God type cards HP x2, ATK x2, RCV x2. Increases time limit of orb movement by 2 seconds.
All attribute cards ATK x6 when attacking with 5 of following orb types: Fire, Water, Wood, Light, Dark & Heart. ATK x6 for each additional orb type, up to ATK x12 for all 6 matches.
400x atk with triple 7s and +2seconds so you can just stack 7s all day... All it needs now is damage reduction... But I guess it would be too op as it already has 4x HP and heals...
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Tea-Rex 2 years ago ( 17.1.0 )
Her active is absurd
1
By Tea-Rex 2 years ago ( 17.1.0 )
Bus
Ted
1
By Diamona 2 years ago ( 17.2.0 )
Mega Kali Christmas Kali Librarian Kali Idol Uruka Aten, because why not and free bonus attacker
Pity no void piercers or void absorbs.
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By Spooled UP 2 years ago ( 17.2.0 )
Would pair nicely with "Campus Idol, Uruka" who fits the god typing aspect and would also provide:
- 7x6 board - Bind Recovery awakening (she's already unbindable) - Awakenings add another +2s orb move time - AS is full color/heal board change & voids attribute absorb (CD=11) - Blue/Green element covers one more of the rainbow requirements - 12x multiplier (while not great, is actually pretty high compared to most 7x6 leaders and should dish out plenty of damage when matched with Mega Kali)
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By Tony 2 years ago ( 17.2.0 )
3 now, One of each kali, try to play with 6 atts together.
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By Matt 4 months ago ( 18.4.0 )
dang, this is incredible
now if only I had a Kali...
-1
By Thrillho 2 years ago ( 17.1.0 )
I have 3 of her. Thinking about using them all as subs for Thunderlord Zinogre, however, as the 4x multiplier unless you can hit all 6 attributes each turn seems difficult, and I'll have to hit 7c anyway to do any serious damage with her.
Also damage reduction is currently better than HP boosts.
But maybe with the time extension and a full team of board changers it'll be a piece of cake to hit that 20x multiplier each time.
I'll have to know when I play.
441x Multiplier + Each Kali should do 12x when stuck with a TPA skill inherit. Should be game breaking damage, but of course, damage has stopped being as important as other game mechanics.
Last edited by Thrillho 2 years ago ( 17.1.0 )
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Tea-Rex 2 years ago ( 17.1.0 )
I don't know what game people are playing when they say you don't need damage. Of course they say this while running 14x+ leads. The game I play requires damage control. Her LS does that just fine, as you aren't required to match 6 att. every turn.
However I do agree that she could use some dmg. red. and that would make her perfect. Unfortunately I don't think developers want her to be meta.
People ran RaDra for so long, 6 att. rally isn't THAT big of a problem, especially with 3 DKali. You could evo one into this, and keep the other two with low cds. What I would've liked to see on her was dmg. red. and a skill charge. One skill charge on this gal would've made her game breaking.
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By BatAtThis 2 years ago ( 17.1.0 )
Unreliable Lskill but still a fantastic sub.
Last edited by BatAtThis 2 years ago ( 17.2.0 )
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