Attacker / Machine
5 ★
MP 3000 Cost 15
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
  • Inflict damage equal to ATK x10 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense.
  • Attacker & Machine type cards ATK x2 for 4 turns.
CD: 17 Turns ( 8 Turns at Lv.10 )
This card can be used as assist.
  • Attacker type cards ATK x2, RCV x2.
  • Fire, Water, Wood, Light & Dark attribute cards ATK x5 when HP is full.
Same Skill
Assist Bonus Stat
HP +189 ATK +108 RCV +39 ( Max Lv )
HP +288 ATK +132 RCV +84 ( Max Lv & +297 )
HP +326 ATK +154 RCV +92 ( Lv 110 & +297 )
Applicable Killer Latents
Awoken Skills
Super Awoken Skills
( Random 1 of 2 )
Grayed out Japanese cards
Evangelion Collab Series
Drop Locations for #704
This card can be obtained by:
- Evolution from Kaworu&Mark06, Under Construction
Sort: Newest | Oldest | Highest rated
By milkyway 6 years ago ( 8.1.1 ) 
I guess this monster might be ok on a DMeta team if he gets you below 80% health with his skill. they are both dark, attackers, he gives an attack boost in his skill, and he can get you back in to leader skill damage zone with his skill as well. Too bad I rolled him but do not yet have a DMeta.. I guess I just wont evolve him into this and keep him for low cost attacker team until I acquire a DMeta.

Also, he could really stand to have a buff.
VGM 5 years ago ( 9.2.1 ) 
You do realize that drain is based upon the damage felt to the target, and that it restores health , right?
By Jess 7 years ago ( 6.3.1 ) 
It looks like he's getting a skill cooldown buff.
Level 1 from 20 to 17, down to min 12...
By -Striku- 7 years ago ( 6.5.2 ) 
Heal 6612 when max level. I guess it's kinda ok since attackers doesn't have a lot of hp.
By terminalx 6 years ago ( 8.1.1 ) 
My most disappointed roll of 6,this needs an uevo
By Railgun@PG 7 years ago ( 6.4.2 ) 
I guess this would make an okay sub on a double luci team so you don't have to waste a turn healing
Watlok in reply to Stephen 7 years ago ( 6.4.2 ) 
At max level..

Mid Dark Ninja: 115HP/1197ATK/176RCV
Kaworu: 1890HP/1653ATK/263RCV (3 Decent Awoken Abilities)

I know which one I'd rather have after factoring in 4x HP and RCV from a double SoD Lucifer team..
WhiteFire in reply to Stephen 7 years ago ( 6.4.3 ) 
But, the healing can be very useful. You can Morningstar, use Kaworu's skill to heal a bit, then Morningstar again in one turn.
-Striku- in reply to Stephen 7 years ago ( 6.4.5 ) 
The point of this is so that you can morning star 2 times.
Char@PF in reply to Stephen 7 years ago ( 6.5.2 ) 
Kaworu doesn't have as sh*tty HP as Mid Dark Ninja
Stephen in reply to WhiteFire 7 years ago ( 6.4.3 ) 
both skills heal but kaworu's heals more my point is that it doesn't matter that kaworu heals more cuz using double luci sets u back at 1 anyways
Stephen in reply to Watlok 7 years ago ( 6.4.3 ) 
if ur an iap sure kaworu is better but ninja literally always drops in pal egg machine
Stephen 7 years ago ( 6.4.2 ) 
mid dark ninja is better than this guy for that cuz ninja does like 20k and this guy does 13k
the healing doesn't matter cuz luci will put u right back a 1 anyways so he is like literally the worst out of the series
By Hero 7 years ago ( 6.4.5 ) 
Use S&K Unit 13 then this afterwards=win.
By shilent4 7 years ago ( 6.5.2 ) 
Active buff??? Plz???? That's the only thing I'm not liking. Fits well on the new DD FAluci team but seriously doe... That active...
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