7 ★
MP 100 Cost 35
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
Change Heart orbs to Water orbs.
CD: 11 Turns ( 5 Turns at Lv.7 )
This card can be used as assist.
Physical type cards ATK x3.
Skill Up Cards
Assist Bonus Stat
HP +412 ATK +65 RCV +19 ( Max Lv )
HP +511 ATK +90 RCV +64 ( Max Lv & +297 )
Applicable Killer Latents
Awoken Skills
Heart Converter Series
Drop Locations for #692
This card can be obtained by:
- Evolution from King Siegfried, Blue Champion
Other tiers of this card can be obtained from:
The Heroes' Hideout
Ultimate Descended Rush!
Indian Gods-Awakening Materials!
Zeus Vulcan Descended!
Athena Descended!
Zeus-Dios Descended!
Hero Descended!
Athena (+99) Descended!
(+297) Zeus-Dios Descended!
Awakening Materials Selection!
October Quest Dungeon
Light Challenge!
Tree Challenge!
Fire Challenge!
Goddess Challenge!
Zeus Challenge!
February Quest Dungeon
November Quest Dungeon
April Quest Dungeon
June Quest Dungeon
December Quest Dungeon
June Quest Dungeon
February Quest Dungeon
May Quest Dungeon
July Quest Dungeon-Expert
Egg MachineDra Challenge!
Descended Challenge! 35
Descended Challenge! 34
Descended Challenge! 33
Descended Challenge! 32
Descended Challenge! 31
Descended Challenge! 30
Descended Challenge! 29
Descended Challenge! 27
Descended Challenge! 24
Descended Challenge! 22
Descended Challenge! 19
Descended Challenge! 18
Descended Challenge! 16
Descended Challenge! 15
Descended Challenge! 14
Descended Challenge! 13
Descended Challenge! 12
Descended Challenge! 11
Descended Challenge! 10
Descended Challenge! 9
Descended Challenge! 8
Descended Challenge! 7
Descended Challenge! 4
Descended Challenge! 3
Descended Challenge! 2
Alt. Creek of Neleus
Multiplayer Descended Rush!
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By K¡ngSwi$ha 3 years ago ( 7.3.0 ) 
I don't get it. Siegfried is German (thanks, Django Unchained) but when he shows up in dungeons he says "En Garde" which is French? You'd think he'd shout "STRAFGERICHT SCHIEIßE!!" or somthing
Chris 3 years ago ( 8.4.1 ) 
Maybe this Siegfried was raised in Alsace-Lorraine.
Andronik 3 years ago ( 7.8.1 ) 
I laughed way too hard...
By ¡Crusty¿ 4 years ago ( 6.3.1 ) 
We need more monsters with Attack Stance- Water -.-
Zoro in reply to Banjomarx 4 years ago ( 7.2.2 ) 
They weren't 10 months ago genius.
jgold 4 years ago ( 6.3.1 ) 
Sure Poring Tower doesn't come that often, but still, Sieg is considered easy to Skill Up.
Destroyer 3 years ago ( 7.5 ) 
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Banjomarx 4 years ago ( 7.2.2 ) 
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By Aliza 3 years ago ( 7.2.3 ) 
I really don't know which ulti. evo to choose, someone help me please!
greml1n 3 years ago ( 7.5 ) 
This one is a good sub for Urd.
Shadow 3 years ago ( 7.3.0 ) 
I chose this version because it's an unconditional X3 so when i walk into a dungeon i can wreck havoc. The other version you have to tank a hit first before you can dish it back. And my experience in some dungeons has told me that sometimes you can't afford that hit.
Rubicari in reply to greml1n 3 years ago ( 8.1.1 ) 
Not sure why someone down voted u, so I up voted. I also believe he has synergy with Urd.
By H. Steve 1 year ago ( 9.6.3 ) 
Assist monster capable
By Riven 2 years ago ( 8.6.2 ) 
It would be nice if this version had a fire enhance awoken just like the Blue/white has a light enhance awoken.
By Greg! 4 years ago ( 6.4.5 ) 

Just a thought...I think it's a good idea to choose this guy over B/L Siegfried, so that you can have more diversity in your team, in terms of elements used. For example, I choose to replace my Echidna (or a fire unit in your team) for another non-fire unit. Kirin's leader skill will still activate, since this Siegfried is part fire, and at the same time, I can choose another unit that'll fit in certain situations I'm in (situations where I don't necessarily need an Echidna, or a fire unit).

However, I'm aware that with B/L Siegfried in my team, I'll be able to dish out more damage, since Light attacks don't have any weaknesses. And I'm also aware that Echidna is almost a necessity in a Kirin team (Menace active skill). When choosing which Siegfried to use (for a Kirin team) I guess it all boils down to your team's flexibility, or your total damage done.

Any thoughts?
mccool37 4 years ago ( 6.4.5 ) 
As a Kirin user myself I might disagree only because I use Gigas the Great for HP and Damage. Of course seeing as B/L Siegfried actually has 100 less in attack and HP it's a hard decision.

I say take what you can get. Heros descended isn't very hard and I got my first Siegfried from REM quite some time ago so, why not both if you can get both?

Also one more thing, look at your other teams and how you might use a light vs a fire. If you have for example Raphael and not Uriel then B/L Siegfried can help there with his HP of just over 4000

Keeper of Gold is hard to get and rare (I only got my two from the PAL Egg machine a few months ago during a rare evo at pal egg event) so if you can't get one to drop from that during the event or complete the dungeon, B/R still works quite well.

Final point though, Kirin teams are typically made with light in mind and B/L Siegfried has a light orb enhance giving a double ultimate Kirin team (fully awoken) total light orb enhancement.
Last edited by mccool37 3 years ago ( 7.2.3 )
ThePr0digy 3 years ago ( 7.2.3 ) 
I've got a Merlin so I tend to use him to help fit color requirements and prefer the light Siegfried, but even when I switch to my Phys burst mode I prefer the light one because I can use Gigas the Great for the red. The only thing I like this one for is physical Goemon teams to help make king bubblie a bit more useful at times. The other Siegfried gives the light orb enhance too so those with Apollo or those that for some reason decide not to run Verche can still hit the 100% chance enhanced light orb enhance through awakenings.

Edit: Also tbh I prefer the extra recovery either way because as physical teams tend to lack it stalling becomes really tough. I'm willing to trade 100 hp and 750 (* multiplier from combos) fire damage out in order to make it light damage so that I can hit more damage consistently and have that extra recovery shield. But KoG is hard to get and if you can't afford to throw them at your monsters then it's not that much of a loss. As in it won't make or break your dungeons it really depends on your playstyle and how much love you throw into your monsters.
Last edited by ThePr0digy 3 years ago ( 7.2.3 )
By OmastarBC 4 years ago ( 6.5.2 ) 
OMG either this guy or Hermes as a leader with the opposite as the pal with the ultimate golems on the team would be sooooo destructive and your hp would be ridiculous. plus the golems can't be bound. then you can have whatever else you want in there. somebody try that out and get back to me. i'm still a bit of a noob at this so i may be completely wrong. i just really like those golems and hermes since they are pretty much all i have atm.
mccool37 4 years ago ( 6.5.2 ) 
Assuming max level and awakenings with no plus orbs and using Gigas the Great (current second highest weighted stat of the Physical typs, highest HP of the physical types (second in the entire game to Satan) and is much easier to get than BOdin) you have:
Total ATK-57906
Fire ATK-17286
Water ATK-22818
Wood ATK-6042
Light ATK-11760
No dark
This means you can tank most hits that aren't designed to outright kill (IE. Satan's World Ends) and kill quite a few enemies fairly easily.
The Golems are fairly easy to skill up to max (just fuse some excess Keepers), Gigas is easy to max skill and Hermes and Siegfried aren't too hard, they just require a particular dungeon (Batman Collab and Poring Tower respectively). On top of that the Golems and Hermes each provide a Skill Boost so in a 10 floor dungeon you would only have to stall for 1 turn to have all skills ready for the boss.
The issues here are that a lot of dungeons, especially descended dungeons, aren't 10 floors. Zeus descended for example is 5 and stalling on the masks (the area where most teams that need to stall do) would be extremely hard due to how low (relatively speaking) their defense is (60,000 for the Divine masks and 100,000 for the Mystic mask) On top of that you couldn't heal up well enough to make stalling work and on top of that 3 of your 6 monsters are heartbreakers.
Summery-A decent, friend REM only spike team but there are probably better to use.
By Shadow 4 years ago ( 7.2.2 ) 
This is my physical team that im working with right now (all have max awoken)
Earth-Rending Emperor, Siegfried - lvl 99 with +17
Savior Archangel, Raphael - lvl 25 +2
Devil of the depths, kraken - lvl 83
Blast Aurora Dragon - lvl 92 +4
King Bubblie - lvl 32
Friend - Earth-Rending Emperor, Siegfried (only friend I have that has him is lvl 54 +1)

So with this team I am able to dish out so much damage in the ultimate pop but the problem is stalling long enough to do it because Raphael's active skill takes 20 turns to use with this teams -3 skill reducer. but once the stars align and you walk into the boss floor ready to destroy the math sort of works like this...the team has 9x to begin with making their physical attack of water 55k. so the first step would be to active Raphael's miracle of healing thus changing the entire board to heart orbs. then Siegfried's active changes those heal orbs to water. the next step is to use Krakens enhancement active now making all 30 orbs + orbs. then finally activating King bubblie's muscle enhancement giving a 3x to physical monsters. so starting at 55K x 10 (base attack is based on 3 orbs cleared. being that there are 30 that makes it 10 times) x 1.8 (total for whole board being enhanced) x 3 = 2.97 Mil damage.

Blast aurora dragon can be subbed with other monsters that suites your needs, he just helps boost the total damage. but any suggestions on this team is always welcome
By Guest 4 years ago ( 7.2.2 ) 
GAMER ID: 355 316 397
By SuperBug 4 years ago ( 6.4.2 ) 
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Last edited by SuperBug 4 years ago ( 6.4.3 )
xander 4 years ago ( 6.4.3 ) 
9x attack is still better for clearing higher tier dungeons, even with weaker monsters
mccool37 in reply to Chaos 4 years ago ( 6.4.3 ) 
No, its defiantly X*X in both cases.
Last edited by mccool37 4 years ago ( 6.4.3 )
Suzuteo in reply to Chaos 4 years ago ( 6.4.3 ) 
Two Siegfrieds multiply the ATK of all Physical monsters on your team by 9 regardless of how many combos are matched.
卐 ௵ 卐 4 years ago ( 6.4.3 ) 
5 combo avg is pretty weak
Chaos in reply to xander 4 years ago ( 6.4.3 ) 
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