3 ★
MP 1 Cost 10
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
Active: Orb Refresh
Reshuffle all orbs.
CD: 12 Turns ( 6 Turns at Lv.7 )
This card cannot be used as assist.
Attacker type cards HP x2.
Same Skill
Applicable Killer Latents
Awoken Skills
Grayed out Japanese cards
Goblin Series
Drop Locations for #691
This card can be obtained by:
- Evolution from Hobgoblin
Super + Points Cave
Jord Descended!
Quetzalcoatl Descended!
Zhang Fei!!
'20 January Quest Dungeon-Int.
September Quest Dungeon
Tree Challenge!
Norse Challenge!
Three Kingdoms Challenge!
Goddess Challenge!
April Quest Dungeon
June Quest Dungeon
December Quest Dungeon
'19 July Quest Dungeon-Expert
April Quest Dungeon
September Quest Dungeon-Expert
'19 July Quest Dungeon-Int
September Quest Dungeon-Novice to Int
Descended Challenge! 35
Descended Challenge! 34
Descended Challenge! 33
Descended Challenge! 30
Descended Challenge! 28
Descended Challenge! 27
Descended Challenge! 22
Descended Challenge! 18
Descended Challenge! 11
Descended Challenge! 10
Descended Challenge! 7
Descended Challenge! 5
Green Earth's Dimension Dragon
Other tiers of this card can be obtained from:
Kronos Forest
Tomb of the Saint-Deep
Tower of Nature
Castle of Satan
Sacred Mt. Bakkes
Tower of Giants
Demeter Forest
The Tower of Trials
Dungeon of Darkness
Dungeon of Wood
Departure Tower
Ruins of the Star Vault
Legendary Green Dragon
Sky Dragon of Wood
Alt. Kronos Forest
Alt. Tomb of the Saint-Deep
Alt. Tower of Nature
Alt. Castle of Satan
May Quest Dungeon
Fire Orb Dragon
Wood Orb Dragon
Fire Orb Dragon
Wood Orb Dragon
Fire Orb Dragon
Wood Orb Dragon
Fire Orb Dragon
Wood Orb Dragon
Fire Orb Dragon
Wood Orb Dragon
Fire Orb Dragon
Wood Orb Dragon
One-Shot Challenge! 3
Tower of Windy Woods
Dragon Knight Sanctuary
Lightless Devils' Nest
Sort: Newest | Oldest | Highest rated
By Mythrill 6 years ago ( 6.4.5 ) 
One if the most underrated monsters. Fresh board whenever you are looking at an exhausted screen. ( And gives all your monsters an extra turn on skill cool downs every time board is refreshed, a glitch perhaps,but a useful one).max skilled (easily) ?..see for yourself !!! Excellent up to late mid game
foskia 6 years ago ( 7.1.1 ) 
that's right! and i can add that:
• reaches lv34 with only 100k exp (1425hp 1017atk) and has a 1,5kk growth curve so it's easy to lv up
• easy skill up
• very low cost (10) even for very early game
• feed him 2 copies of himself and get +200hp and a 20% to get +orbs (nice for a green team)

it seems to be perfect in early game and nice in mid game in green and/or attacker teams! (for example i used it in GZL team when i had no better subs)
ps: i f*cking love that the skill cool down lowers by 1 turn and even more when the new board triggers matches alone and lets you attack WITHOUT considering it a turn! (amazing when facing masks/dubs)
Last edited by foskia 5 years ago ( 7.2.3 )
chrono 5 years ago ( 7.3.0 ) 
Odd extra benefit of Orb Refresh is how it can help with the combo counter. If you hit orb refresh and say for example that you make a match from the new free fall. On your next turn if you match say five combos, then the counter will count this as 6. This is especially useful for s-rank attempts as it does (albeit in a small way) help with your overall score.
Sliver in reply to foskia 5 years ago ( 8.0.1 ) 
Wait a minute....
Does this mean that if you put six max skill goblins on your team and lived for long enough, you could potentially refresh and attack continually?
Drago@/r in reply to Sliver 5 years ago ( 8.1.1 ) 
Skill cd lowers only if a match is made on a refreshed field.
Here is an example of a team of six King Masterings (sharing the same skill).
Sliver in reply to Drago@/r 5 years ago ( 8.1.1 ) 
Yeah, guess you are right. I did some calculations and will share them here:
-38 possible 3-combo formations on the board (20 horizontal and 18 vertical). Any combos of 4+ orbs are a combination of adjacent formations.
-1/36 chance of there being a combo in any given formation (the second and third orbs have to match the first)
Therefore, the chance of getting at least 1 combo on a refreshed board (lowering the cooldown) is:
1-(35/36)^38, which is ~65 percent chance. Of course, your damage output would be rather weak because none of the orb refreshers have a good leader skill. Good in theory, but impractical due to this far-from-perfect chance.
jaemon82 in reply to foskia 5 years ago ( 8.4.1 ) 
Just use poison on masks dubs all color experience shot kills
By Reiness 6 years ago ( 7.2.2 ) 
Vishnu's active followed by orb refresh will make a ton of wood orbs. This guy has a use for sure. same principle = Khrisna + Mastering
By Tim 6 years ago ( 6.4.5 ) 
Lol yea, I'm gonna use a King Mastering to skill up this goblin. xD
Mattkim24 6 years ago ( 6.5.2 ) 
great idea tim
tachii 6 years ago ( 7.2.2 ) 
That's a lot of porings for a goblin.
Nubum 5 years ago ( 7.5 ) 
Seems like a bit of a waste really. You should feed 5 King Masterings to it for a better chance of a skillup :P
By VinylXIII 5 years ago ( 7.3.0 ) 
I just got a Goblin from the PEM, should I keep him?
By Reaper223 5 years ago ( 7.3.0 ) 
Def great to have a gobin team... Awesome idea and so easily farmable all 3 of them... Anybody else notice he gained a few pounds during last evo...PaD must know we feed him duplicates...trololol anyway love my goblin team for farming through dungeons!!!
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