3 ★
MP 1 Cost 7
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
ATK x1 + ( 0.3x for every Two-Pronged Attack on the team ) for 2 turns.
CD: 19 Turns ( 14 Turns at Lv.6 )
This card cannot be used as assist.
Leader: None
Skill Up Cards
Applicable Killer Latents
Grayed out Japanese cards
Metallic Star Dragon Series
Drop Locations for #2655
This card can be obtained by:
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By Cornykova 2 years ago ( 8.6.2 ) 
Insane... 10 tpa's on a team (perfectly possible) gives 1+(0.3x10)= 4x burst ...
Moldy in reply to Myydrin 2 years ago ( 8.6.2 ) 
It may not say 0.3 specifically, but there's no way it scales as 1.3^n.

They have to word it as 1.3 for every one because otherwise, they would be wording it as using it on a team with 3 TPA total or less will actually REDUCE your attack damage.

It's how they've always worded it, having x1.2 for Ronia, LKali, and super ult Kirin, x1.3 for Awoken Norse…

And that's why I'm certain that, because adding TPAs adds multipliers, the formula is "1 + (0.3 x number of awakenings)". x4 damage boost is insane enough already. I doubt GungHo's so stupid that they'd throw away all diversity by giving MORE than a x7.8 multiplier to a Kanna team.
Last edited by Moldy 2 years ago ( 8.6.2 )
Jadian 2 years ago ( 8.6.2 ) 
As nice as that would be, I assume it's "ATK*1.3 for (X) turns, where (X) = (Number of TPAs on team)"

EDIT: Nevermind, did a bit of research after posting this.

Given the relativley high cooldowns, lack of other effects, and the different order of wording in the original Japanese text (looks more like "For 1 turn, attack boosted, for [text]" rather than "Attack boosted, for 1 turn, for [text]") does seem like a scaling boost.

Still seems strange to me, getting active skill boosts that will go up to 4x and beyond, though it might give extra life for teams that try to tank until a good opportunity to burst, but have to give up power for survivability in the leader skills.
Last edited by Jadian 2 years ago ( 8.6.2 )
Diamona 2 years ago ( 8.7.0 ) 
10 TPA? More than 20 TPA is possible with Scheat.
SirOsis>>s in reply to Diamona 2 years ago ( 9.0.3 ) 
I think the ten TPA is a ballpark catch-all for typical TPA heavy teams such as my kanna bookend rainbow squad. I have no Scheat on my team an still carry 15-17 TPAs. In fact, if I only bring Vishnu along, I already have 9 TPA. If I dump one sub to bring gadget, my most utilized team still has 14. Gotta try this guy out just because...
Myydrin 2 years ago ( 8.6.2 ) 
I am pretty sure that it is x1.3 if I am reading this correctly, not x0.3. So that would math it out to 13x for 10 TPA.
AgentSmith in reply to Jadian 2 years ago ( 8.6.2 ) 
edit please ignore
Last edited by AgentSmith 2 years ago ( 8.6.2 )
Ghest in reply to Myydrin 2 years ago ( 8.6.2 ) 
By Diamona 2 years ago ( 8.7.0 ) 
Why has no one mentioned how Scheat has the 5 TPAs? Let's say someone went nuts and made a team with 5 scheats and this guy.
(25 x 0.3) +1 =8.5

What was the highest active skill multiplier before this? x4?
That's right.
Holy Scheat.
Last edited by Diamona 2 years ago ( 8.7.0 )
By Fox Mulder 2 years ago ( 9.0.3 ) 
Go, Gadget, go!
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