No.2083
魔掌の討女神・ドゥルガー
 God / Devil
7 ★
MP 5000 Cost 35
 LvHPATKRCVWeightSellExp
111299011073296601575
993323172222375165340155925
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
God & Devil type cards ATK x2.5 for 2 turns. Inflict Dark damage equal to ATK x40 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense.
CD: 13 Turns ( 8 Turns at Lv.6 )
This card can be used as assist.
All attribute cards ATK x5 when attacking with 4 of following orb types: Fire, Water, Wood, Dark & Heart.
Skill Up Cards
Assist Bonus Stat
HP +332 ATK +86 RCV +33 ( Max Lv )
HP +431 ATK +111 RCV +78 ( Max Lv & +297 )
Applicable Killer Latents
Awoken Skills
Evolution
Lv50
Ultimate Evolution
Reverse Ultimate Evolution by using
Grayed out Japanese cards
Indian God 2 Series
Drop Locations for #2083
This card can be obtained by:
- Evolution from Demon Slaying Goddess, Durga
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Comment
12
By Dr Missile 4 years ago ( 7.5.1 ) 
How does this card not have an even higher score?! She has the damage multiplier of Horus, with similar non-trollable leader ability of DQXQ, an active not unlike Lu Bu's on a shorter base cool-down (with comparably insane base damage that well exceeds his after TPA)

Think about it, people - 50x TPA on base damage of 1722; She is a killer.
10
HUA雷@PG 4 years ago ( 7.5.1 ) 
The problem is that when people vote they either vote way to high or way too low. For example, Susano's first form has a 3.3 rating on his skill, but his ult has a 7.9 rating even though it's the same thing. I personally am very critical when it comes to voting, and I actually think that the scores on Durga on spot. If you think about it, 8.3 is really 4.15 stars out of 5, which is really good. The problem is, when you compare her ratings to others, it makes her seem bad, when in reality it's just that people suck at giving ratings.

Take for example GOdin ult. Active/Leader/Awokens/Synergy/Appearance for GOdin right now is 8.8/9.3/9.4/9.2/9.1 while I gave him 4/6/8/6/9. 4 for active, because it deals almost no damage to most monsters, although the heal doesn't render it totally useless, 6 for Leader Skill because it is useful early game, but becomes pretty much worthless later on, 8 for awokens because who doesn't like unbindable green, 2k auto heal, and 2 skill boosts? 6 for synergy because while his awakenings are great for leaders like Ra, he offers none of the much desired rows, TPAs, or time extends that are essential on so many teams, and 9 for appearance because it's pretty sweet

TL/DR; I suggest that if you are going to rate a monster, think of it in terms of out of 5 stars, then multiply your rating by 2. This way you won't feel so compelled to give all 9/10 stars or 1/2 stars to monsters that should be rated differently
Last edited by HUA雷@PG 4 years ago ( 7.5.1 )
6
Cchu 4 years ago ( 7.5.1 ) 
Don't take the ratings seriously, bro. Just take it as a joke or source of confidence that you are not mad as they are.
0
cerberusdg 4 years ago ( 7.5.1 ) 
Yup, I agree. A way more powerful Horus.
0
rak in reply to HUA雷@PG 4 years ago ( 7.5.1 ) 
I've found that generally the ratings on the lower-evoed monsters are less reliable.
0
doxen_king 4 years ago ( 8.0.1 ) 
from looking at this card i now know that voting is flawd and will never trust it again
0
rayyyymond 3 years ago ( 8.7.0 ) 
it is because her rating for awoken skills drags her overall rating down. but i think a 7 rating for her awoken skills sounds about right.
-1
Kel 4 years ago ( 7.8.1 ) 
Shhhhh, you don't want Gungho to nerf her now do you? Keep this amazing thing to yourself before they take away the heart, change the damage to 4 or something like that :P
-1
kickserve 4 years ago ( 7.8.1 ) 
Wait...Awoken Horus hits 6x as easily as Durga hits 5x, came out first, and has better stats and awakenings.

In fairness, Durga gives more sub flexibility since she doesn't require the short cooldowns. They are both good subs for the other, anyway.
Last edited by kickserve 4 years ago ( 7.8.1 )
6
By Valk 4 years ago ( 7.5.1 ) 
So has anyone noticed that Pandora is actually a valid sub for Ult Durga? Pandora leaves the whole board as Fire, Water, Dark and Heart which is enough to trigger her leader skill and keep a majority of the board as Dark. On top of that, Pandora is devil with her ult evo though she already applied due to Durga's active affecting gods in general. Aside from the lack of TPAs, Pandora is a perfect sub.

The new special god Tiphon is good too since he changes the whole board in the same regard but doesn't guarantee a majority of dark orbs. He has a TPA and time extend though so he's excellent as well.

If it were me, I'd go with the Pandora, Tiphon, D. Kali, and A. Hades as my ideal subs. I might honestly prefer the new Cerberus Rider since he has the double TPA as well but a skill bind resist which I find more valuable. Though you start to lack RCV with the Cerberus rider.
0
blumeanie 4 years ago ( 7.8.1 ) 
Pandora brings the much-needed RCV to durga teams, as well as a heart maker active. With her skill bind resist and extend time she fits very well.

Typhon has terrible RCV which makes him less desirable but still acts as a viable board changer.
Last edited by blumeanie 4 years ago ( 7.8.1 )
5
By Guest 4 years ago ( 7.8.1 ) 
Why is this in the "recently updated @ NA" when it is clearly NOT

It better update soon
2
Brandon 4 years ago ( 7.8.1 ) 
Seriously. WTF.
1
droslag 4 years ago ( 7.8.1 ) 
I check everyday if shes out. Its been too long
1
Brak in reply to droslag 4 years ago ( 7.8.1 ) 
Every day, i check, and every day, i try to give this another upvote.
0
Brak 4 years ago ( 7.8.1 ) 
Well, at least it's no longer in the recently updated list...so i guess we'll just never get it.
5
By Gabriel 4 years ago ( 7.5.1 ) 
I see a lot of negativity here about Durga's leader potential, but lets not forget she can be a sub, too. She is, for example, an A tier LKali sub:
Covers Dark and Blue, has a 2prong, +time, and skill boost, and her active provides the damage enhancer needed on a good LKali team: what's not to love?

You can also see this by comparing her to Sun Quan, a well-known great LKali sub who typically fills the same role of damage inhancing to spike bosses.
Awakening-wise, B/G SQ has two extra water rows on her, which don't really matter in a light-focused 25x team, and a water enhance that doesn't really do much by itself. For all intents and purposes, their awakenings are pretty much the same
Stat-wise, she trades some of his RCV for greater HP and ATK: that's really neither this nor their.
Color-wise, Durga's B/D typing covers both of LKali's needed sub colors, while SQ only covers one. By covering both colors, especially that dark slot that's hard to fill for those of us without DKali, Durga offers more sub flexibility.
Finally, their actives. To be certain, SQ's AS leaves you with full health and provides a welcome two-turn delay that Durga can't provide. But her active's minimum cooldown of 13 turns is equal to his maximum, and fully skilled Durga provides her burst with an 8 turn CD. Additionally, Durga's active covers all the best LKali subs that SQ's does, plus DKali and Indra. Not as powerful, but certainly more versatile (as long as there's no preemptive strike next turn!)

TLDR: It's time people stop beefin' about Durga's bad (or good, if that's your thing) leading. She's a great sub for LKali--where she does well as an alternative for SQ-- and probably also for other leaders that I don't know anything about. Personally, I can't wait for the Uvo to come to NA.
5
By Bungholio 4 years ago ( 7.8.1 ) 
So she kills the magic hands that drop down and take you back to the beginning of a dungeon in Zelda good those things are so annoying all hail the hand slayer
0
Sanspai@PF 3 years ago ( 8.4.1 ) 
This is solid gold lmao
4
By Adriel 4 years ago ( 7.5.1 ) 
No new awakenings? :(
4
JD@PG 4 years ago ( 7.5.1 ) 
She gets a new leader skill. That's the reason she didn't get 3 more awakenings.
1
Arsnel 4 years ago ( 7.5.1 ) 
I'd take more awakenings and the harder to activate leader skill than the change they made :/ oh well...its the only x5 leader I have so it will have to do...
0
blvcksvn in reply to JD@PG 4 years ago ( 7.5.1 ) 
That's because you've never played her. Stop. She doesn't even need orb changers or board changers any more.
0
chrysoth in reply to JD@PG 4 years ago ( 7.5.1 ) 
Yeah, with multiple uvo paths you often have to pick between leader skill or awakenings. See Liu Bei, the Chinese gods minus Sakuya. You rarely get both at the same time unless it's an "Awoken X" uvo with multiple luxury Evo materials (Jewels, KoG, trifruits, evolved Descends)
0
Failsauce in reply to Brak 3 years ago ( 8.4.1 ) 
Nah he's average right now, since there are so many other leader skills that blow durga's leader skill out of the water. tbh Durga is better as a sub than as a lead now.
Last edited by Failsauce 3 years ago ( 8.6.2 )
-1
JD@PG in reply to Arsnel 4 years ago ( 7.5.1 ) 
I would rather have 3 more awakenings and keep the leader skill. Durga's new leader skill is meh right now.

Edit: I'm not trying to say it in a harsh way. Sorry for being rude guys.
Last edited by JD@PG 4 years ago ( 7.5.1 )
-2
Brak in reply to JD@PG 4 years ago ( 7.8.1 ) 
it's not a matter of being rude, it's a matter of being wrong.
4
By Greg! 4 years ago ( 7.8.1 ) 
*Durga and Team corner Zaerog*

Durga: I finally got you now! You have nowhere to run!
Zaerog: Please, no! I have 21 more evolutions to be released in the future!
Durga: Silence! Now, I shall...slay your...hand!(??)
Zaerog and Team: Wat
1
Greg! in reply to Dr. Psaroo 4 years ago ( 7.8.1 ) 
Lord of Fists?

Fifty Shades of Zaerog ultimate evo confirmed
0
Dr. Psaroo 4 years ago ( 7.8.1 ) 
And Zaerog could never hold a weapon again.


Since then he has worked an evolution to Zaerog Infinity and beyond...

He becomes Lord of Fists, Zaerog Infinity
3
By Buttdwarf 4 years ago ( 7.5.1 ) 
Her new leader skill is so synergistic with her active! It promotes healing up after dropping to 1 hp (using hearts instead of fire wood or water, which are likely only sub elements, so you wont miss out on your main source of damage). This will be a frequent life saver, im sure. *Drooooool*
1
Sanspai@PF 4 years ago ( 7.5.1 ) 
Not exactly, but pretty much yes.
Of course it could have been very synergistic if it spawn 3 random heal orbs, but that would be even an higher power creep than how she is already(Yes people, you heard me, c'mon, the awakening aren't THAT bad. She has a two prong, an anti-blind that can go with echidna's, more time to move orbs "one second can save you" and a skill+, which is need bad). C:
3
By Daniel9dsi 4 years ago ( 7.8.1 ) 
"Magic Hand Slaying Goddess, Durga".

Seriously Gung-ho? That's the best you could come up with?
2
thebaddest 4 years ago ( 7.8.1 ) 
"Talk to the hand."
3
By Bestcat! 4 years ago ( 8.1.1 ) 
ALL HAIL THE MAGIC CONCH!!!!

Player:Magic Conch will i roll Durga?
Magic Conch: No
Player: Ra?
Magic Conch: No
Player: Lemon Dragon!?!?!
Magic Conch: Yes
Player: Will i roll dkali?
Magic Conch: Maybe Someday

Last edited by Bestcat! 4 years ago ( 8.1.1 )
2
By Sangu 4 years ago ( 7.5.1 ) 
Step1 find a tricolor dungeon (without light)
Step2 ????
Step3 profit
0
tj in reply to Chrispy!PF 4 years ago ( 7.8.1 ) 
It was a South Park underpants gnome joke.
2
By Schiffy 4 years ago ( 7.5.1 ) 
'scuse me while I wait forever to get this in English
2
By MrMarinara 4 years ago ( 8.0.1 ) 
(Magic) Hands down my favorite sub for an Awoken Ra team. x200 damage, yes please. Never thought I would be one shotting keeper of gold......
1
By Sanspai@PF 4 years ago ( 8.0.1 ) 
Brainless Farmable High RCV Ultimate durga team:

Durga
Drawn Joker (I love how he can make USEFUL orbs with just his active, expecially if you use it along with Durga's.)
Echidna(Everybody Loves Them delays.)
Aamir(incoming descend)(the wonderful unbindable bind clearer of the team, also gives a finger.)
CDK Voice( When I don't have enough dark orbs and i need to do a high damage, sadly not boosted by durga active, but he has a tpa, so it's fine.)
Durga

What do you think about this? If you know other FARMABLE options tell me. : D
1
Chrispy!PF 4 years ago ( 8.0.4 ) 
beelzebub? his uvo double tpa really boosts damage output.
1
By foxwaffles 4 years ago ( 7.5.1 ) 
So happy about that leader skill, it's great for players like me who have huge trouble working with 25x leaders. With the addition of heart to the pool, there's a much bigger safeguard to orb troll, AND you can do damage control if you are lucky enough to have a monodark team and then you just attack with subtypes! Fabulous.

Wish she had at least ONE more awakening, double two prong is too much but anything else would have been fine with me. Still a worthy enough sacrifice for that leader skill. Not to mention with the addition of devil type to her type and her active, she is an AMAZING sub for a variety of teams, such as Beelzebub TPA teams and even, if you honestly have nothing else, LKali, U&Y, Haku, Pandora...etc. anything that uses dark gods or devils could use her as a valuable spike sub! Low cooldown of 8 turns!

IMO this is a wonderful ultimate, and I will be uevoing her the moment this is released in NA.
1
By morrow 4 years ago ( 7.8.1 ) 
The artwork is seriously amazing. Please come to the US soon
1
By DanDeeDanD 4 years ago ( 7.8.1 ) 
Extremely excited for the uvo to come to NA. When will it arrive?!
0
Brak 4 years ago ( 7.8.1 ) 
Seriously. it's in the "recently updated NA" list, but it still doesn't seem to be available...
1
By DurgaDevil 4 years ago ( 7.8.1 ) 
Durga Ult Evo

Hi everyone my first post here I have been playing PAD for a month.

Sorry for this question but is there anyway to know when Durga's Ult Evo Magic Hand Slayer Goddess will be available in Europe? I don't seem to find any info. Are there any announcements from GungHo or will it just magically be available one morning? How long does it normally take for a Ult Evo to be available in EU since it is available in JP?

I can't wait to be able to use her new leader skill instead of since I haven't got a Vampire yet to change heart orbs to dark. I have a max lv Durga just waiting on heaven's (hell's) door to Ult Evo.

Cheeers from Sweden!
Last edited by DurgaDevil 4 years ago ( 7.8.1 )
2
Greg! 4 years ago ( 7.8.1 ) 
The migration from JP to NA usually takes more than 3 months. As for JP to EU, I'm not quite sure.

However, the trend that we've been seeing is that EU has been recently getting updates much sooner than NA does. NA should expect this card to come in a few weeks time. As for EU, it should be sooner than NA.

You can follow the PAD EU group on Facebook to get updates!
0
DurgaDevil in reply to Greg! 4 years ago ( 7.8.1 ) 
Ok thanks!
0
magnifico 4 years ago ( 7.8.1 ) 
It's here today, finally! Thanks Ganesha.
0
DurgaDevil 4 years ago ( 7.8.1 ) 
Yes!!!
1
By Dean 4 years ago ( 7.8.1 ) 
This card will be great for Awoken Horus. Covers water and grants a X2 to god and devil types and will trigger Horus for a 91.125x attack!
1
By Vic's ⓅⒶⒹ2 3 years ago ( 8.4.1 ) 
Got my durga 1st day of the 9mill godfest and I couldn't be happier! Ppl blah she not this or that blah blah! She's f***'n dope! End of story.
0
Vic's ⓅⒶⒹ1 3 years ago ( 8.7.0 ) 
I was equally excited when I got her, spent time love and $ carefully building her a team of killers to roll with.. I was so proud... Then I realized no one runs Durga =/ maybe one day she'll get awoken with mighty buffs that make ppl love her again.
0
By Daniel9dsi 4 years ago ( 7.5.1 ) 
Gains Devil subtype

Art is no longer evil goddess of death, but is now happy carefree woman with flower petals floating around her

#logic
1
Xel 4 years ago ( 7.5.1 ) 
Who are you to say devils can't be happy.
1
Chrispy!PF 4 years ago ( 7.5.1 ) 
step 2) match orbs (not really that hard)
0
Daniel9dsi 4 years ago ( 7.5.1 ) 
I only meant that its ironic that it gained a devil subtype yet it looks a lot less ferocious and evil and stuff
0
Schiffy in reply to Daniel9dsi 4 years ago ( 7.5.1 ) 
The red eyes, tho.
0
By hiei81 4 years ago ( 7.5.1 ) 
There are some wall of text below but it's time to cooldown and accept a fascinating new card.

@nate.r.w, not everyone has the cards to build around strong leaders. Certainly not a non-IAP player like me. TPA teams are usually REM heavy (Athena being one exception). Do I know I can sub Bodin to my U&Y (in my other account)? Of course! But I don't have Bodin. Nor do I have blue valk. You know what I sub in my U&Y team? Hera-Is. Cause that's farmable and has decent stats and useful active skill in long dungeons. Do I know there are better sub out there? Yes. But before I roll them it doesn't really matter. I don't have blue valk, bodin, muse or isis, and I've rolled in GodFest perhaps 80 times. You know what's the biggest problem with my U&Y team? I can't sub echidna and tell you the truth I don't have enough +s to sweep every single floor. I don't even have enough skillups to have a max-skilled U&Y up on the first floor.

You also seems to suggest Durga doesn't have good subs, which is just wrong. You have skipped a lot of good subs - farmable and non-farmable one. Truth is black is one of the color that's easier to build around, which is what makes Pandora so much popular over, say, Andromeda. You like TPAs, so throw in Beelzebub, dark Fegan and dark Zeus. Adding REM only ones you have Awoken Hades and dark Sirius for the high RCV. Tell me what are the blue FARMABLE subs that have 2+ TPAs. Sample team builds:

uevo Durga
Awoken Hades
uevo Beelzebub
uevo Persephone
Echidna
uevo Durga

Above is a really respectful Durga team. You can sub Echidna with something else (Dark Valk? Dark Meta?) if you are good enough and don't need the delay. My monsters wasn't that good. For a farmable team:

uevo Durga
uevo Beelzebub
uevo Vampire
Echidna
something dark/green (e.g Cyclone Devil Dragon), or a good REM monster with useful skills (Ceres for bind clearance, for example)
uevo Durga

I don't consider myself a player that sucks at matching orbs (I can constantly hit 7 if I am really into it), but my Kirin team has constantly got orb-trolled. I really think we ought to appreciate the leader skill boost, especially non-IAP players. I will uevo my Durga in a heartbeat when it comes to US.
Last edited by hiei81 4 years ago ( 7.5.1 )
0
blvcksvn 4 years ago ( 7.5.1 ) 
Drop Echidna for DValk.
Drop Cyclone Devil Dragon for Aamir.
0
By Chrispy!PF 4 years ago ( 7.5.1 ) 
Her artwork. Her neck is so long. giraffe girl... v.v
3
Greg! 4 years ago ( 7.5.1 ) 
That must mean she gives really good



neck rings to people
0
By OmastarBC 4 years ago ( 7.8.1 ) 
How do you guys feel about using Apex Starling as a sub for her? She gets rid of the two orbs you don't need and gives you two extra seconds the turn she does it. All of that for a relatively low cool down and she has a TPA. Plus she's a God. She synergizes perfectly.
1
Valk in reply to OmastarBC 4 years ago ( 7.8.1 ) 
True she doesn't have TPAs and the team isn't row based. So what? The point of using Pandora is that her active leaves you a useable Durga board that fits the team waaaaaay better than Starling does. The point is that she floods the board with dark orbs and leaves your board with the orbs necessary for Durga's leader skill. Multiple dark matches (TPA or not) will significantly increase the damage output of all your main dark attribute members.

If I break down the math, say you do 7 combos. 3 are dark, 2 are water, 1 is fire, and the last is heal. Let's assume 1 of those darks is a TPA and the other 2 are ordinary 3 matches.

Dark damage calc (TPA): (125%+50%) + 100% +100% = 375% + (375% *1.5) = 562.5%
Dark damage calc (no TPA): 125% + 100% +100% = 325% + (325* 1.5) = 487.5%
*The second part is the combo bonus for 7 combos which is (7 - 1) * .25.

The difference isn't THAT great and that is because multiple matches can easily overshadow a TPA. The math might not be perfect, but it is relatively close to how the actual damage calc system works. If you want to put it into numbers, let's assume the base attack in both cases is 1500.

TPA: 1500 * 5.625 * 25 = 210937.5
Non TPA: 1500 * 4.875 x 25 = 182812.5

Of course TPA does more damage. But the difference is clearly negligible if you can match so many dark orbs. Using Persephone basically does the same thing Pandora does except she doesn't leave heal but wood orbs instead. TPA focus really only matters when some of your members have multiple TPAs which is why Kali teams will always go for a TPA instead of 2 seperate combos when there are 6 light orbs.

If you were to use Starling's active, your board would mostly be water and wood which aren't your main priorities damage wise which is why I never even bothered to consider Starling as a sub. At best, Starling makes your board easier to activate, but it doesn't help much in terms of damage if she is the only water/wood attribute member in the team. In fact, if she makes enough water orbs, Durga's sub attribute will very likely outdamage her dark main attribute. This isn't a bad thing, but it's not something you should be aiming for.

As for the other 2 I mentioned, they are just farmable subs who I consider better candidates than Starling who is also farmable. Especially since they are easier to obtain.

I'll say this, you can use whatever you think works, in the end, this is all just my opinion. I have given my clear thoughts on the matter and provided you with some knowledge to make your own choice. If you want to see how things go, try it out for yourself when we get ult Durga. But in your case, Starling can be used with non ult Durga unlike Pandora.
1
Valk in reply to OmastarBC 4 years ago ( 7.8.1 ) 
It takes a lot more than just a raw multiplier to take down millions of HP. An ordinary minimal 25x hit from a main attribute won't even break 100k damage without a TPA. If you think multiple of the same orb matches don't matter then I won't say anymore about that.

Just to prove my point, I'll show you the damage calculation using the team you suggested: http://www.puzzledragonx.com/en/simulator.asp?q=2083.99.1.0.0.0.0..893.99.1.0.0.0.0..1602.99.1.0.0.0.0..990.99.1.0.0.0.0..2078.99.1.0.0.0.0..2083.99.1.0.0.0.0

Assume all are TPA if available and minimal combo matching:
Durga (Dark): 125% + 50% = 175% + (175% * .75) = 306.25% * 1722 * 25 = 131840.625
Durga (Water): 125% + 50% = 175% + (175% * .75) = 306.25% * 1722 *.3 * 25 = 39552.1875
Persephone (Dark): 125% + 50% = 175% + (175% * .75) = 306.25% * 1507 * 25 = 115379.6875
Persephone (Fire): 125% + 50% = 175% + (175% * .75) = 306.25% * 1507 *.3 * 25 = 34613.90625
Starling (Water): 125% + 50% = 175% + (175% * .75) = 306.25% * 1271 * 25 = 97310.9375
Starling (Wood): 125% + 50% = 175% + (175% * .75) = 306.25% * 1271 * .3 * 25 = 29193.28125
Kali (Dark): 125% + 50% = 175% + (175% * .75) = 306.25% * 1774 * 25 = 135821.875
Kali (Fire): 125% + 50% = 175% + (175% * .75) = 306.25% * 1774 * 25 = 40746.5625
Yomi (Dark): 125% + (125% * .75) = 218.75% * 1436 * 25 = 78531.25
Yomi (Dark Sub): 125% + (125% * .75) = 218.75% * 1436 * .1 * 25 = 7853.125
Total damage: 882,236.25| Total damage with Buff: 1,764,472.5
This amount of damage isn't enough to even take down a descend boss even with the buff. And yes, I didn't bother writing Durga's damage calc twice, but it is included in the total.

You can break down the damage each element does for yourself. But you can see that even with your team, dark prevails without much effort. The wood damage in this case doesn't even contribute 1/20 of the total damage whereas dark damage easily provides over half.
1
Valk in reply to OmastarBC 4 years ago ( 7.8.1 ) 
Read it again. It says ALL are TPA if available. Your argument was already dead when you said matching dark orbs don't help damage. I'll explain one last time just so you understand why.

A TPA of a secondary attribute is 56.5% of the monster's total attack. A main attribute non TPA standard match of 3 orbs is 100%. Matching multiples of them will increase additionally.

If you don't understand the big picture here, I'll explain it even further though I feel it's a waste considering this is something most people figure out when playing 3/4 color teams to begin with.

If you match 2 of each, it becomes 113% and 200%, 3 is 169.5% and 300%, 4 is 226% and 400%. See where this is going? Not only is the main attribute winning, but it's increasing at far faster rate than the sub attribute and that's WITH the TPA bonus. Efficiency wise it's always better to focus on the main attribute because of this which is why people choose to use Persephone in the first place. She does the same thing as Pandora basically which is flooding the board with dark orbs.

Naturally it's impossible to go that far with both types due to the limitations of the board. But a standard player will be able to do 6 combos with 4 time extends. 7/8 with 6 time extends. Less if you have to do a lot of hooking for certain orbs. But let's use the standard 6 combo.

Now assuming you're using Durga, you'll naturally have 4 out of those 6 matches ideally be dark, fire, water, wood or hearts. But for the sake of things, we'll just exclude the hearts. We won't even consider TPAs for the main elements and assume the sub elements are fire, water, and wood.

The theoretical team has 6 dark main attributes, 2 sub dark attributes, and a fire, 2 water and wood sub attribute.

Now assume you match 3 as dark orbs, 1 fire, 1 water, and 1 wood. TPAs are only considered for sub attributes here:
Dark damage: (100% x 3) * 6 + (10% * 3) * 2 = 1800% (main attribute) + 60% ( sub attribute) = 1860%
Fire damage: 56.5% as mentioned before due to TPA otherwise it'd be 30%
Wood damage: 56.5%
Water damage: 56.5% x 2 = 113% (double since there are 2 water subs instead of 1 like with wood and fire)

To further emphasize my point, one of those dark combos will be removed and changed to oh say a water attribute.

Dark damage: (100% x 2) * 6 + (10% * 2) * 2 = 1200% (main attribute) + 40% ( sub attribute) = 1240%
Fire damage: 56.5%
Wood damage: 56.5%
Water damage: 113% x 2 = 226%

By changing just 1 of the orb types matched here, you lost 620% dark damage but gained 113% water damage. The difference between prioritizing main attribute and sub attribute is very important due to this astronomical difference in numbers. Remember, the main attribute dark wasn't even considered for TPAs at all. If you really wanted to, I could throw it in there, but the difference is already clear here.

And the reason I don't ever consider Yomi's active is the fact that it's usually just a one off in every single run that you even use her/him in. Unless you have the chance to stall for it again, you'll very likely only use it once a run which is why it's impractical to do calculations based on Yomi. Yes Yomi lets you combo all you want with the limits of the board, but it's not something you always have every turn.

Now I'm done, like I said, your argument was dead when you said matching extra dark orbs don't help damage even though you threw Persephone on your team.
1
Valk in reply to OmastarBC 4 years ago ( 7.8.1 ) 
Have you been following the conversation at all? I've already said the rows were pretty much useless. That much I agree with you on. The other part I mentioned is more important. Her active. Her active leaves you with a 4 color board just like Persephone. Not once did I advocate rows or even mention them because that was already a dead topic. But the reason we got to this point is because you think sub attribute damage matters for some reason. It kinda does, but it's overshadowed by main attribute damage to the point where it's almost negligible. In very few cases does sub attribute damage matter which I have already said. You even did explicitly say that extra dark orbs wouldn't help damage.

And TPA is not always better than a normal match. Unless you have at least 2 units with 2 or more TPA awakenings, in cases where you have 6 orbs and can only make 2 matches or 1 TPA, the 2 matches will be worth more because it's 200% versus 150% (TPA). Now if that unit had 2 TPAs, it'd be 200% versus 225% in which case, go for the TPA.

Kali is a 25/36x leader. Not sure why you kept saying 32x. Also, just one TPA match even on a Kali team doesn't one shot bosses. Two TPA matches barely cuts it for some bosses as well. In order for Kali teams to bring something like Sonia Gran down to half and past her resolve, you need 3 light TPA matches or 2 and a 2x buff like Izanagi or Sun Quan. Unless you're hitting a bosses weakness all the time, you absolutely need those extra matches regardless of your multiplier. 1 dark match with Anubis would only hit 400k or so with a 100x multiplier using only 1 dark match. With 2 matches, it goes to 800k and scales as such. Kali hits more than this with a TPA and her 36x multiplier. This has pretty much been the point I've been arguing on. I don't care about whether or not you TPA. As long as you understand this one point then we're good.
TL;DR: Your multiplier means jack squat if you don't increase the base attack with combos and multi matches of the same color. TPAs are a given, but multi matches are more important if you don't have multiple TPAs on a single unit.

Also, why would I say Asmodeus is a bad sub? She has a time extend which would already make me welcome her to the team. Her active is arguably better than D. Kali's since it makes a useable board without light which you would normally have to change away for a more efficient board. She has a flaw however and it's pretty much the same as Kali's in that she doesn't guarantee you any more than 3 of any given orb. I consider this negligible since I would run a Heart or Wood to Dark converter anyway. Please don't go making assumptions like that.

Extra: Xiao Qiao teams generally rely on rows despite being a 4 color team. Staple team would be Xiao Qiao, L. Kali, Awoken Venus, Valkyrie, Baal, Diao Qiao with a grand total of 8 row enhances. 7 if the friend is Xiao Qiao instead. In case you don't understand how rows work, that number of row enhances is the equivalent of having 2 TPAs on ALL members regardless of whether they have rows or not. Don't take this as me advocating rows for Durga or else we'll end up in a loop.
Last edited by Valk 4 years ago ( 7.8.1 )
0
Valk 4 years ago ( 7.8.1 ) 
Starling is a decent sub if you want to just fill the colors and have a semi functioning active that works for the team. The biggest problem is that it turns the board into mostly water and wood orbs which won't help that much as far as damage goes unless the board is already loaded with dark orbs to begin with.

If you don't have many decent subs and need to fill the water and wood slots for Durga's leader skill, then Starling is a perfectly acceptable sub.

Personally, I wouldn't use actives that get rid of heal orbs on a Durga team due to the low RCV and the fact that her active reduces HP to 1. I consider Pandora to be the best sub for Ult Durga due to how easily she makes a useable Durga board and still allows you to heal and do lots of damage. If I had to choose an alternative, I would use Chaos Dragon Knight since he has a TPA, is farmable, and gets rid of the one orb you don't need. Grape Dragon would also be a valid choice for me since it makes heal orbs rather than dark and is a scarce dark/wood attribute while providing a time extend. There are plenty of choices for Durga teams, farmable or not.
0
Legend7Nat 4 years ago ( 8.0.4 ) 
so that's why they made summer tpa pandora.
so that she can compliment this card
-1
OmastarBC in reply to Valk 4 years ago ( 7.8.1 ) 
The problem with your theory is that it's not a Row team. Pandora has no place in a team like that. The other two suggestions would not receive the boost from Durga's active. And besides, not a lot of enemies is taking a hit from a 50x atk like that and fighting back. Healing is not really needed unless you get backed into a corner or you have another boss to kill. I maintain that she works better because she fits all the proper requirements for Durga. I say the team should look like this.
Durga
Persephone
Apex Starling
Balanced Tsukuyomi
DKali
Durga

That's plenty of Dark with all of the other requirements met.
-1
OmastarBC in reply to Valk 4 years ago ( 7.8.1 ) 
But you don't need to heal if you're hitting with that 50x on the boss. Besides, matching those Dark orbs and Hearts still won't give you that much extra damage, because you're not hitting with multiple types. You're only attacking with 3 attributes. That's pretty weak. 4 Attributes with TPA for all of the colors AND the extra 2x boost takes a huge dump on that weak little baby attack.
-1
OmastarBC in reply to Valk 4 years ago ( 7.8.1 ) 
Did you even factor in TPA's???? If you fire off Yomi's active you can just set TPA's all over the place. I think you're just scared of being wrong. Which you are.
-1
OmastarBC in reply to Valk 4 years ago ( 7.8.1 ) 
The argument was about using Rows on a spike team that requires 4 colors. TPA is better. I never said more Dark orbs was stupid. Persephone goes on the team to get rid of the two orbs you don't need. Using Yomi you can just set the orbs as TPA and let it rip. I murder bosses in one hit with Kali using a similar strategy but only with 32x atk. If I can one shot bosses with 32x atk TPA multiples attacks then a 50x atk with heavy TPA can do way more damage. Somewhere in this little convo you lost sight of what we were talking about. I bet you also think Asmo-Deus wouldn't work as a sub either.
0
By Minori 4 years ago ( 7.5.1 ) 
That leader skill though.
0
By Joshwa 4 years ago ( 7.5.1 ) 
I wish it had been something other than D/B since, Lumiel is already that combination
0
fasmaun 4 years ago ( 7.5.1 ) 
who isn't farmable. The only D/B Farmable option that was decent was Vampire, and his awakenings aren't that great.
0
Dayv 4 years ago ( 7.5.1 ) 
I know this feel. Just got Durga from the Player's Choice goofiest. I already have Lumiel and Drawn Joker, and the only other D/other I have is Corpse Wyrm for D/G (at least his cost is going to go down). I also have Loki, who could eventually go... oh, right, D/B. So much D/B in my box!
0
By droslag 4 years ago ( 7.5.1 ) 
Durga master race
0
By Electro@PF 4 years ago ( 7.5.1 ) 
As a Kirin player, could this possibly mean that Kirin will eventually get a new Awoken evolution? Ultimate Durga really just knocks out every single x5 leader... including Horus, Kirin, U&Y, and LKali. But at least Horus and LKali have even better ultimate forms now, and U&Y have pretty good awakenings. Though all the rest are quite a lot more difficult to evolve than Durga.

Kirin's been outdone by LKali and been laid to rest for a while. MeiMei got her awoken; how about Kirin next?? :D
0
Daniel9dsi 4 years ago ( 7.8.1 ) 
Bruh, please tell me you are trolling.

I love Durga more than anyone, but you're wrong if you think this buff to her leader skill knocks out all the other 5x leaders. LKali and UY are far more superior, simply because of the insane amount of damage that those teams can put out. They also have more recovery and hp than Durga.

Kirin has two ultimates already, she really doesn't need a third.
0
foxwaffles 4 years ago ( 8.1.1 ) 
Wish granted Awoken Sakuya most powerful 5x leader in the game now lol
0
By tachii 4 years ago ( 7.8.1 ) 
Magic Hand Slayer............

Is this actually what she's going to be named? lol
0
By morrow 4 years ago ( 7.8.1 ) 
I hope she comes to NA with this next update. I've been waiting a long time for her. D:
0
By tachii 4 years ago ( 7.8.1 ) 
A month later and I still think the same. This Magic Hand Slayer title has to be changed lol
Last edited by tachii 4 years ago ( 7.8.1 )
0
By Brandon 4 years ago ( 8.0.1 ) 
She's finally here! New leader, baby!
0
By Mr Wiggles 4 years ago ( 8.0.1 ) 
...So is she a slayer goddess with magic hands, or a goddess that slays magic hands?
1
Flakes 4 years ago ( 8.0.4 ) 
She's actually the goddess of magic hand slayers
0
kyamamoto 3 years ago ( 8.7.0 ) 
If you literally translate it, it would be like Banishing Goddess of the Demonic Fist
0
By Haru Glory 4 years ago ( 8.0.1 ) 
Awww yeah Durga OP its here !!!!! :3
0
By foxwaffles 4 years ago ( 8.0.1 ) 
My new leader forever. So stable!
0
By Fallen 4 years ago ( 8.0.1 ) 
I'd have to say she's pretty powerful. I couldn't clear the last level of endless corridors up until she came out. That's how good she really is.
0
By Hakuma 4 years ago ( 8.1.1 ) 
So, here's my dream Durga team. (Based on what I have atm in my box)

Durga
D/W Persephone
Lumiel
DKali
Blodin
Durga

Two guarantee LS activations to go along with the double burst actives. For Lumiel you can pop Blodin to recover a decent amount of hp with more firepower, and DKali to exchange some power for Heart Orbs. If you don't need to heal, then you can use Persephone's active. The 9 skill boosts instantly charges DKali's active, too....

Dkali also serves as an unbindable bind healer incase Durga gets bound, along with some fair utility, while the team overall has a decent amount of TPAs.

Without any +s, this team has around 20k hp with 2k rcv.
Hypermax everyone and you get an additional 6k hp and your rcv nearly doubles at 3.9k. Bruh.

Overall I believe this is pretty solid, but please correct me if I'm wrong becauseI'mstillkindofanubatteambuilding. This should make Durga's bursts pretty safe, so you can use the second burst if the first one fails to finish them off, along with the overall safe LS. The only lurking problem is less power than other 25x leads and dat 230 cost, which my Rank 175 is norwhere near reaching.

God help me when the ults and awokens come.
0
By Cornykova 3 years ago ( 8.4.1 ) 
I really hope her awoken or split/super Uevo form gets the fire sub attribute back (or wood), since her perfect board changer (Lumiel) already covers the water attribute.
0
Ea 3 years ago ( 8.4.1 ) 
I'll bet on her final ultimate being D/D, but I'm not expecting one for a long time. I would appreciate a wood subtype, I'm too lazy to evolve my hades and I lack a persephone.
0
By Flariza 3 years ago ( 8.6.2 ) 
The way gungho made her reminds me of bishamon kinda, from norigami because of the lion and weapons and stuff
0
By Freddy 3 years ago ( 8.7.0 ) 
In this day in age of pad, I feel like these awakening skills are just brutal. Its got a great active and is a decent card, but the card almost isn't even sub worthy on some teams for harder content I feel.
0
By ecwstar 3 years ago ( 9.0.3 ) 
Durga needs an LS and awakenings buff, among the 4 main rainbow leads (Sakuya, U&Y, Kali, and Durga) she has fallen way behind.
Last edited by ecwstar 3 years ago ( 9.0.3 )
0
By Teliko 3 years ago ( 9.2.1 ) 
Many men have used their magic hands to slay something after seeing her dressed like that. The horror! =x
-1
By Giancarlo 4 years ago ( 7.5.1 ) 
Whats up with these awakenings?
- 20% chance to resist blind attacks
- skill boost
- ONE tpa
- time extension
Thats terrible for such a good leader skill, such a good active skill, and such beautiful art. What is this GungHo?
8
(´v ` ) 4 years ago ( 7.5.1 ) 
>"Thats terrible for such a good leader skill, such a good active skill"
Exactly.
Gotta keep SOME sort of balance.

I mean, she's basically a Kirin/U&Y/LKali with Lu Bu's + Izanagi's active skill and an anti-orbtroll measure(!) in her leader skill.
No extra awakenings is a fair price to pay for easier activation.
I understand wanting more, but the power creep is clearly not there yet.
4
(´v ` ) in reply to nathan@N17 4 years ago ( 7.5.1 ) 
You're comparing an active skill that gives a 2x boost to every God or Devil on the team to a set of awakenings that gives a 2.25x boost only to the ones who have them.

Do you even use subs?
2
Xel in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Durga is how you get an easier 5x activation. U&Y and Kali need 4 specific orb types for activation, Durga you can choose 4 from 5 orb types. She's not getting screwed, she's just a slightly more newb friendly variant at the cost of some awakenings.
2
thebaddest in reply to (´v ` ) 4 years ago ( 7.5.1 ) 
Seeing people leaving Kirin as the 5x-to-go saddens me a lot.
1
Xel 4 years ago ( 7.5.1 ) 
It's just the first ultimate evolution. There will probably be another with better awakenings and rarer materials down the road... way way down the road.
1
AUO in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Kali and UY have easier activation only for the turn they use their skills. There are more than 2 floors in a dungeon. You don't seem to realize how significant the leader skill change is. She is almost untrollable now(95+% activation rate) while UY and lkali get trolled about a third of the time if you dont use active skills. Compensating doesn't always mean "as strong". In this context we are compensating for a significantly easier and more consistent activation by making her weaker, which is nothing new to the game. That's y the chinese gods have a set of evos with easier leader skills but worse awakenings, That's why horus has a weaker LS than kirin and DQXQ has a weaker LS than horus and also why everything has a weaker multiplier than anubis. Expecting her to have the same spike output as UY and Lkali is like wondering why DQXQ is weaker than Kirin or saying lkali is weak because she doesn't measure up to anubis(oh wait, i forget im talking to the guy who thinks juggler isn't broken because, pssh still weaker than anubis lel). They're not supposed to be the same, they're meant to occupy different roles on the easiness-consistency-power spectrum. Note that just because DQXQ is weaker than kirin doesn't make her worthless as a leader. Furthermore, people still wreck dungeons with kirin despite having NO damage boosting awakenings. There are other ways to play the game besides "cleaning house" on every floor. The fact that durga has her spike built-in means u have an extra slot for you can use for utility. Durga has almost as much hp as Kirin and can lead a significantly tankier team than UY or Lkali. Combine it with some utility like delay or dmg reduction and you can clear just as much content as the more pure-damage-focused UY and Lkali.
Last edited by AUO 4 years ago ( 7.5.1 )
1
cerberusdg in reply to nathan@N17 4 years ago ( 7.5.1 ) 
You're clearly a Durga hater, move on, you're just posting here on the Durga Fan Page because you want yourself to feel better. Bye!
1
Owleye@US in reply to Xel 4 years ago ( 7.5.1 ) 
And Kirin and U&Y and LKali also only have one uevo :P
1
Clefspeare in reply to (´v ` ) 4 years ago ( 7.5.1 ) 
It's also cheaper in regards to evo materials. Kirin has a Gold keeper. Umiyama has a blue and green ancient mask. The highest this has is a keeper of the rainbow.
1
AUO in reply to nathan@N17 4 years ago ( 7.5.1 ) 
The addition of heart orbs to her leader skill is to make the second copy of her active skill non-redundant, since most of the time u're running double Durga. Also, look at ur team. Don't you see that with this new evo you wont need lumiel and dkali to save you from orb troll anymore? Don't you see how much stronger the team can potentially be when you open up 2 whole slots from either spikier subs or utility actives? Also, instead of complaining about how weak she is compared to lkali or UY, why not notice how her leaer skill is now strictly better(not stronger, but strictly BETTER) than both Kirin and (unawoken) Horus. Frankly if they made her any better she'd be unbalanced.
0
nathan@N17 in reply to El Rayo 4 years ago ( 7.5.1 ) 
Well maybe kirin will get an awoken evolution as well
0
nathan@N17 in reply to Daniel9dsi 4 years ago ( 7.5.1 ) 
You realize that making a main water board for multiple sets of tpas is so much better than a normal board boosted by durga's active? You're getting more than just x2. And why do people keep saying it clears spots up on a team. Spots for what? You know makes a good team to tackle hard dungeons? Orb converters. You only need spike, i haven't had a time where I've needed to use izanagi for anything but the boss. If you really need a spike that often it's because that team is weak. Imagine that. I've only had person make a decent point so far, grow some skin and quit getting so insulted. Everybody wants to rag that I'm so rude but yet you guys get so sensitive over meaningless words in a discussion. The only thing this is good for is trash floors but who is worried about trash floors. Again nobody seems worried that kirin needs 4 certain colors, or uy, or kali.
0
(´v ` ) in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Oh, you just brought up a good point.
>"And again they(U&Y and Kali) give themselves the orbs for their LS."
Durga doesn't.
Her new leader skill sacrifices extra awakenings to compensate for that.
0
(´v ` ) in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Of course.
I mean, what's the point of TPAs if there's barely any of them on the team?

Which reminds me of this
"I said it before but he's now more important on a UY team than UY"
Your words about uvo Bodin, right?

May I ask why are you so fine about UY being surpassed in importance in his own teams while being so averse to the idea of Durga herself being relatively weak while providing the same kind of leader skill for her subs as UY?
Why grieve over the extra TPA that you hoped she'd have instead of building a TPA-rich team for her where she's only the multiplier provider?
0
(´v ` ) in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Huh. Good point.

I guess we'll have to deal with Durga being the "entry-level" 5x lead.

Hey, at least she's better than Kirin.
0
Victor 4 years ago ( 7.5.1 ) 
They also gave her a devil subtype, that coupled with easier activation is pretty great for a first uevo. She will get more I'm sure lol
0
AUO in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Pretty sure UY can't clear challenge level 10 either, at least not without some super jacked-up +297 team. Lkali can because as I said, she's on a different tier of difficulty, you cant expect to have the same damage and that much easier difficulty at the same time. Believe it or not there exist people who cant consistently do 6x for lkali. Maybe i was exaggerating when i said they can clear all of the same content but a team doesn't need to be strong enough to zero stone challenge level 10 to be good, otherwise over 95% of the leaders in this game are trash. Not everythign has to go toe to toe with everything else in terms of power and difficulty, it's called adding variety to the game. Again, I dont see people saying blazing falcon horus is a joke because kirin exists.

It's not just a safety net for lower players, it's a safety net for when you need to activate your leader skill now or die. Yes, you use UY and Lkali if you dont have a good board, but what if you get more more troll boards than you have orb conversions? What if you get trolled before ur active is up? What if troll boards eat up all ur actives and u cant spike down the boss? In UY's case, what if ur trolled in light or dark? Sometimes things don't go according to plan, have you never died with UY because of orb troll? If not, ur much luckier than I am. Yes other teams have ways to spike, but now that those have moved to to the leader you can use what would have been a spike-slot for something else, any way you look at it, it's not a loss.

"so then now it comes down to either having the orbs on the board or not. Now all of a sudden those kali actives are looking pretty good where as durga HP drain will just get you killed (also hoping there isn't a preemptive) (but yes I'll give you that small percentage of the time where you already burned through kali activites and don't have anymore, but then those are also reserved for bigger bosses)"

Not completely sure what ur saying here, but the whole point of durga is that you wont need kali actives to save you, as long as you combo decently u'll have the orbs you need almost 100% of the time. And the second part is exactly my point as stated before, you might be trolled and find urself in a choice between dieing here to dieing to the boss because you blew the active that u were planning to use on him. "Orb troll is what happens when ur busy making other plans" ~John Lennon.
Last edited by AUO 4 years ago ( 7.5.1 )
0
AUO in reply to nathan@N17 4 years ago ( 7.5.1 ) 
IDK what you mean by "average" since any good UY and LKali teams require a pretty non-average box. That being said, there are all sorts of things u can replace them with, CDK, Izanami, Susanowo(off-color but ridiculous active), batman, okuninushi, even more valks if you have them. In the general sense: dark orb conversion, damage reduction, and delay, any of these would improve the teams ability to clear things over lumiel and dkali.

Her recovery's not great but you dont need to heal to full, you just need to heal to not die. If ur using her active to kill something you have 2 turns to heal barring pre-emptives. Yes, in that case, you could have healed anyway but now u can heal twice as much, which is good considering her low rcv eh? Heart orbs are also a much better option for her leader skill than another attacking color. It actually improves your damage because you don't need to dilute your team composition to cover all ur colors like horus does.
Last edited by AUO 4 years ago ( 7.5.1 )
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El Rayo in reply to thebaddest 4 years ago ( 7.5.1 ) 
I can't add much to the Durga convo, and I've greatly enjoyed reading the discussion, but It also saddens me that Kirin is being "left behind." I don't feel that way at all. She is my fav and strongest leader imo. I take her into descends and challenge dungeons all the time and she hits hard with the right subs. 25x attack is definitely enough to take on numerous, if not all, descends. Ppl give her crap because she has no TPAs, but I love her just the same. Her awokens provide great defense to counter annoying boss abilities and having a 10 turn gravity is incredible. I have U&Y and I still use Sakuya over them.
0
El Rayo in reply to nathan@N17 4 years ago ( 7.5.1 ) 
oh right lol. Well compared to Sakuya I can agree that Durga got shafted. Although, Sakuya requires a gold keeper so maybe that's why she's better?

Edit: nvm that point was already made. Don't mind me. I'm just fighting for Sakuya's reputation!
Last edited by El Rayo 4 years ago ( 7.5.1 )
0
Daniel9dsi in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Dude of course no one use durga nowadays. The uvo isn't even in NA yet.

Unless you are a Japanese player (which could be the case, I have no idea) wait till this uvo is actually released before making assumptions about how good she is compared to the other 5x leaders. Personally Im extremely happy with the new uvo. Now there is less of a need for heartbreakers on Durga teams, opening up slots for other, more useful subs.
0
Daniel9dsi in reply to nathan@N17 4 years ago ( 7.5.1 ) 
You completely missed the point of my reply.

Sure people used UY and Kirin before their uvos, but that was because their uvos didn't really bring anything new to the table. Same leader skills, same active skills, just better stats, a subtype, and more awakenings. Durgas new leader skill changes the the build of her teams drastically, since now u don't need heartbreakers. This uvo completely changes how Durga teams are being built, unlike some of the other 5x leaders

Also, you talk about how easy it is to activate UY yet you also talk about how his active skill is so much better than Durga because they help when you get orb trolled. Can you not see that you wouldn't even need UYs orb changing since Durgas leader skill makes it extremely hard to get orb trolled? You also mention how Durgas spike isn't needed since there are spike subs you usually run like Izanagi and stuff, but this active skill frees up a spot on your team where you would usually run a spike sub.

Sure I wish Durga got some better awakenings but with a buffed leader skill, better awakenings would make it a little too good. Gungho wouldn't want to release LKalis uvo then immediately release a better 5x leader. I personally think it's pretty worth the lack of awakenings for a better leader skill, more options for subs, and a very useful spike for an active skill.

And after all is said and done, even if you still don't agree with my opinions, that doesn't give you the right to be rude and flame people who have different opinions than you.

Good day to you sir.
Last edited by Daniel9dsi 4 years ago ( 7.5.1 )
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AUO in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Frees slots for what? For anything you want. If you love spike so much it frees up slots for BETTER spike orb converters. Even a single color converter like CDK or Vampire lord gives you much better on-color spike than a full conversion like dkali or lumiel. And what do you mean no1 is worried about UY and Kirin's requirements, EVERYONE is afraid of orb troll when they enter a dungeon with UY or Kirin, they decide to use said leaders anyway because the benefits outweigh the risks but that doesn't mean the risks don't exist, or that no1 is worried about them. They dont complain because the risk-reward is a FAIR tradeoff. When you bring anubis into a dungeon, are you seriously never worried that you might get killed by bad luck or bad boards? No doubt you are, but you don't complain about anubis being bad because the difficulty of activation is worth the tradeoff of the sheer power he brings. That's the whole point, Durga's weaker awakenings is a FAIR tradeoff for significantly easier and more consistent activation she brings.

You say that people not complaining about UY, Kali and Kirin's activation rates is evidence that no1 is worrying about them. Look around the site, you will find that very few people complain about a leader skill being TOO difficult. This is because they know that somewhere in the world, there is someone with the skill and/or team composition to make said leaderskill work. That doesn't mean the difficulty is not a concern to be worried about, by that logic the only leader worth talking about is anubis, everyone else is garbage.
Last edited by AUO 4 years ago ( 7.5.1 )
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Daniel9dsi in reply to nathan@N17 4 years ago ( 7.5.1 ) 
Yea, we are totally the ones who are overreacting. It's not like you're the one calling my opinions stupid or trash or anything. (obvious sarcasm is obvious)

Honestly how realistic is you setting up a main water board, managing to get a couple of tpas, and still being able to activate UYs leader skill? Even if you could, that's still only 2.25 for your UY. You have other monsters on your team you know.

And about the spike monsters, uve just proved my point. You talked about using Izanagi for bosses, which is now completely unnecessary because of Durgas active.

Yes orb converters were great on these teams but only because the heart orbs on the board were virtually useless. Unless you are going to put a bunch of subs that just change light orbs to different orbs you don't need orb changers as much with Durga. You could focus more on monsters with skill boosts and tpas and whatnot and not worry to much about heir actives. You could put on something with high rcv, like a healer girl or something, and not have to worry about losing the orb changes. You could put on a Yomi or something. My point is that you can have a lot more variety on your team than just orb changers.

I'm not saying Durga is necessarily better than UY and other 5x leaders, I'm just saying that it's not necessarily worse.
0
Daniel9dsi in reply to nathan@N17 4 years ago ( 7.5.1 ) 
That's some good points u got there, but there are still some things I want to point out.

Sure your UY team has three orb changers, but they are all for water orbs (wood orbs as well in UYs case). That still leaves a pretty high potential for you to get trolled by not being able to get dark or light combos. If you get trolled with wood orbs, you'd have to pop a UY, and if you get trolled twice, there goes a large amount of turns stalling for those skills back. Also I don't think having two blodins on your team is very realistic. I'd be happy just to have one.

My argument with Durga teams is that since they don't have that need for orb changers like UY, it opens up a lot of options for subs. I mentioned healer girls, basically meaning Echidna, which is something UY teams cannot afford to run. Sure you have Sun Quan, but if you need to use it for the delay, then there goes your spike. You could also consider running subs like Awoken Ceres or Rodin. Durga teams can also run heart makers, something that UY (other than maybe siren or something) doesn't have. You aren't limited to heartmakers that only turn light to heart, like grape dragon, but you can run other heartmakers as well, making it that much easier to stall. With Durga you have a much safer build that may not reach the damage output of UY teams but is a lot less "high risk high reward". With Durga teams, if you end up in a tight spot, you have options (echidna delay for example), while with UY teams it's more of a "kill or be killed" mindset.

I also failed to mention that Durga is now an absolute beast when it comes to running tricolor without light orbs.
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nathan@N17 in reply to (´v ` ) 4 years ago ( 7.5.1 ) 
You realize that people make these teams so all of the subs have tpa as well so you don't have to sacrifice hp and worry about preemptives
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nathan@N17 in reply to Victor 4 years ago ( 7.5.1 ) 
The others have only one ultimate as well. I figured the rule is the newer the better but they stopped that apparently
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nathan@N17 in reply to AUO 4 years ago ( 7.5.1 ) 
Just give me a team that would fair better than an average UY, kali team. So now you don't have dkali or lumiel, what do you replace them with? Lol and the recovery isn't that great in a durga team, good luck thinking you'll heal up and use her active at the same time. Sure maybe sometimes but what are the percentages of that happening......everything is considering we're not talking about +297 teams
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nathan@N17 in reply to El Rayo 4 years ago ( 7.5.1 ) 
That's the point though, kirin got more excellent awakenings
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nathan@N17 in reply to Xel 4 years ago ( 7.5.1 ) 
And again they give themselves the orbs for their LS. Durga is so weak compared to the others. And this isn't coming from some hater, i was really anticipating this ultimate. I have an almost max skilled max leveled durga. I use durga, lumiel, dkali, awoken hades and dark valk and still this team doesn't hit that hard unless i use her active. If I'm using UY or lkali i can easily top that damage. I don't mean to say newer players are not important but I'm sure there are way more experienced players apposed to newer players and there are already tons of newb friendly cards, why the hell would we need to sacrifice another? Durga had the potential to be absolutely great with more awakenings....i couldn't care less about hearts in her LS, I'd rather have anothet set of an attacking color than using heals.....unless it would boost my attack like Parvati and Lakshmi. This ultimate is a joke
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nathan@N17 in reply to cerberusdg 4 years ago ( 7.5.1 ) 
And you need to grow up and learn to use a LS than need a newb friendly one. I probably have a better durga than you do, yet I'm a durga hater.....or I'm frustrated she didn't get the same treatment as the others. I mean there's a reason why it seems like 90% of people chose the "harder" elemental Chinese girls over their bad "easier" ones. Just saying
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nathan@N17 in reply to Daniel9dsi 4 years ago ( 7.5.1 ) 
Lol are you serious? So nobody used kirin before she got her ultimate right? Oh and I'm guessing all of those 297 UY's that were everywhere were fake because the ultimate wasn't out yet....right? Don't come into this conversation spraying stupid stuff like that. Especially when you're trying to come at me. And yes you can judge this card already, know why? Because it's the exact same thing except with a water sub attribute. It's not any stronger. Lol honestly guys, hate me all you want but would you seriously trade the chance for more awakenings and whatnot just so you can have hearts in a LS that isn't even hard to get? Nobody complained with all the others about having the orbs on the board, now it's a big deal?......if somebody is going to respond to this then answer the last bit of my statement, i want to hear people actually justify why they would trade
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nathan@N17 in reply to (´v ` ) 4 years ago ( 7.5.1 ) 
Dude how do you get any easier activation than kali and UY? And they have better awakenings and they got more in their ultimates. She's getting screwed
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nathan@N17 in reply to (´v ` ) 4 years ago ( 7.5.1 ) 
Do you use durga. I've gone through with the different leaders and I've found that durga doesn't clean house the same way the others do. Sure her subs can hit hard, but when they are picking up the slack of both durgas then it brings down the team value.....yes those are my words about bodin. Why? Because now not only does he provide the much needed HP and always acceptable 3 skill boosts but he also ADDS more water firepower to an already hard hitting UY. UY already does his thing, better than durga. And with durgas active, it's not like that is super rare. There are quite a few options to spike kali and UY.....am i making sense? So I'm okay with bodin surpassing UY because UY technically doesn't NEED his help. Durga on the other hand absolutely NEEDS extreme subs. This is based off of actual use
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nathan@N17 in reply to AUO 4 years ago ( 7.5.1 ) 
All I'm gonna say is give me a durga team that can beat...let's say the current challenge dungeon level 10 we have going right now. Trying to make a decent durga team but still have good hp is not easy. Having hearts in her LS is nothing but a safety net for lower players. Would you honestly trade the chance for more awakenings just so you could use hearts? And honestly this whole thing about people trying to throw out percentages about trolling is crap. Because guess what, you use UY and kali when you don't have a good board, correct? And I'm going to assume you wouldn't use durga unless you had a good board as well, correct? Now here is where it gets separated. The prongs on uy and kali teams already match the spike that durga gives without sacrificing HP, and alot of players have there way of spiking their teams (izanagi, muse, sun quan, sandolphin blah blah), so then now it comes down to either having the orbs on the board or not. Now all of a sudden those kali actives are looking pretty good where as durga HP drain will just get you killed (also hoping there isn't a preemptive) (but yes I'll give you that small percentage of the time where you already burned through kali activites and don't have anymore, but then those are also reserved for bigger bosses)......i hope i made sense with this, i had it all thought out but i typed faster than i thought and I'm not going back to revise. Durga players are hard to find and this surely won't make her anymore popular
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nathan@N17 in reply to Daniel9dsi 4 years ago ( 7.5.1 ) 
How realistic is it to use UY and get multiple tpas? Lol uhm just about every single time. The only time i don't is when the orbs aren't there so i won't use the active. Honestly it feels like you don't have the experience to know what you are talking about. Ask any UY user, they definitely tpa and they definitely use subs that have tpa so most of the team, if not all, get the boost for every set of four orbs.....lol put in a healer in the team, oh you mean dvalk like i said? Did you even see the team i use? But lets talk about the other thing you said. So with UY you have 6 team spots. 2 are already taken up by UY actives to dramatically increase boost. Now depending on what you have, and not everybody will have the team suggested but I've seen enough videos to feel confident suggesting it, you have 4 more spots. 1 water valk, very obvious choice. Change heart to water. 2 bodin who now has 3 prong and seems like everybody has him but me. Now all of a sudden all of your colors are covered. 3 muse would be ideal because of water but izanagi works or maybe sun quan and 4 Lets throw in an isis for binds. So that's 3 slots for orbs, 1 for HP, 1 for spike (that's all that is needed) and 1 for binds.....now with durga. You already have 2 spots wasted by a spike. So now you have 4 slots to handle a dungeon with. Apparently you don't like heartbreakers so you can throw in your healer girl. There's weak hp and attack. 2 i guess you need help comboing so theres your spot for yomi, now you only have 2 spots to deal with orbs throughout a whole descend. You'll have to do major stalling to use them more than once but that's not happening with weak hp from healer girl and yomi.....or my team, lumiel (automatic board, dkali and dvalk (dark heavy board, will deal most damage) awoken hades for tpa and green coverage and the last spot is for whatever. Farmable yomi for defense and HP, okuninushi for major hp and delay, grape dragon to make that dkali board almost drown in dark orbs with valk. But yet this team still does not match output, there's the one time that it will but after that active it's not even close unless you have skyfall gods upon you
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nathan@N17 in reply to (´v ` ) 4 years ago ( 7.5.1 ) 
It doesn't compensate for it at all. That would mean it makes her as strong, and being able to use hearts instead of wood or water doesn't make her stronger. Their awakenings already give them a better spike that x2, which i believe two tpa is x2.25. I know Durga has a tpa but it really doesn't do much.....they already have her active beat without using an active, and then on top of that they have an active that gives more of the colors they need which means more sets of 4. Durga needed those awakenings to keep up but to cater to lower players they made her "easier".....or aka weak as hell
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By Giancarlo 4 years ago ( 7.5.1 ) 
Okay look yeah so maybe no new awakenings because of the great new LS and powerful Active skill, but with this leader wheres the rows? The tpas? the extra damage every team needs?

Like with only 1 tpa you cant do much.
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Alesund 4 years ago ( 7.5.1 ) 
On her subs. Durga isn't the entire team.
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Firenmage 4 years ago ( 7.5.1 ) 
She has a lubu-esque skill, devils (subs) are traditionally strong, she's one of the best dark leads in the game with great ease of use.

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By mirkwood23 4 years ago ( 7.8.1 ) 
This leader skill makes stalling against a monster very hard if not impossible as every time you heal you now activate her skill. So for harder dungeons, like Devils Rush, it is nearly impossible to stall with this version of Durga, where now it is very easy. Too me, this upgrade is a downgrade.
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By Nen 4 years ago ( 7.8.1 ) 
anyone else notice the Va-Genie basket on the left XD
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By Nrj 4 years ago ( 8.1.1 ) 
WHERE IS MY BB'S aWOKEN????
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By ??@PF 4 years ago ( 7.8.1 ) 
Honestly, I don't really see any reason to play Durga right now. She has the same activation rate as Horus, but with worse awakenings, and she "only" gets 25x while Horus gets 36x and up to even 45x.
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stephrenny 4 years ago ( 7.8.1 ) 
Umm... "same activation rate of Horus"? That is completely opposite to what I thought when first saw this. They both can choose any 4 of 5 specific orbs (RBGDL for Horus and RBGD and heal for Durga), but Horus only gets 16x at 4, where Durga gets 25x at 4. Getting 5 specific colors on the board (required for Horus's 25x but not for Durga) has a LOT less of a rate than 5 choose 4. Unless you mean Horus's 16x activation rate is the same as Durga's 25x, but they have a term for having the same activation rate but having less power: outclassed.

Furthermore, with Horus you need 5 colors present in your team, whereas with Durga you only need 4 (since heart is always activated). Although I have light anyways because of D/L Yomi in my team.

And better awakenings? Sure the "awoken" (awoken, awakenings?) version has better ones, but his other versions definitely do not. Horus really did get screwed in that department with fire resist awakenings and they might even change it, but I doubt it since they gave him an awoken. But you can't really compare an awoken to an ultimate.

Don't get me wrong, Durga is not the "best" 25x in regards of power (I have a Lkali, so I witness her power everyday) but each of the 25 leaders seems to be getting their own unique aspect, Kali with her double TPA, the ability to go 36x on top of that, and her full board change when you need it. She does have a slightly harder activation if you want the 36 and the two prong, but she runs relatively consistently with me. In terms of raw power she is the best. U&Y also has double two prong, and his active could arguably be better depending on your board/other orb changers, and with a good REM team puts out power almost as high as Kali but with greater ease. Durga, even though has less raw power unless you have perfect REM subs, is sooo easy to proc compared to the other ones, and it is absolutely possible ( unless horribly orb trolled) to activate her every turn. You loose two orb changers in her active but unless the boss has a pre emptive that damages you you get two bursts to make up for it. Kirin is OG and she did get a two prong and 36x with use of a skill (I don't really like those types of leader skills, honestly) and her gravs are interesting, she is kind of overshadowed by the other 25x, though she has elements of each of her counterparts. I guess we'll wait for her awoken version.

But ult Durga and all 25x leaders definitely do not have a worse leader skill than Ult Horus. And I know you're talking about awoken Horus but I'm going to disreguard that as, well, this is an ultimate (first ultimate, at that) and Awoken Horus is Awoken.
Last edited by stephrenny 4 years ago ( 7.8.1 )
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transient 4 years ago ( 7.8.1 ) 
by that same logic, why would I play durga when I could just play double amir and run perma-25x? play what you want, comparing 3rd iteration (technically 2nd) horus with 1st iteration durga is kind of silly but its whatever
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By Jarfield 4 years ago ( 7.8.1 ) 
"Tell us what you think about this card".

This is on each page.

How about you request this information after we can use these cards; we NAers can only comment on cards' art or hypothetical use until once/if we get to play with them.

You and users will get useful feedback then.
Last edited by Jarfield 4 years ago ( 7.8.1 )
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