This is a news for Japanese version
Article by
Paulo :v on March 22, 2018
From
Murako on 3/22:
Yusuke Urameshi (Ult): (6* Base)
Active: 1 turn Haste. Remove orb locks. Change all orbs to Water & Light.
LSkill: 1.5x All stat Light. 4x ATK when 7+ combos matched. 2.5x ATK when Water & Light combos matched.

Kurama (Base form): (6* Base)
Active: Delays enemies' next move for 5 turns.
LSkill: 3x RCV when matching 4 connected Heart orbs. 4x ATK and slight damage reduction when 6+ connected Wood are matched.

Yoko Kurama (Awoken Evo):
Active: Change Fire, Jammer & Poison to Wood. Delays enemies' next move for 2 turns.
LSkill: 4x ATK when HP > 50%. 3x RCV when matching 4 connected Heart orbs. 4x ATK and slight damage reduction when 6+ connected Wood are matched.

Hiei (Ult): (6* Base)
Active: 3x ATK Dark for 1 turn. Spawn 9 Dark orbs at random.
LSkill: 2x ATK when 2 Dark combos matched. 3x ATK when 3+ Dark combos matched. 4x ATK and slight damage reduction when 6+ combos matched.

Raizen (Ult): (6* Base)
Active: Change left column to Heal. 200x ATK Light attack to an enemy, but HP becomes 1.
LSkill: 3x ATK Light. 2x ATK when HP < 50%. 3x ATK when 5+ connected Light are matched.

Sensui (Ult): (6* Base)
Active: No skyfall for 2 turns. Spawn 6 Dark orbs at random.
LSkill: [No Skyfall] 1.5x All stat for Attackers. ATK increase when 5+ combo, up to 12x ATK.

Kaname Hagiri: (5* Base)
Active: Remove Orb locks. Reduce enemies' defense to 0 for 1 turn.
LSkill: 1.5x HP & ATK for Attackers. 2.5x ATK per Fire or Dark cross matched.

Karasu: (5* Base)
Active: Change all orbs to Fire, Dark & Jammer.
LSkill: 2.5x ATK when 1 Jammer combo matched. 4x ATK when 2+ Jammer combos matched. 2x ATK and slight damage reduction when 5+ combos matched.

Jin: (5* Base)
Active: Change top and bottom rows to Wood.
LSkill: 2x HP & RCV Wood. 3x ATK when 6+ connected Wood are matched.

Chu: (5* Base)
Active: 50% max HP Heal. Deal Light damage based on 40x of teams Water & Wood ATK to all enemies.
LSkill: 3x ATK Wood, 2x RCV Water. 2x ATK on skill use.

Botan: (5* Base)
Active: +2 combo for 1 turn. Void Dark damage for 1 turn.
LSkill: 2x HP Light. Extend time to move Orbs by 5 seconds. 3x ATK when matching 4 connected Heart orbs.

Koenma: (5* Base)
Active: 4 turn Bind and Awoken Bind recovery. Halves damage for 3 turns.
LSkill: [7x6] 2x HP & RCV Water.

Genkai: (5* Base)
Active: 2.5x ATK Water & Light for 1 turn. Change left column to Water, right column to Light.
LSkill: 2.5x ATK for Water & Light. Extend time to move Orbs by 2 seconds. 3x ATK when matching 5+ connected Water or Light orbs.

Kuwabara: (5* Base)
Active: Deal 100k true damage to one enemy. Change left column to Light.
LSkill: 1.5x HP & 2.5x ATK Light. 3x ATK when matching 5+ connected Light orbs.

Younger Toguro, 100% Form (Ult): (Dungeon boss)
Active: 2x ATK Dark for 3 turns. Void Light damage for 3 turns.
LSkill: 4x ATK Devil. 2x ATK and slight damage reduction when HP > 50%.

Pu: (Dungeon drop)


Assist Evo:
Active: Greatly reduce damage taken for 1 turn. Increase orb movement time by 2x for 1 turn.

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Evo Mats:

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Trading post (will be updated soon)