Water orbs in the shape of a cross.
LSkill: [No Skyfall] 2x ATK when matching 6 or more connected Water. 6x ATK for Water. 1.5x ATK when matching 2+ Water combos.



Larg:
Active: Deal Fire damage equal to 20x of team's total Fire ATK to all enemies. Remove orb locks. Change top row to Fire.
LSkill: 3x ATK & slight damage reduction when matching 6 or more connected Fire. 5x ATK on skill use.



Noah:
Active: Randomly spawn 4 Dark orbs; Delays enemies' next move for 1 turn.
LSkill: 2x HP for Dark. 2x ATK when 6 or more combos matched. 4x ATK when matching 2 Dark combos, 6x ATK when 3+ Dark combos.



-
[Note: Gifs for the Chrono:Magia units contain both the unit and their assist evo cards. All assist evo cards have the same skill as the base unit.]
-

Raizer:
Active: Reduce HP by 50%. Deal 100x ATK Wood damage to one enemy. Change Fire, Dark, Jammer & Poison to Wood.
LSkill: 5x ATK & slight damage reduction when HP > 50%. 10x ATK when HP < 79%. 1.5x HP & ATK for Wood.



Elena:
Active: Remove orb locks. Change all orbs to Fire & Light. Increase Fire skyfall rate for 3 turns.
LSkill: 4x ATK when matching 2 Fire combos, 8x ATK when 3+ Fire combos. 2x ATK & slight damage reduction when matching 5 or more connected orbs.



Zeta:
Active: Increase combo count by 2 for 1 turn. Change Light & Poison to Water.
LSkill: 3x ATK & slight damage reduction when 7+ combos matched. 4x ATK & slight damage reduction when matching 6 or more connected Water.



Karin:
Active: 3x ATK for Light for 1 turn. Change Heal, Jammer & Poison to Light.
LSkill: 2x ATK & slight damage reduction when matching 4+ attributes. Increase ATK when 4+ combos matched, up to 8x ATK.



---

Dungeon Boss:

Durandalf:
Active: Deal 300x ATK Light to all enemies.
LSkill: 1.5x HP & ATK for Light. Increase orb movement time by 2 seconds. Increase ATK when 7+ combos, up to 7x ATK.



---

Evo Mats:



========

YamaP 777 Stream buffs:
*Note: things buffed are whatever YamaP managed to roll in this video: https://www.youtube.com/watch?v=EzYkn-QY3FY

Joker:




Helen:




Delphyne:




Konohana Sakuya:




Zeta:




Zela Assist evo:



Orpheus:




Noah:




Mercurius:




Belial:




Larg:
Lskill gained "Increase orb movement time by 2 seconds."


Reference URL
- pad.gungho.jp/member/collabo/gungho/180629_gungho.html
- pad.gungho.jp/member/collabo/gungho/180629_gungho.html
- pad.gungho.jp/member/collabo/gungho/180727_gungho_shinka.html
- pad.gungho.jp/member/collabo/gungho/180810_gungho_powerup.html
Comment
1
By rinelight 5 months ago ( 14.1.0 ) 
I LOVE Leo's Design OMG!
0
By Chii 5 months ago ( 14.1.0 ) 
Not counting Atk latents, on color assists or even a multi boost assist, SO135-Arresta will do an interesting 1 098 900 damage on dual lead in coop after every match.
0
Alexia@LL 4 months ago ( 14.1.0 ) 
You got the effect wrong. With dual SO135 you would only hit 389400 with just base. The additional attack doesn't stack leader effect. It just does 100X 1st Lead + 100X Friend Lead (or whatever the multiplier is if you do not run dual SO135 *IE Hino/Karate/Indian God 2.0)
0
Chii in reply to Alexia@LL 4 months ago ( 14.1.0 ) 
(1947+495)x100=244 200

Multiply by her 2 multiboosts (1.5x each) and you get 549 450 atk for each Arresta.
-1
misticspea in reply to Chii 4 months ago ( 14.1.0 ) 
And 1098900*91=99999900
-6
By secret 5 months ago ( 14.1.0 ) 
first
0
By Dude 4 months ago ( 14.1.0 ) 
Are the equip cards from the pal egg machine too?? They're the only ones from there I haven't gotten yet
2
By UPdawg101 4 months ago ( 14.1.0 ) 
None of these cards are super game breaking or anything, but both the MP and exchange cards are interesting. They all seem perfectly viable for most endgame content, with some exceptions.
0
By nathan@N17 3 months ago ( 15.0.0 ) 
I like the buffs that got already, those awakenings are nice.......but what's up with the site being heavily delayed in news? I got a video of a new dmeta ult but I can't translate jp and I can't find any info anywhere. It looked amazing though. Some other GFEs got ults as well
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