Deal 100000 Water damage to all Fire enemies. Affected by enemy element and defense.
CD: 15 Turns ( 2 Turns at Lv.14 )
This card cannot be used as assist.
While your HP is 70% or above, a single hit that normally kills you will instead leave you with 1 HP. For the consecutive hits, this skill will only affect the first hit.
They are very underrated. They are extremely easy to get and Ult Evo and Awake. They have great Awoken skills, are dual element and have both Physical and Devil types (mix in a King Baddie or King Bubblie for X3 spike dmg), plus great stats for its rarity. Not to mention a great (albeit situational) nuke of 70K (35K x2) dmg!. This is the non-REM bread and butter of cost-limited conditional dungeons like Tengu.
Last edited by Walrus 7 years ago ( 6.5.2 )
This guy is a champion! A lot of people hate on Ogres. They are surely one of the easiest ways to keep early and mid game players moving through the game and feeling competent about their progress.
I have this guy on my water team, should I keep him, or get someone else? The real thing that makes me think this i the low rcv, and main fire attribute.
I love this monster epic for low cost dungeons
Just uevoed one. Now I think I may need to get 3 more and a decent leader to bring with them. Any suggestions as to a decent leader for the ogre?
This ogre is a giant nuke to tengu, Gaia, and draggie.