9 ★
MP 50000 Cost 70
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
Removes lock status on orbs. Change all orbs to Water & Dark orbs.
CD: 16 Turns ( 12 Turns at Lv.5 )
This card can be used as assist.
Water attribute cards HP x2, ATK x2. Increases time limit of orb movement by 2 seconds. ATK x7 when simultaneously clearing 6 connected Water orbs.
Skill Up Cards
Assist Bonus Stat
HP +472 ATK +130 RCV +49 ( Max Lv )
HP +571 ATK +155 RCV +93 ( Max Lv & +297 )
HP +665 ATK +181 RCV +103 ( Lv 110 & +297 )
Applicable Killer Latents
Awoken Skills
Super Awoken Skills
( Random 1 of 3 )
Ultimate Evolution
Reverse Ultimate Evolution by using
Grayed out Japanese cards
God Fest. Exclusive God Series
Drop Locations for #4812
This card can be obtained by:
- Evolution from Returning-Claw Blue Dragonbound, Ryune
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By TsubeAika 11 months ago ( 15.0.0 ) 
Looking forwards to the skill voice awakening but... is it worth a tamadra for voice???
GenjitsuTy 13 days ago ( 17.2.0 ) 
Restoration power!
«§» Brodin 9 months ago ( 16.0.0 ) 
By Skyknight 11 months ago ( 15.0.0 ) 
Prototype team:

*Mega Ryune
R. Isis (Wa/D Ney assist)
R. Idunn
R. Gabriel
R. Lakshmi
*Mega Ryune

Hopefully I didn't go overboard with healing...And I will confess that I arranged for all attributes to be represented because I anticipate using Guard Break for Isis's SA (L-Attack and rows don't go together, and even with combo orbs, I don't anticipate getting 7 combos terribly frequently).

EDIT: Actually, given that Idunn and Gabriel have Enhanced Combo themselves, I may do the same with Isis (which removes the need for having all attributes represented). On a side note, I'm considering putting A. Mori in here for the shield active (despite its long cooldown). Except...who would I replace? I would guess either Gabriel or Lakshmi; depends on how much healing I need, and what I need more--Gabriel's multiple rows (and Enhanced Combos), or Lakshmi's Super Bonus Attack and sheer healing power (before defense and attribute, Life Water Lotus Blossom attacks--and thus heals--for 122,850. Very likely to get you to full HP, unless used on a fire critter, in which case you heal for "just" 61,425.).

EDIT THE SECOND: On the other hand, the current prototype would have 138,688 HP. Except for gravities, would I need a shield all that much?
Last edited by Skyknight 11 months ago ( 15.0.0 )
«§» Brodin 9 months ago ( 16.0.0 ) 
My Ryune Team:
-Cloud Resist SA
Valentine’s Chocolate Assist
-Ivory Ice Assist
Revo Isis:
-7c SA
-Sumire Assist
Revo Isis:
-7c SA
-Aife Inherit
Revo Gabriel:
-7c SA (Trying to reroll Unbindable)
-Valentine’s Chocolates Assist
Friend Ryune:
- >80% HP SA
-Typhon, Avatar Of Destruction Assist (2FUA).
My team has so much damage from 7c Rows, I never need to bring a boost unless I’m filling in a VDP like Blodin or Ameno. My team has no RCV issues because of the Enhanced Heal Orbs awakes on the team from Valentine’s Chocolates/Sumire Assist inherits. They not only give Enhanced Heal Orbs, but they also give flat HP and RCV! My Team has 200k HP with HP+ Badge. I can heal it up fairly easily with just 2 matches of 4 heals. I don’t FUA much with Amatsu, but I do 2FUA often because 2 Rows + 2FUA gives the same amount of damage as 7c FUA + 6 connected water orbs. I clear so much with Ryune, it’s crazy. She’s underrated, only because of how Niche she can be if you don’t have the right subs. I like having a full unbindable team so this comp works well since Mel is bindable. Also Revo Isis/Revo Gabriel have 2 Rows and 2 7c (Gabriel has 3 with SA). I&I seem like a budget solution to Ryune teams IMO. They’re just too lackluster to keep as a sub, even with their unbindable SA. Ryune is lowkey orb hungry so having orb makers is more optimal. Also everything but Amatsu is 110 so my team stats are just crazy!
By AdamTM 11 months ago ( 15.3.0 ) 
Seriously disappointing for a mega evo. Why rows of all things?
Skyknight 11 months ago ( 15.3.0 ) 
Why not? Ryune's always had a row theme in all of her forms. One (3769) *only* has rows, the others have rows plus two-prongs.

So basically, don't be surprised if Mega Gremory turns out to be row-oriented as well.

(I don't get why people seem to want Enhanced Combo and nothing else. Don't they fear the metagame would get stale as a result, with all favored leaders acting somewhat similarly? EC, rows, two-prongs, and L-attacks should all be equally viable, really. L-attacks might need more presence, though...)

EDIT: Ha, turns out I was mistaken. Mega Gremory turns out to be L-attacks-oriented.
Last edited by Skyknight 11 months ago ( 15.3.0 )
By drew9348 10 months ago ( 15.3.0 ) 
Some may say that this makes her other row-oriented form pointless. This is mostly true, but consider their leader skills:

This one grants 2x HP to Water att cards, which is great for tanking standard hits but terrible against gravity. The other form has 2x RCV *and* damage reduction, while still providing a consistent multiplier with just 6 water orbs.

People will probably make this instead of B/x all of the time, as it is also unbindable with higher mults and the mighty combo orb. The RCV issue can also be fixed with a heart enhance sub such as Mel.
By GenjitsuTy 25 days ago ( 17.2.0 ) 
With the combo orbs, you can now get 20 combos on a 7x6 board with no skyfall:
14 regular combos, 3 combo orbs, and a +3 combo skill.

This will be very useful for the challenge 9 in Novemver.
Last edited by GenjitsuTy 13 days ago ( 17.2.0 )
By Lagel 10 months ago ( 15.3.0 ) 
if you and your friend get one of these then use them both at the same time the 7x7 combo when you get 6 blues in a row multiply each other and make everything a 49x combo killing every problem you have in life. I've only come cross 4 bosses that don't die instantly to this excessively overpowered combo instantly. but yes this is available for the english version. And I think I found out where the Afterglow Destroyer Dragon, Apocalypse's condom broke into.
Last edited by Lagel 10 months ago ( 15.3.0 )
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