Deal 99 damage to 1 enemy. Ignore enemy element and defense.
CD: 7 Turns ( 2 Turns at Lv.6 )
This card can be used as assist.
- Dark attribute cards ATK x2. Wood attribute cards HP x1.5.
- All attribute cards ATK x1.5 on the turn a skill is used. ( Multiple skills will not stack )
HP +225 | ATK +100 | RCV +9 | ( Max Lv ) | |
HP +324 | ATK +125 | RCV +54 | ( Max Lv & +297 ) | |
HP +437 | ATK +175 | RCV +58 | ( Lv 110 & +297 ) | |
Perfect sub for revo Anubis. If you can get 10 combo pop jize for an almost constant x900!
max skill this guy and throw him on a Gremory team. I hear 144x multiplier on the heartcross garbage sellout meta is pretty strong. He's also a great base for a spike or another board change.
This...How you gonna use this card in a few months:
Oda Nobunaga & Lu Bu will be a reasonable tank lead very soon.
Cerberus can host important actives from non Devil monsters like Hamal, etc.
After you use the inherited skill, Cerberus will be ready again in 2 turns and can be used again to spike the Lu Bu LS (1.5 when any skill is used) to activate the 40x instead of 27.
With skill inheritance, having such a low cd allows almost any skill to be inherited without making the cd too long
My bastet is pleased..
also it's pronounced Gee Zay not jiz
Last edited by Eris 5 years ago ( 8.7.0 )
This is one of those monsters I want max skilled but don't want to go through all the effort.
ZUOH SUB! Long live the double dongers
I love this guy. It makes the Wednesday dungeon a piece of cake
This is a stellar sub for GZL and Ronia/Beelz teams. Ridiculous damage, sbr, and the ability to point and laugh at any low health high defense monsters.
(This comment never existed, let's just say it involved the as and and multiplying)
Last edited by -Zer0- 6 years ago ( 8.0.4 )
At first I read his name as Jiz.
I feel like he would do fairly well in a team like this: http://www.puzzledragonx.com/en/simulator.asp?q=1758.99.1.0.0.0.5..2102.99.1.0.0.0.5..1613.99.1.0.0.0.4..2098.99.1.0.0.0.5..1831.99.1.0.0.0.4..1953.99.1.0.0.0.5
Has a fairly easy to sustain 21x multiplier (3.5 from Goetia, 6 from Zuoh with a 2 purple 2 green combo), Lots of TPA, some orb change, as well as row enhance. Biggest downside I see about it would be how REM dependent the team is. If you have the luck though...
Now I hope I can get this so that I'm not stuck using the Sphinx as a "budget."
What I mean is that since Sphinx and cereberus rider have similar active skills. Cerberus being all better with significantly shorter cooldown while sphinx has a similar skill, but you have to wait I think 16 turns before using it without skill boosts. Budget part comes in from sphinx being farmable.
Was there no English employee GH could've checked with when they decided to name this guy? I mean...c'mon!
Good Leader Skill if you have 2 of these, its consistent 20.25 for free for all dark/wood cards, but how many of those are there out there. I can only think of this guy, that one Bastet uEvo, and the purple grimore.
Me: So, your name is Jiz?
Jize: Um, no, it's Jize.
Me: That's what I said, Jiz.
Jize: Jize.
Me: Jiz.
Jize: Jiiiiiiiiiize
Me: Jiiiiiiiiiiz
Jize: Just forget it. *Walks away*
The most situational active among all the myth riders, but nonetheless another useful skill. Pretty impressive series imo
This monster is great on a low cost team as a lead. 2(standard attack)x 1.5(when ability is used)× 1.5(tpa)× 1.5(tpa). Thats 6.75 if my math is correct that is just by himself. If you have another friend with the same monster multiply 2x1.5 to 6.75 for 20.25 time attack.
Hold on you can maintain a constant 9x multiplier with no restrictions on cards. And there's two prongs. This is like the new Athena?
So just to be clear about his active skill. He cuts 99% of one enemies HP? Is that right?
Definitely stick this one on one of those awoken egyptian teams for more damage every other turn haha
This is exactly what the Awoken Horus needs.
Archangel Michael is no longer going to be a pest, i think.
There are a TON of leaders out there that this guy can mesh well with. His active skills is a bit of a drawback.
His skill will be very useful in dungeons with tons of low hp uber high defence monsters.
Could see him as a situational sub for GZL. That unconditional 99 damage at 2 turns would really help in certain dungeons.
2000 atk very strong but hard to use(ToT)
Wait so are these guys just Beast Riders but a little different ... ?