God / Balanced
7 ★
MP 15000 Cost 45
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
  • Increases time limit of orb movement by 300% for 1 turn.
  • Reduces cooldown of other skills by 3 turns.
CD: 25 Turns ( 20 Turns at Lv.6 )
This card can be used as assist.
  • No skyfall combos. ATK x5 when there are 6 or less orbs on the board after matching.
  • All attribute cards ATK x4 when attacking with 4 of following orb types: Fire, Water, Wood, Light & Dark. ATK x2 for each additional orb type, up to ATK x6 for all 5 matches.
Same Skill
Assist Bonus Stat
HP +381 ATK +98 RCV +60 ( Max Lv )
HP +480 ATK +123 RCV +105 ( Max Lv & +297 )
Applicable Killer Latents
Awoken Skills
Ultimate Evolution
Reverse Ultimate and Assist Evolution by using:
Grayed out Japanese cards
Ex-God Fest. Exclusive God Series
Drop Locations for #4735
This card can be obtained by:
- Evolution from Ruthless Primordial Divinity, Takamimusubi
Sort: Newest | Oldest | Highest rated
By Marine 2 years ago ( 15.0.0 ) 
Looking at that leader skill, all I can imagine is Takamimusubi shouting "AM I RELEVANT NOW?!?" as he adjusts the numbers from 400x dual lead to 900x dual lead.
(Meanwhile, Kamimusubi going "hold my sake, watch this" and spontaneously getting 7c or 10c on top of her already great leader skills. Sibling rivalry is a sad thing when one of them is a 5* GFE and the other a 6*.)

The sad news is, I'm honestly feeling the Fire/Water uvo a lot more for the awokens.
As much as 900x is a pretty ridiculous multiplier, especially with this guy being able to use subs like Light Ideal and Nohime, there's something much more useful about extra skill boosts and double 7c instead of a multiplier that didn't really need a buff.
Freddy 2 years ago ( 15.0.0 ) 
To be fair, kami is a 6* card, while this is a 5*. Even if you don’t take into account that, I wouldn’t compare the two since their leader skills are completely different styles. A good comp would be the pantheon Raphael. Either way, this card does suck for sure lol.
By TsubeAika 2 years ago ( 15.0.0 ) 
This card isn't bad, just saying I can get 4+ att and 6or less orbs after clear. And with bind resist it's perfect as a leader, also very flexible in terms of team construction as it is a rainbow color. Of course the promordial can do 2x damage but lacks bind resist which I deem necessary for a lead. With active skill 3x movent at min move with 6 sec results in 18 sec move time, enough to match 3+ boards up in 1 go, 3 turn CD charge allows for charge for subs to ready their actives (preferably 4 att board changers) to idealize your attack, I can see why it might be hard to achive lead multiplier but it isn't as hard as amen.
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