This is a news for Japanese version
Article by Paulo :v on March 22, 2018

From Murako on 3/22:

Yusuke Urameshi (Ult): (6* Base)
Active: 1 turn Haste. Remove orb locks. Change all orbs to Water & Light.
LSkill: 1.5x All stat Light. 4x ATK when 7+ combos matched. 2.5x ATK when Water & Light combos matched.



Kurama (Base form): (6* Base)
Active: Delays enemies' next move for 5 turns.
LSkill: 3x RCV when matching 4 connected Heart orbs. 4x ATK and slight damage reduction when 6+ connected Wood are matched.



Yoko Kurama (Awoken Evo):
Active: Change Fire, Jammer & Poison to Wood. Delays enemies' next move for 2 turns.
LSkill: 4x ATK when HP > 50%. 3x RCV when matching 4 connected Heart orbs. 4x ATK and slight damage reduction when 6+ connected Wood are matched.



Hiei (Ult): (6* Base)
Active: 3x ATK Dark for 1 turn. Spawn 9 Dark orbs at random.
LSkill: 2x ATK when 2 Dark combos matched. 3x ATK when 3+ Dark combos matched. 4x ATK and slight damage reduction when 6+ combos matched.



Raizen (Ult): (6* Base)
Active: Change left column to Heal. 200x ATK Light attack to an enemy, but HP becomes 1.
LSkill: 3x ATK Light. 2x ATK when HP < 50%. 3x ATK when 5+ connected Light are matched.



Sensui (Ult): (6* Base)
Active: No skyfall for 2 turns. Spawn 6 Dark orbs at random.
LSkill: [No Skyfall] 1.5x All stat for Attackers. ATK increase when 5+ combo, up to 12x ATK.



Kaname Hagiri: (5* Base)
Active: Remove Orb locks. Reduce enemies' defense to 0 for 1 turn.
LSkill: 1.5x HP & ATK for Attackers. 2.5x ATK per Fire or Dark cross matched.



Karasu: (5* Base)
Active: Change all orbs to Fire, Dark & Jammer.
LSkill: 2.5x ATK when 1 Jammer combo matched. 4x ATK when 2+ Jammer combos matched. 2x ATK and slight damage reduction when 5+ combos matched.



Jin: (5* Base)
Active: Change top and bottom rows to Wood.
LSkill: 2x HP & RCV Wood. 3x ATK when 6+ connected Wood are matched.



Chu: (5* Base)
Active: 50% max HP Heal. Deal Light damage based on 40x of teams Water & Wood ATK to all enemies.
LSkill: 3x ATK Wood, 2x RCV Water. 2x ATK on skill use.



Botan: (5* Base)
Active: +2 combo for 1 turn. Void Dark damage for 1 turn.
LSkill: 2x HP Light. Extend time to move Orbs by 5 seconds. 3x ATK when matching 4 connected Heart orbs.



Koenma: (5* Base)
Active: 4 turn Bind and Awoken Bind recovery. Halves damage for 3 turns.
LSkill: [7x6] 2x HP & RCV Water.



Genkai: (5* Base)
Active: 2.5x ATK Water & Light for 1 turn. Change left column to Water, right column to Light.
LSkill: 2.5x ATK for Water & Light. Extend time to move Orbs by 2 seconds. 3x ATK when matching 5+ connected Water or Light orbs.



Kuwabara: (5* Base)
Active: Deal 100k true damage to one enemy. Change left column to Light.
LSkill: 1.5x HP & 2.5x ATK Light. 3x ATK when matching 5+ connected Light orbs.



Younger Toguro, 100% Form (Ult): (Dungeon boss)
Active: 2x ATK Dark for 3 turns. Void Light damage for 3 turns.
LSkill: 4x ATK Devil. 2x ATK and slight damage reduction when HP > 50%.



Pu: (Dungeon drop)



Assist Evo:
Active: Greatly reduce damage taken for 1 turn. Increase orb movement time by 2x for 1 turn.


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Evo Mats:



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Trading post (will be updated soon)
Reference URL
- pad.gungho.jp/member/collabo/yuhaku/180221_yuhaku.html
- pad.gungho.jp/member/collabo/yuhaku/180323_yuhaku_shinka.html
- pad.gungho.jp/member/collabo/yuhaku/180323_yuhaku_exchange.html
Comment
0
By misticspea 12 days ago ( 12.0.3 ) 
Yusuke may be the best leader in the game?
0
By misticspea 22 days ago ( 12.0.3 ) 
Wait! All the monsters now have no active skill anymore!
0
By FrozenE 23 days ago ( 12.0.3 ) 
So as they haven't updated the post yet the trading post is a thing where you can trade in cards to get other cards. In the case of the collab you can trade GFE(god fest exclusive) and 6 stars from the collab towards a 6 star from the collab at a rate of 4 to 1.
Ex. 4 Rodins (Red Odin)=1 Yusuke
1
By BruceLeroy 26 days ago ( 12.0.3 ) 
I loved this anime growing up and still do, hopefully it comes to America.
0
By IgnatiusC 27 days ago ( 12.0.3 ) 
Nice farmables at least
-5
By secret 27 days ago ( 12.0.3 ) 
My god, why have all of the collab monsters sucked for like the past year?
0
By misticspea 27 days ago ( 12.0.3 ) 
https://www.youtube.com/watch?v=bxS-rB-QXq4
This shows the new Beelzebub +297 Descended.
The boss's preemptive damage absorb is called "Demon Willy"
2
Vermillion 27 days ago ( 12.0.3 ) 
What a d*ck!!
0
Greg! 25 days ago ( 12.0.3 ) 
How is this related to the Yu Yu Hakusho collab?
0
misticspea 22 days ago ( 12.0.3 ) 
They probably mean willy as in the motorcycle type.
0
misticspea 22 days ago ( 12.0.3 ) 
They probably mean willy as in the motorcycle type.
0
misticspea in reply to Greg! 22 days ago ( 12.0.3 ) 
It's just something I wanted to point out as I like when an attack has a funny name like Awilda's "My eyes are up here"
0
By Potato 27 days ago ( 12.0.3 ) 
More like Sensuinadahime
0
By Dragonborn 27 days ago ( 12.0.3 ) 
Hiei's prong potential will probably earn him a spot on many dark farming teams, and Raizen's awokens are just sick!

I will be rolling in this collab if NA gets it.

QQ: Does anybody know what the cap is on Sensui's LS to get the full 12x atk? Because it seems like it will be fun to lead with him. No skyfalls is good for damage control, he starts at 5 combos which is simple enough, and already gets 1.5x for all stats for a attackers, which are easy to come by.

I want to try these three out.
1
By KINGKAI 27 days ago ( 12.0.3 ) 
Really want yusuke for the sake of having a non pixel void damage pierce. please and thank you rngesus
Last edited by KINGKAI 27 days ago ( 12.0.3 )
1
Moryce 26 days ago ( 12.0.3 ) 
and being balanced allow him to have whatever latent killer needed

but his double 7c awoken may be hard to activate with a box on a 6x5 board :/
0
KINGKAI in reply to Moryce 26 days ago ( 12.0.3 ) 
yeah thats super annoying, but i guess its to balance him.

Hoping to pull him mostly as a sub for my Edward team, which is also 7c heavy (dammit). Noah dragon is my only wall in Arena 3 lol. He'd be nice on an ameno team, who I also do not have T_T
0
By Skyknight 27 days ago ( 12.0.3 ) 
Awoken Kurama's active is particularly tasty to me, right up there with Weld and Sun Quan. The ATK*256 potential multiplier isn't half-bad either (just look out for gravitic pre-emptives), but it's usually actives that get my attention. Now to see who's good for a wood row team...

EDIT: As usual, cobbled up a no-duplicates, not even for leaders (so not quite ATK*256), prototype team. I only have Freyja, pre-ultimate Australis, and Liu Bei at the moment. (So I need to angle for Ishida once my fervor for the game comes back, AND wait for Kurama...or at least angle for Sylvie.) Main thing that worries me is the "wasted" skillbind resists--I've got seven, not five, in here.

*Awoken Kurama
R. Freyja
Wo/Wa Australis
R. Liu Bei
Awoken Ishida
*Wo/X Sylvie
Last edited by Skyknight 27 days ago ( 12.0.3 )
1
By SOGEKINGU 27 days ago ( 12.0.3 ) 
HOPE IT COMES TO US!!!!
0
By drew9348 27 days ago ( 12.0.3 ) 
Koenma actually seems like a really good initial lead for swaps. You get a 7x6 board for the whole dungeon, and extra tankiness to stall for the swap active.
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