3 ★
MP 1 Cost 7
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
  • Change Fire & Jammer orbs to Water orbs.
  • Change Heart, Poison & Lethal Poison orbs to Fire orbs.
 ,   ,  
CD: 13 Turns ( 6 Turns at Lv.8 )
This card cannot be used as assist.
Leader: Resolve
While your HP is 70% or above, a single hit that normally kills you will instead leave you with 1 HP. For the consecutive hits, this skill will only affect the first hit.
Same Skill
Applicable Killer Latents
Awoken Skills
Ultimate Evolution
Reverse Ultimate and Assist Evolution by using:
Grayed out Japanese cards
Ogre Series
Drop Locations for #65
This card can be obtained by:
- Evolution from Blue Ogre
Junos Island
Frozen Soil of Prosell
Ocean of Heaven
Clayus Prison
Oceanus Falls
Tomb of the Saint-Deep
Tower of Nature
Polar Night Tower
Monday Dungeon
Star Treasure Thieves' Den
Ice Mechdragon
All-Days Dungeon
(Old) All-Days Dungeon
Alt. Shrine of Green Water
Alt. Shrine of Liquid Flame
Alt. Temple of Trailokya
Alt. Junos Island
Alt. Frozen Soil of Prosell
Alt. Ocean of Heaven
Alt. Clayus Prison
Alt. Oceanus Falls
Alt. Tomb of the Saint-Deep
Alt. Tower of Nature
Alt. Polar Night Tower
Alt. Castle of Satan
Alt. Creek of Neleus
Alt. Talos's Abyss
October Quest Dungeon-Novice to Int
One-Shot Challenge! 3
Forbidden Tower
Dragon Knight Sanctuary
Mechdragons' Massive Fortress
Talos's Abyss
Creek of Neleus
Temple of Trailokya
Shrine of Liquid Flame
Shrine of Green Water
Twilight Woods
Ice Maze
Other tiers of this card can be obtained from:
Castle of Satan
Twin Temple Diana
Sea Cave Mercury
Tower of Giants
Pluto Valley
Neptune Glacier
Monday Dungeon
Nidhogg Descended!
Agni Descended!
Hera-Ur Descended!
All-Days Dungeon
(Old) All-Days Dungeon
'20 January Quest Dungeon-Expert
'20 January Quest Dungeon-Int.
October Quest Dungeon
September Quest Dungeon
Devil Challenge 2! - Mythical
Fire Challenge!
Hera Challenge!
December Quest Dungeon
July Quest Dungeon-Expert
December Quest Dungeon
May Quest Dungeon
'19 August Quest Dungeon-Expert
'19 July Quest Dungeon-Expert
'20 June Quest Dungeon-Expert
'20 October Quest Dungeon-Expert
August Quest Dungeon-Novice to Int.
'19 August Quest Dungeon-Expert
'19 July Quest Dungeon-Int
Descended Quest! 2018~2019
'20 August Quest Dungeon-Expert
'20 September Quest Dungeon-Expert
'21 January Quest Dungeon-Int
'19 April Quest Dungeon-Int
'19 November Quest Dungeon-Int.
'20 September Quest Dungeon-Int.
June Quest Dungeon
'19 April Quest Dungeon-Novice
Descended Challenge! 34
Descended Challenge! 25
Descended Challenge! 19
Descended Challenge! 16
Descended Challenge! 10
Descended Challenge! 8
Descended Challenge! 1
Indigo Ocean's Dimension Dragon
Dragon Knight Sanctuary
Gainaut Descended!
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By et 7 years ago ( 6.4.5 ) 
The ultimate evolutions are great for non iap players who have bad luck rolling, to progress in tech dungeons and to get materials on weekday dungeons when using a resolve team =]

I still use these guys for Super Dragons Descended Dungeons!
Rubicari 7 years ago ( 6.5.5 ) 
Not sure why some d-bag down voted you, so I'm up voting you. These ogres are very useful, even in upper ranks once evo'd & max skilled.
By 西瓜子 7 years ago ( 7.2.1 ) 
Each of the three ogres can be ult-evo into two different versions. Based on what you feed them with, the resulting new sub-attribute will be different. For example, a wood sub-attribute will show up if you feed an ogre with Green Keeper and Emelits. And the sub-attribute decides what kind of nukes the new monster is going to possess (e.g. Wood Ice Ogre gives 35000 dmg to water att enemies).

OK, that's the basic. Now about which ogre to choose because you don't need all six and yes they are not born equal. If you are debating which ult-evo to go with, the rule of thumb is: pick the ult-evo where the main-att is vulnerable to the newly developed sub-att. In plain English, if you are debating whether to ult-evo an Ice Ogre into Blazing Ice Ogre or Wood Ice Ogre, pick the latter because water is vulnerable to wood. So on and so forth for the other two.

Here's the reason. Take Wood Ice Ogre as an example. This monster gives out 35000 wood dmg to water enemies. And the other monster with the same exact skill is Wood Samurai Ogre, with Fire as main att and wood as sub-att. When a monster carries a wood-type nuke with it, that means, you are most probably to place this monster in a green team to fight against water-type enemies. Now, do you think a monster with fire as its main att is more useful, or a monster with water as its main att is more useful, when it comes to dealing a bunch of water enemies?

In short, pick Ice Samurai Ogre (fire/water), Wood Ice Ogre (water/wood), and Flame Armor Ogre (wood/fire), if you agree with me.
By Drew 7 years ago ( 6.4.2 ) 
Ice ogres are easily farmable so get full awaken levels before you perform ultimate evolutions
Mangaf 7 years ago ( 6.4.3 ) 
Thx. =)
First ult evo. ^^
By Guest 5 years ago ( 8.6.2 ) 
By Guest 7 years ago ( 6.5.2 ) 
I have my ogre at max level but game will not allow me to evo him. What am I doing wrong?
Rubicari 7 years ago ( 6.5.5 ) 
For ult evo's u have to power up fuse the materials instead of choosing evo. U will know it's a possible ult evo when the begin fusion prompt is glowing green-yellow.
By Rafa 7 years ago ( 7.2.1 ) 
Im not sure how up the Awoken Skills. Already read the articles, but i still lost :/
Any help?
Tonberry 6 years ago ( 7.2.3 ) 
You get awoken skills one of two ways, either by feeding a monster a copy of itself, or by feeding it a Tamadra. In the first case, say for this monster. If you got 2 more Ice Ogres and fed them to the first, the first would get both of its awoken Skill Boosts. This is generally the preferable route if the thing you're trying to awaken is farmable and you don't have to do much work to get it to have awakenings. You just get enough copies for the awoken skills they have and feed them to it.

The second route requires you to have Tamadras or Baby Tamadras which aren't an abundant resource for early to mid game players. Feeding a Tamadra to any monster with an awoken skill will guarantee getting that monster's awoken skill. A baby has less of a chance, about 40% from what I've seen and heard. This is generally the route you want to go for monsters that it is either hard to evolve to the point where they have the awoken skills or for REM monsters where having duplicates is a luxury and most of the time wanted for having a duplicate, not for fusing for awoken skills. Here you'll need one Tamadra for every awoken skill you wish to get.

An important thing about awoken skills is that you can "pre-load" them so to speak. Take Annihilate Mechdragon Hadar for example. He has 2 awoken skills when you can first pick him up in Mechdragons' Massive Fortress. A Dark Orb Enhance, and a Skill Boost. Its ultimate evo, 5 Mechdragon Combo, Demon Hadar has 4 awoken skills. A Dark row, a Skill Boost, a Two-Pronged Attack, and an Auto Heal. Now, rather than use 5 Keeper of Gold and 5 of each Mechdragon evolving 5 Demon Hadars and fusing 4 of them into one, or using 4 Tamadras on it you can actually "pre-load" his awakenings by fusing 4 Annihilate Mechdragon, Hadar into a fifth. Initially you'll only see Hadar's initial 2 awoken skills but the game actually keeps track of how many times you've awoken a monster separate from how many awoken skills it has. This means that when you get the materials to turn him into his ultimate evolution, he'll have all 4 of his awoken skills without having to waste Tamadras or more materials evolving copies of him.
By Reaper223 6 years ago ( 7.3.0 ) 
I am a non IAP player atm and a full team of these ult evos is very useful... One or to will not be as great cause of the nuke of course has to be the negated element but Awoken skills generally come easily if you awaken before ult evo... If you catch these early on definitely farm spirits to ult evolve
By da hook 6 years ago ( 7.2.3 ) 
in case you haven't figured it out, just feed it more ogres, about five will usually get you one awakening
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