No.1954
覚醒シヴァ
 Attacker / Devil
7 ★
MP 5000 Cost 35
 LvHPATKRCVWeightSellExp
11586968833806601575
99393120025381165340155925
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
Reduce enemies' defense by 75% for 1 turn. Effects carry forward on sweep. Enhance Fire & Heart orbs. +6% per orb, up to +180% for full board.
 ,  
CD: 13 Turns ( 7 Turns at Lv.7 )
This card can be used as assist.
Fire attribute cards ATK x1.5, RCV x1.5. ATK x2 at 4 combos. ATK x0.5 for each additional combo, up to ATK x3.5 at 7 combos.
Skill Up Cards
Assist Bonus Stat
HP +393 ATK +100 RCV +8 ( Max Lv )
HP +492 ATK +125 RCV +53 ( Max Lv & +297 )
Applicable Killer Latents
Awoken Skills
Evolution
Lv50
Ultimate Evolution
Reverse Ultimate Evolution by using
Grayed out Japanese cards
Indian God 1 Series
Drop Locations for #1954
This card can be obtained by:
- Evolution from Shiva, the Destroyer
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Comment
41
By Jacob 3 years ago ( 7.5.1 ) 
I'd say if there's any monster that deserves multiple TPA's, it's Shiva. It's only logical with all those arms.
39
masa 3 years ago ( 7.8.1 ) 
He has two time extension awakenings though, which have finger icons.

Clearly he's using two of his arms to point at the enemy to taunt them, which is why he can't TPA with those arms.
32
Y$era@PADX in reply to HUA雷@PG 3 years ago ( 7.5.1 ) 
By that logic, Kenshiro deserves 15 TPAs.
1
Walrus 3 years ago ( 7.5.1 ) 
He deserved the 3 TPA's, specially since he lost the Row Enhancement and the AS' 100% armor reduction. He also has less REC than his initial form, not that it was high to start with. I would ratter have the far more useful 100% armor reduction over the enhanced heart orbs any day, but I do appreciate the lower active CD, new LS and extra Awoken. Now I need to roll one.
1
HUA雷@PG in reply to Y$era@PADX 3 years ago ( 7.5.1 ) 
Because he does
1
Gutentag in reply to Y$era@PADX 3 years ago ( 7.5.1 ) 
Your logic is flawless good sir.

Although, technically it would be 15.5 as kenshiro's art has 31 arms in it.
Last edited by Gutentag 3 years ago ( 7.5.1 )
1
HUA雷@PG 3 years ago ( 7.5.1 ) 
He's got six arms though, so he should have 3 TPAs
Like he isn't OP enough with that new leader skill, double time extends, skill boosts, and the 2 TPAs he already has
0
Walrus in reply to Y$era@PADX 3 years ago ( 7.5.1 ) 
I think everyone expected Kenshiro to have 3 or more TPA, specially when cards like 1785 came with 3 TPA out of the box.
0
Chrispy!PF 3 years ago ( 8.0.4 ) 
awoken orochi has 8 heads and 4 TPA! but yes I agree shiva with many arms should get TPAs.
-2
Tommy in reply to Walrus 2 years ago ( 8.6.2 ) 
lol, you do realize how strong shiva is without that stuff. U wont need his old active when using him. And he is meant for TPA not rows.
20
By spikevg22 3 years ago ( 7.5.1 ) 
SHIVAKAMINI SOMAKANDARKRAM
0
Ashim 3 years ago ( 8.1.1 ) 
LMAOOOO YESSS
0
schmohawk 2 years ago ( 8.7.0 ) 
EXACTLY what goes through my head every time I use him!! HAHA
9
By Trolololol 3 years ago ( 7.5.1 ) 
Gungtroll: Hm...what shall we give the next ultimate monster in our mind? Well, he had a bunch of fire rows. I know! TPAs are real trendy, so let's scrap the rows and turn them into TPAs! Nobody gives a d@mn about rows, so let's give all these ultimates TPAs from now on!
Last edited by Trolololol 3 years ago ( 7.5.1 )
7
hoedin 3 years ago ( 7.5.1 ) 
I think their top priority with these awoken cards are to give them a unique leader skill, and so tpa's just happen to have more synergy with a lot of the new awoken leader skills. But I agree that recently there haven't been a whole lot of good row enhance monsters.
1
Anteka 3 years ago ( 7.8.1 ) 
why give him the same focus as his other ultimates? why bother with another ultimate if it is more of the same?
Last edited by Anteka 3 years ago ( 7.8.1 )
0
Trolololol 3 years ago ( 7.5.1 ) 
I made some spelling mistakes, so I've fixed those in the original comment.
0
Nen in reply to Anteka 3 years ago ( 8.0.4 ) 
Don't worry boys ROdin is on his way!
8
By DLish 3 years ago ( 7.8.1 ) 
I love my F/D devil Shiva. Even so, this one can fly, so he is obviously the best. I bet those 6 arms get in the way of his wings a bit though. I have accidentally run into door frames, poked myself in the eye, and hundreds of other silly things and I only have 2 arms to keep track of.
4
By Electro@PF 3 years ago ( 7.5.1 ) 
Does anyone know where the best place to farm phoenixes is?? It seems like the only place to get it nowadays is Zeus Vulcan descended...
12
Shoukon 3 years ago ( 7.8.1 ) 
You can either:

1.) Pray that you roll a Phoenix in PEM (Pal-Egg Machine), but please check whether Mythical Beasts are permanently available in PEM.

or

2.) Try Noah Descended, which is much easier than Zeus Vulcan. But the drop rate is horrible even in Mythical, you can imagine the drop rate in Legend... Plus, Phoenix has only 1/5 chance of appearing...

or

3.) Wait for the implementation of "Rare Character Guerrilla Dungeon"
(*Please refer to the appendix below for dungeon details*)

or

4.) Wait for the inclusion of Mythical Beasts in the following Dungeons:
- Sky Dragons (Normal Dungeons)
- Ancient Dragons (Technical Dungeons)
These 2 sets of dungeons have been made permanent quite some time ago.
Mythical Beasts appear as invades (again, consider the chance), but this time you can choose Fire Sky-Dragon (El Dorado) and Fire Ancient-Dragon (Ardbeg) for Phoenix in particular.

(3) and (4) are already available in the JP stream since the recent update. I am not sure about the EU and NA streams.
So, I suggest you pray for your luck in rolling PEM eggs.
If you really have extra stamina points to spare, by all means try Noah Descended, prepare for disappointments, and hope for the very best.

...And I understand that Zeus Vulcan is so darn difficult unless you have a darn good team. The "Hera-Ur / Ares / Zeus-Vulcan" three-boss-rush is just frigging demanding.

---------------------------------------------------------------------------------------

<Rare Characters Guerrilla Dungeon>

This is an assortment of Pirates, Little Dragon Knights (for 3-Kingdom Gods), Bug/Insect Dragons, Chasers (for the 4 Chinese Gods and Light Metatron), Butterflies (for Hero Gods), MYTHICAL BEASTS (those you are looking for), Bowl Dragons, Jewels (now for the 4 AWOKEN Chinese Gods and Indra), and finally the Pys (the Trumpets)...

It comes with 2 difficulties, Mythical (50 stamina) and Legend-Plus (99 stamina).
But be careful that the drop rates are not 100% even in Legend-Plus. I saw someone getting all money chests without a single egg when the guerrilla was freshly introduced in the JP stream. The situation has improved once the drop rates are adjusted, but still not 100%, bear in mind that...

Dungeon layout as follows...

~~!! INVADE !!~~
Yatagarasu (for Amaterasu)

~~ 1st wave ~~
Random 3 enemies among the following 4 sets...
1.) Pirates
2.) Little Dragon Knights
3.) Bug Dragons
4.) Pys (the trumpets)
These 4 sets contains 20 different monsters, consider the chance for appearance of the monster you desire, let alone which one they drop, and whether they will drop or not.

~~ 2nd Wave ~~
Random 1 of the Chasers

~~ 3rd Wave ~~
Random 1 of the Butterflies

~~ 4th Wave ~~
Random 1 of the MYTHICAL BEASTS, the one(s) you are looking for

~~ 5th Wave ~~
Random 1 of the Bowl Dragons

~~ 6th Wave ~~ ... which is the last wave
Random 1 of the Jewels

---------------------------------------------------------------------------------------
Last edited by Shoukon 3 years ago ( 7.8.1 )
1
Reddbeard in reply to Shoukon 3 years ago ( 7.8.1 ) 
Phoenix also appears as an invade in the Fire Insect Dungeon. That's where I got mine from.
1
Kirin 3 years ago ( 8.1.1 ) 
For anyone still wondering, Zhous Yu seems to have HIGH drop rates of the 5* drop!
0
Red 3 years ago ( 7.8.1 ) 
I'm so happy I kept mine from gourd knows where.
0
Brave in reply to Reddbeard 3 years ago ( 8.0.1 ) 
Fire Insect went into the coin rotation, meaning no more invades.
0
dusz3k@PF in reply to Shoukon 3 years ago ( 8.0.4 ) 
Vulcan becomes a pushover with a good Beelzebub team. Like. No sweat.
-1
Greg! in reply to Shoukon 3 years ago ( 7.8.1 ) 
Very helpful. This is one of my biggest worries as well. Thanks bro!
3
By Amy 3 years ago ( 7.5.1 ) 
Oh man!!!!!! I wish I had 2 Shiva's! I'm really torn which Shiva I'd prefer as this one is more TPA focused and the Red Dark version is focused on orb enhance.I suppose if u plan on using him for a Ronia team the Red Dark version is ur best bet but dang this version is tempting!!!!!
2
Shoukon 3 years ago ( 7.8.1 ) 
Do you have the following?

~ Hinokagutsuchi, Awoken
~ Valkyrie Femme (Fire Valkyrie)
~ Cao Cao, Fire/Wood
~ Vegito, if you are in the JP stream
~ Mochizuki Chiyome, mini is preferred, but normal is fine
~ Urd
~ Suzaku Leilan, Fire/Light

If you have most of the above cards, especially the first 3 of them, I recommend that you switch to Awoken Shiva.

Last edited by Shoukon 3 years ago ( 7.8.1 )
2
By Mctierser 3 years ago ( 7.5.1 ) 
I don't understand the hate. A. Shiva is overall an upgrade leader and sub wise. Amazing awakenings, his active now has a reasonable cd and his stats are great. He can easily outdamage row teams with lesser effort thanks to TPA and orb enhances. Passive rcv and atk multiplier on top of 2 seconds of orb time movement make his ls easy to activate. A. Shiva/A. Hino/ Urd/ Femme /flex/ A.Shiva is a monster of a team.
0
bluos in reply to bahasword 3 years ago ( 7.8.1 ) 
Rows obviously have more damage potential individually, but tpas do plenty of damage while using less orbs and allowing for more combos. Awoken Shiva is a waaaaay better leader than F/D, in fact one of the best in the game, even if his sub pool is more limited.
Last edited by bluos 3 years ago ( 7.8.1 )
-1
bahasword 3 years ago ( 7.8.1 ) 
sure hes a monster but the distinct lack of TPA fire monsters makes him substantially less potent for those without a lucky REM. (although that makes any leader nonviable~~)

If you look at the team simulator (you could probably use the monster book but this was faster) check fire main attribute, 6,7,8 stars (because are you really going to use a five star monster if you have an awoken Shiva?) and fire rows will leave you with 81 fire monsters, alternatively, if you check TPA's instead it will leave you with 39 monsters. mind you many of these are JP but it illustrates the situation pretty well. unless you have the team composition for two-pa's already, this evo puts him out of your sub pool and out of a leadership spot.

TL;DR

twice the row monsters as two-pa's makes him less desirable than the devil counterpart..
2
By Shoukon 3 years ago ( 7.8.1 ) 
When Awoken Shiva was first released, people are having problems with his 2 TPAs replacing his 2 Row-Enhances, saying that it is absurd and drastically weakens Shiva.

Now, it is proved that Shiva is a very strong leader that he is one of the most frequently used leaders in surveys (done by GungHo themselves?) in the JP stream.
Last edited by Shoukon 3 years ago ( 7.8.1 )
1
Adiaos 3 years ago ( 7.8.1 ) 
I remember only a few patchs ago(for NA), row enhance teams were the most popular teams out there. I believe one of the biggest reasons is the lack of cards with mutiple TPAs back then. But as those new uevos coming out, lots of things have changed. If you are still struggling between rows and TPAs, let's do some rough math here.

I'll use shive as example. In the previous version, shiva has 2 fire row enhancement, which increases fire dmg by 20% for each row; in the new version now he has 2 TPAs, that increases his dmg by 125% for each TPA combo.
It looks like row enhancement is completely bested by TPAs. But it is not that simple, cos row enhancement boosts fire dmg of THE ENTIRE TEAM, including fire dmg from other NON-ROW COMBOS. While TPAs' boost only apply to the card(s) with the awoken skills, and it dosen't affect the dmg from non-tpa combos.
Let's assume each card on your team has two TPA awakings, one tpa combo is going to increase your dmg by 125%; if changing all the TPAs to row enhancement(12 total), one row gonna increase dmg by 120%. We can see they are almost the same.

However, one TPA combo only requires 4 orbs, while one row needs 6 orbs to complete. This means, with 12 orbs, we can make 3 TPA combos, but only 2 rows. Also, it is very rare you can make 3 row combos even with orb change skill(s), but it's much easier to make 3 TPAs, sometimes even 4. As a result, TPA teams can do more dmg with the same number of orbs.
But also remember, a team fully made of cards with mutiple TPA awakings is really really rem heavy. So if you already have a good row enhance team, and don't want to push your luck with the magic stones, you don't have to make a new TPA team. Teams like dual Pandora still rocks in 95% dungeons. TPA teams just offers another way out and some new PAD experience :)
0
Shoukon in reply to Adiaos 3 years ago ( 7.8.1 ) 
But Row-Amplifications can stack, however it is not easy to have 10 or more row-enhances in a whole team. (Red Odin is an extreme example)

I would say TPA and Rows are roughly evenly-matched.

-------------------------------------------------------------------------

First, consider the amplifications of Row-Enhance or TPA awoken skills.

For example, if you have 9 row-enhances,

Matching 1 row = 1.75 x (1 + 0.9) = x3.325 amplification
Matching 2 rows = 1.75 x (1 + 0.9 + 0.9) = x4.9
Matching 3 rows = 1.75 x (1 + 0.9 + 0.9 + 0.9) = x6.475

Compare with characters who focus on TPA

1 TPA awakenings = 1.25 x 1.5 = x1.875
2 TPA awakenings = 1.25 x 2.25 = x2.8125
3 TPA awakenings = 1.25 x 3.375 = x4.21875

The x1.75 is the basic amplification of 6-orbs, while x1.25 is that of 4-orbs.

In addition, with orb-enhance active skill activated, the basic enhance amplification for 6-orbs is x1.36, while 4-orbs is x1.24 only.

... ...

From what we see here, it seems Rows are actually better than TPAs,
however, are you say, rows need more orbs to match, and your team relies heavily on orb-changers.
In that sense, TPA teams are easier to use.

Also, with less orbs required for TPA combos, you can match more single-colour TPA combo than Row combo. With that, the total combo of TPA-teams are potentially higher than Row-teams.
0
Adiaos in reply to Shoukon 3 years ago ( 7.8.1 ) 
I think we draw a same conclusion here, aren't we? :)
0
覚醒hotaka in reply to Shoukon 3 years ago ( 7.8.1 ) 
Adiaos and Shoukon, youre both forgetting combos. It's much easier to increase number of combos with TPA teams than row teams. Many enemies have combo absorb skill, so if TPA and row has the same amount of damage, TPA is better.

Also, to puncture through high defense, TPA is better because you just need one monster with high attack and 2 or 3 TPAs.

Also, considering the effects of orb enhance, row is better because you can connect more orbs. For example, if your team has 5 fire orb enhance awakenings and you make a row/TPA with all orbs enhanced:

Row: (1+(0.06 * 6 orbs)) * (1+(0.05 * 5 awakenings)) = 1.7
TPA: (1+(0.06 * 4 orbs)) * (1+(0.05 * 5 awakenings)) = 1.55

With Rows, it's easy to connect 8 or more orbs, but with TPA, you're limited to using just 4 at a time. If 20 orbs, for example, are connected in a Row with all orbs enhanced, that is a (1+(0.06 * 20 orbs)) * (1+(0.05 * 5 awakenings)) = 2.75x multiplier.

Considering all aspects, there's just no winner. Gungho has done a good job balancing the game. But I'd say TPA is better just because it is strong against combo absorb.
0
milkyway in reply to 覚醒hotaka 3 years ago ( 8.1.1 ) 
I also think TPAs are better since you can get one pretty much every single turn if you clear at least 4 or 5 combos every turn since a couple of that color orb will sky fall pretty much every turn. In order to make a row every turn, you need an orb changer pretty much every turn. When using TPAs, this allows for a greater variety of active skills on your team instead of them all being used for orbchanging just to get your guaranteed row. Also, when using an orb changer for a TPA team, you can usually get two or 3 TPAs out of a singe low cd orb changing skill unlike rows where you can usually only get one or two. This means you can get a TPA pretty much every single turn with larger amounts of them much more often then with row teams and you have room on your team to safely put other types of active skills such as type attack multiplier, defense reducer, delay, or bind removal to name a few.
1
By HUA雷@PG 3 years ago ( 7.5.1 ) 
RIP Okuninushi 2015
3
gauchito 3 years ago ( 7.8.1 ) 
Gungho on Awoken Okuninushi:

A programmer adjusts his glasses. He poises his fingers over the keyboard.
"What should we add?"
Behind him, a marketing director strokes his chin. He paces.
"A second bunny."
The programmer nods. A flurry of keys.
"I notified the artwork team. What else?"
The marketing director approaches the programmer's chair.
"He needs something that will really set him apart. How about a mullet?"
The programmer's head bobs.
"Okay okay, mullet. Sent it to artwork. What about skills? A better active skill? A few more awoken skills? Ooh how about we up his leader multiplier, you know, make him like a real awoken god!"
The marketing director pauses.
"Meh..."
2
nathan@N17 3 years ago ( 7.5.1 ) 
You're comparing an ultimate with an awoken card
1
gauchito in reply to nathan@N17 3 years ago ( 7.8.1 ) 
A 'second' bunny. As in two =)
Last edited by gauchito 3 years ago ( 7.8.1 )
1
BiggestFan in reply to nathan@N17 3 years ago ( 7.8.1 ) 
Sorry was the fact that oku doesn't have a mullet and a second bunny in his picture not enough to clue you in that he was making a joke about a hypothetical awoken oku?
-7
nathan@N17 in reply to gauchito 3 years ago ( 7.8.1 ) 
After all that typing...I'm not really sorry to inform you that it's an ultimate okuninushi, that isn't his awoken form. Besides, his active is really useful
1
By El Rayo 3 years ago ( 7.5.1 ) 
This card is insane! Love the lower CD for his new active. His LS is amazing! Guess I'll focus on TPA when I get this card. Cao Cao UVO, Asuka UVO, Amenouzume UVO, Echidna UVO. Just my initial thoughts for subs. Freyr is nice but max skilled is ideal. Samurai Zaerog is sweet, too, but negative rcv blows. Asuka's active would be perfect for setting up TPA and she has great rcv for an attacker card. Just trying to find use for this cards rcv boost since Shiva will have none without plus eggs. Might switch Ameno for Gigas UVO just to be safe and have more orb converters. Plus he has a new fancy TPA :-p
1
Clefspeare 3 years ago ( 7.5.1 ) 
Neither Ame no Uzume, Echidna, nor Asuka have any tpas. The best subs for a leader like this are Awoken Hino and RValk. They have three and two tpas, respectively, so they work really well. Gigas would be okay with one tpa, but not super ideal.
Last edited by Clefspeare 3 years ago ( 7.5.1 )
0
El Rayo in reply to Clefspeare 3 years ago ( 7.5.1 ) 
You are correct sir. Those cards you mentioned do not have TPA. However, those are the cards I have in my box. If you can inbox me a Hino and a RValk, it would be greatly appreciated! I do have Dino Rider UVO , though, so maybe he'll finally get some action. RValk is amazing because her rcv is so high. I'm lacking strong, red TPA creatures so I'll have to milk Shiva's rcv boost to my advantage until the REM gods show some love. I have 2 Cao Caos but I wanted to have both his forms. This Shiva makes me second guess if i wanna evolve both Cao Caos into the dragon form for more TPA action. We'll see. I've got about a year before I see this card anyway :-p
0
El Rayo in reply to Clefspeare 3 years ago ( 8.1.1 ) 
Just wanted to let you know that my Shiva team has tremendously grown in strength since we last spoke! Now running 2 Cao Caos, urd, and Kopis. All max skilled except Urd. Farming for the respective fruit is a pain! Once Set Uvo arrives he'll take over for Kopis. Shiva is incredible. The power is insane and shreds challenges and descends with ease.
1
By gargoyle 3 years ago ( 7.8.1 ) 
He's too valuable in physical form on my Goemon team, not doing it, unless by chance I pull a second one.
2
DKnight 3 years ago ( 7.8.1 ) 
Awoken Shiva is one of the best leaders in the game atm (7/1/15). Voted as one of the S ranked leaders in a JP survey.

I don't see why you'd waste your Shiva as a mere Goemon sub when Goemon is more of a gimmick leader outside of farming alt coin dungeons. His leader skill means you HAVE to sweep every floor and a single preemptive attack could wipe you.

I'd rather take A.Shiva to lead a heavy tanking fire team for descends.
1
By Prospero 3 years ago ( 7.8.1 ) 
Super stoked about this guy. I'm lucky enough to have 3 shivas. Was wondering what I'd ever do with 3 , I almost fed one away in a weak moment of frustration trying to skill him up with the new shin collab running....wake up today and BOOM awoken status to the rescue in NA. This guy is a beast. As a leader he is very well equipped. I don't see what the fuss about tpa's is all about.They are very handy to have on a row team, (Bloodin ring a bell) while setting up your rows you can still blast away with the tpa. You guys got it right on with a tpa team build but....This guy will totally go on a Gadius team. A.shiva, uriel, freyr, ult yomato for subs I think will tear descends up. His stats at almost 4k hp, 2k atk, a time extension, skill boost and skill bind res just fit perfectly. He fills in all the gaps making Gladius team pretty much unstoppable. Props go to GH for the quick release of this card. The release of this guy totally kills the anguish of possessing Verdandi, and Skuld but no Urd. Now about that Phoenix I fed away as fodder....DOH! !!
Last edited by Prospero 3 years ago ( 7.8.1 )
2
DKnight in reply to Greg! 3 years ago ( 8.0.1 ) 
It's not a law specifically for PAD. Gacha refers to those classic "egg" capsule machines that were popular in Japan during the 80s and 90s. You put in coins, turn the handle and a plastic egg pops out with a toy or figurine inside. However, some companies got greedy and advertised rare eggs that were far too rare, encouraging kids to gamble.

This lead to the laws protecting consumers from misleading or much too rare collectible game items, applying to both those original Gacha machines and the digital equivalent: mobile games.like PAD.
Last edited by DKnight 3 years ago ( 8.0.1 )
1
Prospero in reply to Greg! 3 years ago ( 7.8.1 ) 
Why....oh why cant I use the, max lvl, horus that's been sitting in my box for months to feed in place of Phoenix.....is it because it would probably give Shiva salmonella poisoning or some sort of MAD chicken disease, H1N1, or what ever you get from eating Rotten Bird? UGH........ I NEED PHOENIX!!!! I WILL TRADE ANY REM CARD FOR ONE RIGHT NOW.....must.......get.........This....card......Take one of my blodin, kali, liu bei, wet met, anubis, Gadius, .....take em all ....I need Fresh chicken ASAP!!!!
0
DKnight in reply to Prospero 3 years ago ( 7.8.1 ) 
LOL... calm down man. Horus is awesome with his new Awoken. You don't need to fry your chicken in place of a phoenix.

Serious note: There will NEVER be an Awoken ult evo that requires a REM monster. It's against Japan's Gacha laws to have an IAP item that requires another IAP item to upgrade it.

(ex: Remember those old Voltron cartoons? If someone made a JRPG mobile game of it and required you to roll a slot machine for all 5 robot cats to form Voltron, the best mecha in the game, it would be illegal as it would encourage minors to gamble heavily.)
Last edited by DKnight 3 years ago ( 7.8.1 )
0
Legend7Nat in reply to Prospero 3 years ago ( 8.1.1 ) 
Another good example of gacha laws here is evo material for vegito recently

Recently part of the evolution material needed was a REM vegita but since that goes against laws they made a dungeon floor or something that is specifically to drop a farmable vegita to take the place as material
-1
Greg! in reply to DKnight 3 years ago ( 7.8.1 ) 
I always hear about this law, but I never fully understood it. So, Japan has a law SPECIFICALLY for Puzzle and Dragons? Or is it a law concerning all mobile games in general? Or just really games in general?

Sorry, I'm just very curious as to how it was stated. More especially, what the official statement was lol
-2
Greg! 3 years ago ( 7.8.1 ) 
Gladius? Didn't know there was a Portal collab :o

Jokes aside, we're totally in the same situation, dude. Not just in the sense that we totally got rid of our Phoenixes, but I also have 3 Shiva's: one which I'll keep as Devil Shiva, and the two will probably be Awoken Shiva's. Imagine two of him in your team, with one as a Leader and the other as a Sub, not including your Friend Leader. Less orb changers, but packs a s#!tload of Firepower!

I swear I'm way too stoked for this to function
1
By VixenPF 3 years ago ( 7.8.1 ) 
It's a shame he loses his 100% defense reduction, but everything else about Shiva is quite perfect. He's a fire leader worth throwing +297 into.
1
By Valk 3 years ago ( 8.0.1 ) 
I'm so sad, I need a Theurgia to make him but no grimoires this event. Well it's a lot better off than having no phoenix I guess. I'll join you guys in using him in around 3 weeks I hope =P

I actually tried to farm Theurgia multiple times in the past month but I always get Paulina or Armadel instead. I guess the game senses my greed...
1
Valk in reply to ♡Ameto♡ 3 years ago ( 8.0.1 ) 
Haha yeah... I did it exactly when it started... Just evo'd him and ran endless corridors to try him out. He's so strong combined with Cao Cao and Nim. I just need to grab some of those Flampys for him and then go back to farming + eggs and hopefully he'll be my second hyper maxed monster.

I'll need to go recruit some friends so I can use him more often and let my Kali team rest since they've basically carried me through practically every post game dungeon.
0
tgnlol@PG 3 years ago ( 8.0.1 ) 
gotta check that stuff ahead of time bro!
0
Valk in reply to Greg! 3 years ago ( 8.0.1 ) 
Haha... But I'd rather farm 3x + eggs in normal dungeons the entire time it's here. The chance of getting a Theurgia must be like getting Thoth or Sopdet in Sphinx. Well it's probably better for me to run this than the actual grimoire dungeon since I've never run into Theurgia... Maybe I'll try if I get sick of starlight sanctuary.
0
Greg! in reply to Valk 3 years ago ( 8.0.1 ) 
Alright! And then maybe let us know here what the approximate drop rate is? That might help other people as well. Good luck with that!!
0
Corey in reply to Greg! 3 years ago ( 8.0.1 ) 
I remember hearing/reading once that in an average descend(not boss rush) the chances of a sub-boss descend card dropping is 5% or less.
0
♡Ameto♡ 3 years ago ( 8.0.1 ) 
Now with Descended Challenge Grimoires will be up an entire week for you to get a Theurgia :)
0
Greg! in reply to Valk 3 years ago ( 8.0.1 ) 
Adding you up, bro!
-1
Greg! 3 years ago ( 8.0.1 ) 
Black Servant Aamir's dungeon ( http://puzzledragonx.com/en/mission.asp?m=1262 ) should be coming next week, 7/31 - 8/2.

In it, Theurgia has a chance of dropping, though I'm not sure how high the chances are. But hey, it's worth the Awoken Shiva!
1
By OmastarBC 3 years ago ( 8.0.1 ) 
I rolled this bad boy today and my team will look a little like this.
Awoken Shiva
Mini Rodin
Mini Rodin
Mini Chiyome
Chiyome/Merlin/Urd
Awoken Shiva

I really wish I had another Mini Chiyome because that would be 16 TPA. I don't have Hino, so I can't put him on the team either. If anything I can use this team to farm Extreme Kings.
0
Greg! 3 years ago ( 8.0.1 ) 
You rolled during a non-Godfest day? Awesome luck you got there!

More awesome luck since you have two chibi rodins and chibiyome. I do suggest, though, that you replace one chibi rodin with another orb changer, probably F/W Cao Cao so you have a delay as well.

But either way, you've already got a stellar team!
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OmastarBC in reply to Greg! 3 years ago ( 8.0.1 ) 
Thanks man, I really appreciate it. I'll probably replace regular Chiyome with Dragon Rider Drake. I just uvo'ed him and that gives me one extra TPA. What I would really like is a way to burst.
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A Wet Cow in reply to OmastarBC 3 years ago ( 8.0.1 ) 
You already have plenty of damage.
You're lacking sufficient orb change with two Chibi Rodins.
0
OmastarBC in reply to A Wet Cow 3 years ago ( 8.0.4 ) 
I forgot that I had Dino Rider, so he's going in. Don't forget, I only need 4 Fire orbs for my attacks, I can just combo whatever else is on the board. It's not like a Row team where I absolutely have to have all orb changers. Two is sufficient on this team. The two Mini Odins can just wipe smaller enemies out of my way with their nukes so I don't have to waste orbs. I'm almost done making this team too. I finally got a Phoenix yesterday and all I have to do is evo and uvo it. I should be done by Friday.
1
By yt 3 years ago ( 8.0.4 ) 
A.shiva/a.leilan/a.leilan/red riding hood/school gigas/a.shiva. Ya.. I don't have many fire prong subs but this team seems pretty decent. If I had a fast grass/light converter I would probably have that as a sub instead of gigas. Maybe when I max skill prometheus I will use it instead.. maybe.
1
Shoukon 3 years ago ( 8.0.4 ) 
I am surprised that you choose a School Gigas instead of the original Gigas.
School Gigas is a row-based with -200 RCV, while Original Gigas is TPA-based with only -100 RCV and higher HP.

<EDIT> Oh wait, are you trying to form a row team?
I see people do that, it still seems viable, though I think it would be more difficult for a combo-team to be row-based.
Last edited by Shoukon 3 years ago ( 8.0.4 )
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yt in reply to Shoukon 3 years ago ( 8.0.4 ) 
I used the second link within this link
http://puzzleanddragonsforum.com/threads/full-pad-calculator-updated-8-21-2015.37346/

to do some calculations and with the extra fire row, I basically sacrifice a bit of survivability for a slight dmg boost while if I pick the original gigas, the teams survivability is a bit higher but the dmg is slightly lower so it's not really much of a difference. It's an okay trade-off.
The monsters I used in the calculation are the same as the one in my first post. Calculations include two 297 shivas and one 297 a.leilan. I also assume all fire orbs are enhanced.

For 6 combos and 6 row enhances and 8 orb enhances (school gigas in final slot):
0) 1 row + 2 2-prong = 8,689,856 (requires 14 fire orbs)
1) 2 rows = 7,887,541 (requires 12 fire orbs)
2) 3 orb + 1 2-prong + 1 row = 7,201,074 (requires 13 fire orbs)
3) 1 row + 1 2-prong = 5,779,026 (requires 10 fire orbs)
4) 3 2-prongs = 5,457,806 (requires 12 fire orbs)
5* 2 rows but 5 combos = 4,868,850 (requires 12 fire orbs)
6) 3 orb + 1 row = 4,290,423 (requires 9 fire orbs)
7) 2 2-prong = 3,638,537 (requires 8 fire orbs)
8) 1 row = 2,868,197 (requires 6 fire orbs)
9) 1 2-prong + 3 orb = 2,708,048 (requires 7 fire orbs)
10) 1 2-prong = 1,819,269 (4 orbs)
11) 3 orb = 888,780 (3 orbs)

For 6 combos and 5 row enhances and 8 orb enhances (original gigas in final slot):
0) 1 row + 2 2-prong = 8,311,280 (14 orbs) (378,956 lower)
1) 2 rows = 7,109,765 (12 orbs) (777,776 lower)
2) 3 orb +1 2-prong+ 1 row = 6,810,598 (13 orbs) (390,476 lower)
3) 1 row + 1 2-prong = 5,488,719 (10 orbs) (290,307 lower)
4) 3 2-prongs = 5,645,117 (12 orbs) (196,311 higher)
5* 2 rows but 5 combos = 4,388,745 (12 orbs) (480,105 lower)
6) 3 orb + 1 row =3,988,041 (9 orbs) (302,382 lower)
7) 2 2-prong = 3,763,410 (8 orbs) (124,873 higher)
8) 1 2-prong + 3 orb = 2,762,957 (7 orbs) (54907 higher)
9) 1 row = 2,666,159 (6 orbs) (202,038 lower)
10) 1 2-prong = 1,881,706 (4 orbs) (62,437 higher)
11) 3 orb = 881,253 (3 orbs) (7,527 lower)

Row combos can be tricky but not too terrible with orb changers. Without orb changers, I usually just do #'s 7-11. Realistically, I probably won't do #'s 0-2 (and 5) all that often. I'll probably just aim for number 3 the most.
Last edited by yt 3 years ago ( 8.0.4 )
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Shoukon in reply to yt 3 years ago ( 8.0.4 ) 
Matching one row reduces "combobility". Matching 2 rows will be difficult to make 6 combos, but the damage output is roughly 50% more than 2 TPA matches, which seems like a good incentive for forming a Row-Based Awoken-Shiva team.
1
By Kirito 3 years ago ( 8.4.1 ) 
I love my new awoken shiva team:

A.shiva leaders
rozuel
B/g cao cao
R/d ares
Nim

I'm so amazed at how incredible shiva is on the 7x6 boards. He's got time to move for days, can do small damage when needed, and then burst like mad! I did like 30 million damage on one boss! I even one shot sopdet with Ares getting swapped in as my leader! I had no idea his leader skill was so strong. Didn't seem like it would be just from reading its description... Super stoked :))

On my main account I have awoken bastet and awoken sakuya, and I have to say for me Shiva beats Bastet and Sakuya hands down simply because in my experience his leader skill is MUCH easier to activate and can do the same kind of damage.

Bastet i never use because i cannot consistently get 6-7 combos with wood tpas before the timer runs. Awoken Sakuya is freaken amazing though lol, except matching 4 attributes is not nearly as easy as doing 4 combos and not every board has what you need. She has her uses though, like when you need light, an unbindable leader and/or gravity. But as far as i can tell, Bastet is outclassed in every way. Except if you need a wood team.

Am I missing something about Bastet?
Last edited by Kirito 3 years ago ( 8.4.1 )
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manesero 2 years ago ( 8.4.1 ) 
bastet has 2 viable spike subs.

GZL (x? attackers for 1 turn) and A. Freyja (x2 green/pruple for 2 turns).

On a good board w/ bastet I can do 10 million green dmg by Liu Bei after skill activation. In all it's over 40 million damage due to bastet x 36, freyja x 2 and liu bei 3x tpa.

1
By willra 3 years ago ( 8.4.1 ) 
I have 3 of this should I get them to the awaken form the 3 of them or only 2 ?
0
DKnight 2 years ago ( 8.4.1 ) 
I would make one Awoken Shiva, then one Shiva in either his R/B or R/D forms for the 100% def reduction.

The 3rd Shiva can be turned into MP fodder, as Shiva's active in Awoken form really doesn't justify him as a sub AND leader on a team. Better use that sub slot for an orb changer or board changer (Urd does this perfectly when teamed with Cao Cao: 2:1/fire:heal orbs).
1
By BreaKBeatZ 2 years ago ( 9.0.3 ) 
The leader skill was updated today even though it's not on the list of recently updated monsters yet.
0
Sym 2 years ago ( 9.0.3 ) 
Yeah. Looks like A. Shiva got a slight buff, and his leader skill is the same as the JP version. Double Shiva or Set/Shiva can hit a 12.25x on the board now.
0
By purin 3 years ago ( 7.5.1 ) 
i love everything about this except the fact that they completely tossed out his row awakenings... god im honestly so bitter over this. he would have been perfect if they had just left his rows alone or even just replaced one with the tpa ughhh and they probably aren't changing anything at this point so i'll just stick with my f/d evo unless rng gods bless me with another shiva :(
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milkyway 3 years ago ( 8.1.1 ) 
Awokens and alternate ultimate evos are meant to make them into different cards with different potential uses. They are not nessecarily better for the same uses as before. If you want the rows, then you don't devolve your F/D shiva to make him awoken shiva. Instead, gungho is says we can choose the other forms if we prefer them or we can get as many of the monster as there are evolutions for it so we have all the options- all ultos & awaken forms of shiva. however, if the arrow points out to the right from one of the ultos, then that is usually considered a better version of the previous ulto. In which case you don't have to devolve, you can just evolve.
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By KINGKAI 3 years ago ( 7.5.1 ) 
i totally dig his artwork, but why did he have to lose his rows?? uuuuuugh, what a letdown.
0
By Takeshi 3 years ago ( 7.5.1 ) 
He's basically vegito with a combo leader skill
0
bluos 3 years ago ( 7.8.1 ) 
I agree, and he actually has a lot of advantages over Vegito including the less restrictive leader skill and better rcv multiplier
0
By Clefspeare 3 years ago ( 7.5.1 ) 
If he was fire/water, I would have thought more about ult evoing him. As it is, I need his physical version more for my soon-to-be ult Goemon team. The only reason I would uevo him now is for my Krishna team, and I'm not convinced he's worth it.
2
Guest in reply to Clefspeare 3 years ago ( 7.5.1 ) 
See, I would never favor Goemon over Urd. Yeah, he's got massive power and amazing AS+LS synergy, but his HP-restricted damage paired with the terrible RCV makes preemptives far too annoying to actually run him outside of farm teams. That's why I assumed you simply didn't see the Awoken form's full potential.
1
Guest 3 years ago ( 7.5.1 ) 
I assume you are talking about his use for Urd, and while F/W would have certainly made him a better Urd sub, I still believe this version is superior to his Physical ult. Reasons-

1)Change from a TPA fpcus to a Row focus. Yes, Urd can run both. She just heavily favors TPA. Between Nim, RValk, and Urd herself, basically all of her ideal subs are TPA-heavy. F/G Caocao even got in on the TPA action.

2)His Attacker typing. Because of Nim, Urd teams always try to build toward Attacker-focus and now he can join in.

3)His active now has an actually decent CD. This was always a problem for Shiva and actually made Hera-Ur a better orb enhancer despite the loss of a Fire-row.
1
Clefspeare in reply to Guest 3 years ago ( 7.5.1 ) 
I'm aware that he's better for an Urd team than he was before. What I'm saying is that, now that he has tpas, it would have been kinda nice for Urd users to get another card that fully benefits from her leader skill. While this ult is better for an Urd team, I was thinking of evoing my Shiva to the physical version for a row based ult Goemon team, which his physical version is better for.
1
El Rayo in reply to Clefspeare 3 years ago ( 7.5.1 ) 
That sounds like a solid build. I would've preferred a better fire/water form, too, but for my Set build. That slot is really hard to fill but Angry Bird Dash has been holding it down (kinda....lol).
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Clefspeare in reply to Guest 3 years ago ( 7.5.1 ) 
To be honest, I've deserted the idea of an urd team in favor of using this as the lead and Urd as the sub. My team will hopefully eventually look like Shiva, Urd, Chiyome, Awoken Kagutsuchi, RValk, Shiva. The only thing I would need to roll is the RValk. The benefits of this as a leader over Urd is that it has a better attack multiplier, a better rcv multiplier, and better ls type synergy with the other fire tpa-ers
Last edited by Clefspeare 3 years ago ( 7.5.1 )
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探偵 in reply to Clefspeare 3 years ago ( 7.5.1 ) 
I thought about doing the same thing (abandoning Urd as a lead) but I was lucky enough to pull a decent number of amazing Urd subs. For harder descends though, I'll consider using Awoken Shiva. I can only hope that the Norns will get ults soon with even better leader skills *-*

But of course, there's a really long line of cards that deserve ults before the Norns so it might be a real long time until then.
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yt 3 years ago ( 8.0.1 ) 
Finally got the Phoenix to drop.
0
yt 3 years ago ( 8.0.1 ) 
Edit: replied by accident
Edit: double posted by accident 😐
Last edited by yt 3 years ago ( 8.0.1 )
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By Shimakaze 3 years ago ( 7.8.1 ) 
Is no one going to talk about how he's shown as a 1 star rarity, 1 cost monster right now?
0
By gauchito 3 years ago ( 7.8.1 ) 
But... my phoenix is level thirty and I used him once, I think. I don't want to fuse him away!
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By drgnwzrd 2 years ago ( 9.0.3 ) 
Is that leader skill correct? I max out at 3x @ 6 combos, not 3.5x even at 7+ combos.
0
WorldSend 2 years ago ( 9.0.3 ) 
It hasn't been updated yet.
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drgnwzrd 2 years ago ( 9.2.1 ) 
Yeah, I got the 12.25 now. Doesn't really feel like a lot more attack. I mean, I guess I just don't notice it because everything always just burned to the ground even with just 9x.
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By Agent Oink 3 years ago ( 7.5.1 ) 
...Tien Shinhan wishes that he could have as cool an ultimate evolution as his Third-Eye buddy Shiva.
0
By HUA雷@PG 3 years ago ( 7.5.1 ) 
Why does his RCV decrease as he levels up?
2
Guest 3 years ago ( 7.5.1 ) 
because he is cool that way.
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By K¡ngSwi$ha 3 years ago ( 7.5.1 ) 
Want but couldn't live w self if all those flampii went to waste maxing out Shiva's original active
2
Vermillion in reply to Wroclai 3 years ago ( 7.5.1 ) 
"fairly regular collab" ...pff lololl
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Guest 3 years ago ( 7.5.1 ) 
Hope that you can get another shiva.
-2
Wroclai 3 years ago ( 7.5.1 ) 
Mother of god why would you use guaranteed fodder for that? He has farm-able skillups from a fairly regular collab.
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By nturtle 3 years ago ( 7.5.1 ) 
Ehh, should I devold my DC Shiva to evo him into this? They both keep the devil sub, so I'm on the fence on better stats vs dark sub-att
Last edited by nturtle 3 years ago ( 7.5.1 )
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Vermillion in reply to Nyanja 3 years ago ( 7.5.1 ) 
Worth everything. It's just that he's not sync with Ronia team anymore, in fact, Ronia would become a great sub for him instead with her active alone but if you can't really make a tpa team then yeah, I think it's better to stick with his R/D for row team.
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Nyanja 3 years ago ( 7.5.1 ) 
i dont know about you, but I'm not switching back. I am not going to waste those hard-earned devilits (and by that I mean the 1/1000000 evo carnival chance) to take out god type and dark att. Although those skills look pretty cool, the evo materials arent worth it. Besides, he's perfect on my Sonia team.
Last edited by Nyanja 3 years ago ( 7.5.1 )
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By Freddy 3 years ago ( 7.5.1 ) 
Looks awesome, has good stats and cool/many awakenings but honestly I'm not convinced. I've grown accustom to my F/D and this guy kinda seems to deviate from it original forms. Lastly I know that Gung-ho is trying to move away from God types, especially with the new awoken cards losing that type, but Shiva is a "Great God" and so I know I'm nitpicking but c'mon lol.
0
By Greg! 3 years ago ( 7.5.1 ) 
I have three Shiva's. One is F/D for my devil teams.

What do you think I should do with the other two? My best bet is to make them both Awoken.
3
Shoukon 3 years ago ( 7.8.1 ) 
Before I get to the point, please note that orb-changing is widely considered as the most important skills in this game, sometimes to the point that people may use pys (the trumpets) to max-skill orb-changers if the skill-up monsters are a bit troublesome to obtain (like the pre-evolved butterflies, which are not hard to get, but are a bit annoying to evolve)

Though it is valuable by having double row-enhance or double TPA, all three Shivas are not orb-changers, Having a second identical Shiva in a team is usually redundant. If Shiva is used as Leaders, you already, and inevitably/unavoidably have two identical Shivas in the team, and that should be more than enough.

With that in mind, the incentive to having identical Shivas is so little that I would have kept all three different Shivas, if I were you.

Awoken Shiva's awoken skills are amazingly attractive, I understand, but I still believe ONE of each Shiva is the best choice in my opinion.
Last edited by Shoukon 3 years ago ( 7.8.1 )
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Greg! in reply to Shoukon 3 years ago ( 7.8.1 ) 
I LITERALLY see no use of getting Physical Shiva. Unless he gets a drastic change in the future, or, for some reason, F/B Physical units with Fire Rows becomes relevant, then I might just consider it. But as of now, no.

Also, I don't plan on using all three Shiva's in one team. I planned on using only the two Awoken Shivas: one as a Leader, and the other as a sub. The Devil Shiva stays Devil in case I need him in my Ronia team.

So far, my Awoken Shiva team is looking something like...

• Awoken Shiva
• Awoken Shiva / L.Kali / D.Kali
• Awoken Hinokagutsuchi
• Awoken Hinokagutsuchi / F/W Cao Cao
• Awoken Hinokagutsuchi / F/W Cao Cao
• (Friend) Awoken Shiva

So many dupes, I know, but REM Gods must've known that Fire is my favorite Attribute...I hope to get Femme and Vegito in the future, though (if DBZ ever comes to NA).
Last edited by Greg! 3 years ago ( 7.8.1 )
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milkyway in reply to Greg! 3 years ago ( 8.1.1 ) 
I personally would keep three shivas and do your team like this:

Awoken Shiva
Awoken hinokagutsuchi
Awoken hinokagutsuchi
Awoken hinokagutsuchi or F/G Coa Coa
F/G Coa Coa
Awoken Shiva

The orb changers are far too valuable to replace with an extra shiva especially since the have the same amount or more TPAs and either still have a defence breaker or have a delay as well. You choice should be between an extra TPA when using Awoken hinokagutsuchi or an extra delay when using F/G Coa Coa.

Your only real benefit to using another Awoken shiva would be to have the two extra orb time movement awakenings.
0
By what 3 years ago ( 7.8.1 ) 
so any idea when this is coming out in NA?
0
what 3 years ago ( 7.8.1 ) 
LOL a day early
0
By cam 3 years ago ( 8.0.1 ) 
WOW, just finished this evolution and didn't realize the multiplier spiked so high. With 6 combos it's 20.25X!! That was easily enough to walk through the Thursday mythical dungeon.
Running Awoken Shiva, Awoken Hino, Awoken Hino, Stormy-God Emperor Yamota Takeru, Chibi Chiyome, Awoken Shiva. The 3X RCV makes it really easy to heal back up, so if you're worried about low RCV stats - don't be!
Other recommended subs: Dino Rider Wild Drake, Chester for 100% skill lock resist, Liu Bei, GZL, Verdandi, Leilan, Nim, Laila can all be used. Pretty amazing sub pool and I'm sure I forgot a few.
1
Ferrious 3 years ago ( 8.0.1 ) 
You dont add the RCV 1.5, you multiply, so you are really getting 2.25RCV (which is still doable). Just finished evolving, fully awoken, just have to get from 91 to 99 (which will be tomorrow, as there are ruby kings coming)!
0
By Swijr 3 years ago ( 8.0.1 ) 
Can't Add the Awoken levels for Shiva on the Collection page.
0
By Chockly 3 years ago ( 8.0.1 ) 
I had my doubts about this card when I first saw it released, but since I have been able to use him I can now say that I think it is a good change. Although I am still bumbed that they reduced his armor break to 75%. I used to use friends with shiva just to get that 100% armor break. If I pull shiva I will probably go awoken because it makes him a much better leader.
0
By greml1n 3 years ago ( 8.1.1 ) 
Good lord is this guy a beast! Just got the materials together to get him evolved, and threw something together...

Him (awoken but not maxed yet)
Urd
Urd
Awoken Hinokagutsuchi
Durga
Him (friend Hypermax)

... Not news to anyone here, but 20k HP, and the ability to lay waste to most everything, and heal easily too... Very impressive.

Waiting for Set to get his 3 dongs in NA, to replace Hino or an Urd or maybe even Durga, if it turns out he doesn't need any more spike than what the TPA's will bring.
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By milkyway 3 years ago ( 8.1.1 ) 
This guy needs a higher amount of attack for his combos leader skill. I do think he is a great sub though..2 TPAs and a 5 cd defense reducer..pretty useful. :P I hope I can pull him soon for my Urd team..
0
By rob19chil 3 years ago ( 8.1.1 ) 
Should I replace krishna for this guy as my leader? Advice please
0
By rob19chil 3 years ago ( 8.1.1 ) 
Also... what does TPA mean?
2
WorldSend 3 years ago ( 8.1.1 ) 
While my 801 days of playing isn't experience enough to determine the whole Krishna thing, TPA is short for Two-Pronged Attack, the 3rd and 4th awoken skill on this card. When exactly four orbs of a TPA-wielding card's color are matched, it gains a boost in attack power (×1.5 each stacking multiplicatively I believe) and hits two enemy monsters at once. I hope this helped, since it was a war against autocorrect the whole time. NO IT IS NOT A TWO-PARTITION ATTACKS PHONE

Also, you can just hit 'edit' on the side of your comment and add a second question if necessary instead of commenting twice.
Last edited by WorldSend 3 years ago ( 8.1.1 )
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By Alex 3 years ago ( 8.1.1 ) 
Awoken shiva leaders and Urd + LU BU as subs, and you can hit for 6-7 million if you can clear 3 - sets of 4 fire orbs.
Last edited by Alex 3 years ago ( 8.1.1 )
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TinyGeo 3 years ago ( 8.4.1 ) 
Ah did you actually try this or just basing it on calculation, cause i think you got the math wrong as i see the TPA should work as 1.5 x 1.5 x 3 = 6.75 which would give you around 3.5m dmg rather than 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 = 11.39 getting you around 6m dmg. I dont think the TPA stacks over each other as i see how it works, but im relatively new to pad so i could be wrong.
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Orange in reply to TinyGeo 3 years ago ( 8.4.1 ) 
I don't think they were that off, they are just including a lot of stuff we wouldn't bother with when bragging about potential:

20.25 (leader skills)
2.25 (Prongs)
2.5 (Lu Bu)
1.96 (1.25^3 for extra orb in Prong combos)
3.81 (1.25^6 for total combos to hit full leader skill)
2.68 (1.39^3 for Enhanced Orbs [1.24/combo] + Orb Enhance Awakenings [1.15/combo])

2280 (Total multiplier for red damage)

5.56m (Shiva Primary ATT damage)
0.56m (Shiva Sub ATT damage)
~6m Total Shiva damage
Last edited by Orange 3 years ago ( 8.4.1 )
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By droopy 3 years ago ( 8.4.1 ) 
My current team is:
A. Shiva, Urd, A. Ronia, R/G Cao Cao, and Phoenix Knight Homura.
Just waiting on some evo mats to get A. Kagu.. who should I switch out?
1
Ea 3 years ago ( 8.4.1 ) 
Sonia is good, but row-focused, so I'd replace her with kagutsuchi since you have urd already for the board change.
0
By ŞŦΔŘĐΔŦ€ 3 years ago ( 8.4.1 ) 
Just uevo'd him and want to build a team. I have two Urds and one SummUrd that I've been using for a somewhat effective although inadequate F/L Gadius team, F/W Cao Cao, and chibi Leilan, but i dont think it's enough, because STARLIGHT Sanctuary is still a problem for me to clear effectively unless I use my two Grodins, which is not fun because it takes forever and i need the heals. was thinking of maybe hoping for Fire Valk for the hearts conversion, but things don't come that easy and I still consider myself a novice as I average four to five combos when I can. I have a D/L Anubis, but I've yet to cultivate the skills of setting up the board for eight combos. I'm glad I haven't spent a dime on this game though there are times when I've considered it. Anyway, I hear this monster is pretty good and I'm hoping it'll be the key that will help me see more of the game, because as it is, I can barely clear descends, I'm stuck on Mythic Stone Dragon Cave, and can't even touch the ranking dungeons.
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Cornykova 2 years ago ( 8.4.1 ) 
The problem with urd - gadius is that gadius has rows and urd has tpa. I'd consider running urd instead of gadius, since she has an easier to activate LS, gives you RCV and HP increase, which helps you in stalling.

Considering your A. Shiva, he's a great spike leader, and fairly easy to activate at 3x with 4 combo's and scaling up to 4.5x. at 6. Gadius, however, is not a great sub for him. He can take care of orb changing, but you don't want to make rows with awoken shiva. Combo leaders are better off with TPA or enhanced orbs. Farmable subs for Shiva can be Pheonix Knight Homura, Firedragon Tyrannos, Echidna.

With the team you're having, you should be able to clear most technical dungeons and nealry all normal dungeons. If you focus on hypermaxing (max skill, max awoken, max level, +297) your A. Shiva and your Urds, you're in for a very strong team that should clear most legend descends too. Your other options aren't ideal, but can do the job. Just remember you don't want a full board of reds, you need other orbs to get to 6 combo's.
0
By Hero 2 years ago ( 8.4.1 ) 
Amazingly strong lead, I've been clearing a lot of mythical decends with only Shivas and a Sonia having awoken skills
0
By Droadz 2 years ago ( 8.4.1 ) 
I run Ashiva for most dungeons now, used to be Ronia but not mo. I have...

x2 RG Cao Cao
Chibi Chiyome
A Hino
RB Freyr
Ult Krishna
A Minerva
Ult yamato
RB Uzume
Chibi Rodin
Ult Antares
x3 Ronia
And a RL uriel

I mentioned all those monsters becausr this is a bossy build.

A Shiva hyper
x2 RG Cao Cao mskiled
Chibi Chiyome mskilled
A Hino mskilled/lvl

With this build ive gotten to lvl 9 in challenge dungeon, and beaten most descents. Usually swap Hino if needed to meet special circumstances...
Last edited by Droadz 2 years ago ( 8.4.1 )
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By Dash 2 years ago ( 8.7.0 ) 
I’ve been playing with just shiva for a while now and I am really liking both his durability and his power. However, having looked at the almost every shiva guide on the internet I have come to the conclusion that a lot of information is just wrong. Almost all of them say to value hp over recovery, recommending subs like hino and cao cao. Another thing they all agree on is that he is a TPA leader. Seeing as he has two TPAs I believe that conclusion is lazy. Instead of bothering to see if shiva had more output with rows they saw the double two prong and completely dismissed him as a row leader. This is wrong.

The average team for shiva as recommended by most sites is
A. Shiva/ A. Hino/ Cao Cao/ Urd/ Femme(not SBR resistant)/ A. Shiva
The best board looks something like this
Urd active> x(fire orbs) o(water orbs) and z(heal orbs)

xzxxxx
xozooo
xoxxxx
xozzzz
zoxxxx
This outputs 8 combos without skyfalls along with matching four red tpas with a total of 16 fire orbs. However if we use the fire orbs like this:(not ideal, but orb numbers match the above picture)

xxxxxx
ooozoz
xxxxxx
zzzooz
xxxxoz

Outputs 7 combos with the same amount of orbs but in row format.

Damage wise this is the formula: 4.5x4.5(lead skill) x1.35(orb enhance awakenings/ .05x7(# of awakenings)=.35+1=1.35)=27.3375
But after that it gets more complicated
For TPA format: 27.3375 x4(tpas matched) x 3(combos) x1.24(orbs enhanced/ .06x4=.24+1) x1.25(.25x extra orb # + 1)=508.4775 x individual atk x 1.5^tpa number (optional 1.01^5 for individual fully atk latented monsters)
This comes out to:
Unplussed/ Hypered format
A. shiva:2290437/ 2856754 +10% from subtype
A. Hino:2848745/3698220
Cao Cao:2237809/2804126
Urd:1440008/1817552
Femme:1817934/2384250
A. shiva:2290437/ 2856754
Coming out too an enormous
12.9 million unplussed(13.5 with hyper friend 16.4 million hypermaxed

However, with the SAME TEAM. A team built ENTIRELY for TPAs. It hits for
27.3375x2x2.75 x1.36x1.75x 1.8(rows)=(644.126175 x team atk) + the tpa match (27.3375 x 1x 2.75 x 1.24 x1.25x 1.8(=471.9 for reference) x 1.5 ^(tpa number)x individual attack
This is 9382341(row match) + 9642449.2375(tpa match)
For a total of 19 million! Damage hypermaxed and approximately 15+million unplussed
With. 4. Rows.

This brings me to two important points. 1) this is NOT because of rows only. Orb enhances become 1.1 times more powerful with rows (1.15 on 7x6) this looks small, but it isn’t! BECAUSE IT IS MULTIPLIED WITH ROWS NOT ADDED. It is important to remember that orb enhances are (generally) more important than rows(unless it is a 3 floor sweep everything dungeon) because they provide damage FOR THE WHOLE TEAM, ALL THE TIME. whether it be with rows against a boss or tpas against earlier floors in an attempt to conserve orbs. 2) that said, rows are important, but not all important. Try to keep your row count as high as you can without neglecting orb enhance (no less than 6 they peak efficency at around 11-13(after that each additional awakening starts to add less and oe becomes less valuable) or tpas (more on that later).

An example of tpa vs orb enhance is seen by an example with new year’s leilan. She has 5 oe and hino has 1. We can therefore view this issue as 3tpa vs 4 oe. Or by the same logic, Urd( a better choice in my opinion) vs hino would be 2 oe vs 2 tpa. If subbed in for hino in the above team then we find that the base team attack for a tpa is
With leilan the team attack comes out to: 39516 (unplussed with hyper friend)
With Hino it comes out to 40120.
That is a 1.5% difference. But wait, it gets better. Leilan has 300 less attack than hino. If we make up the difference it comes out to 39816. WOW. THATS A WHOPPING 0.7% difference.
With urd the difference becomes more noticeable. It becomes
39076 to 40120. By the same token we have to subtract 150 x1.5(urd tpa) attack from urds total as she has a higher base attack. We end with 38851 vs 40120 or a 3% difference. This difference is essential in dealing damage however, viewing each card from a non-damage viewpoint urd is decisively better.From this calculation we can calculate that (on a team with an enhance active only!!!) 1 tpa is roughly equal to 1.33 oe or that 1 oe is .75 tpa. From that viewpoint things like nut(4oe and 2 tpa) effectively become 5tpa monsters. That is correct. 5. TPA. Nut=Scheat with an enhanced board. In fact nut> scheat because she has a enhance heart and a time extend.(it is important to note that nut is not in fact better than sheat because the only even semiviable enhancer water owns is Xmas Paulina. However, with shiva you have two enhancers on 7 turn cool downs so this is not a problem)
(see next comment)
Last edited by Dash 2 years ago ( 8.7.0 )
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By Moons 2 years ago ( 8.7.0 ) 
My favorite leader, I haven't tested it out since my monsters aren't max leveled/hypermaxed/max skilled but if anyone can try this out and let me know, that would be great.

Current build:

Leads:
A.Shiva x2

Subs:
Ult. Urd
Ult. Urd
Ult. Yamato Takeru
A. Hino

It's been a solid build for me so far and with ton's of skill ups, you virtually have all the skills usable at first stage especially if you max skilled each monster.

The only cons to this build would be:
-absorb fire
-blinds (but you can orb change to fix board for easier combo if you can't memorize like me)
-binds (unless they didn't bind yamato and you have tons of hearts for row)
-water based (though you would do enough raw damage to kill most water monsters)
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Dash 2 years ago ( 8.7.0 ) 
It looks good. The yamato is worth skilling with coin dungeon>fire carnival>fire fairy during the 3x skill up. I'm not really a huge fan of hino as 3/8 of his awakenings are useless (and only 2 of those affect the whole team), but seeing as you do have double Urd and are nearing 10 oe with this team his damage should be significantly boosted. It honestly depends on if you want to run rows or tpa, but I think for both of those teams cao cao or phoenix rider is better not damage wise but team potential wise as their actives are very powerful.
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Moons in reply to Dash 2 years ago ( 8.7.0 ) 
Thanks! I'll definitely try this out!

Edit: I mean try out Phoenix Rider, he was originally going to be part of my A.Shiva team but then I got Set, and then a while later I got Hino. That spot was really a flex spot for me cause I sub in Echidna if I need delay at times.

Never had luck to pull a Cao Cao as much as I desperately want him and even during the 6x Godfest. (Fire Gala+Chinese)
Last edited by Moons 2 years ago ( 8.7.0 )
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Dash in reply to Moons 2 years ago ( 8.7.0 ) 
With the release of napoleon pretty much everything else looks bad. You should definitley roll for him because on any shiva team I can think of he would always be my #1 sub with perhaps urd#2 and ares #3. This is for a tpa team which I don't really like over rows but then again I have a lot of row subs and an almost hypered gadius and I think 6 combos with rows and tpas are ezpz. That said he would still be #1 with rows with leilan #2
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By saranghae 2 years ago ( 8.7.0 ) 
Roll 4 Shiva in Player Choice Godfest. Any use for having 4 Shiva?
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Limboaz 2 years ago ( 8.7.0 ) 
If you find out, let me know, because I rolled 3 during the GCGF and now have 4. I think it makes sense to have 1 awoken and 1 demolishing creator, but beyond that... not sure.
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By HydroBlitz 2 years ago ( 9.2.1 ) 
Is it just me, or did Shiva create an Indian version of the great Gungnir? That would explain the power boost though.
Last edited by HydroBlitz 2 years ago ( 9.2.1 )
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By Greg! 2 years ago ( 9.2.1 ) 
Reincarnation Evolution incoming!

F/D
Attacker/Devil/God
4361 / 2615 / 123
Additional Fire OE
AS: Same
LS: 2x ATK/RCV to Fire cards. Increases ATK after 4 combos, scales up to 3.5x ATK
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By nathan@N17 3 years ago ( 7.5.1 ) 
I'm not liking the complete switch from rows to tpa. I mean if tpas are THAT much better then why do we have rows
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nathan@N17 in reply to mtb911@PF 3 years ago ( 7.5.1 ) 
Which annoys me even more because she also has a tpa. My Andromeda team with 10 rows can have everybody hit for over 1mil before i even use sun quan's active, i don't get the hate rows are getting nowadays. Or maybe that's just me being used to the old days
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Shoukon 3 years ago ( 7.8.1 ) 
Awoken evolution is not necessarily the improved version of any of the older evolutions.

If you have a Fr/Dk Shiva as a sub in Fire Devil Row-Enhance team, you will be better off staying as Fr/Dk.

Awoken Shiva's usage is completely different, but is in fact a powerful leader which makes him one of the most popular leaders in the JP stream.
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mtb911@PF 3 years ago ( 7.5.1 ) 
No worries. Awoken Venus is all about Rows.
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Shoukon in reply to Shoukon 3 years ago ( 7.8.1 ) 
even I use awoken shiva to beat descends
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By Zilleniose 3 years ago ( 8.0.4 ) 
But.... my 100% defense reduction... Why would they take that away? :( Doesn't this make him a worse sub?
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Greg! 3 years ago ( 8.0.4 ) 
dude
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Tonio 3 years ago ( 8.0.4 ) 
13(9) turns CD instead of 22(15) should already give you a hint...
Then it now also enhances hearts, not only fire. It means better recovery when activated.
And in a 36X Gadius team for exemple (after Urd+CaoCao actives), it makes a fully enhanced board with 75% Def reduction (and a delay from CaoCao). Very very nice!
Last edited by Tonio 3 years ago ( 8.0.4 )
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Firecat 3 years ago ( 8.0.4 ) 
Considering he has 2 TPA, 2 time extends, and a skillbind..with a much lower CD?
75% is still a massive reduction, especially at 9 CD. Anything you would need a 100% reduction for you will be okay with 75% really...
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Kirito 3 years ago ( 8.4.1 ) 
I agree. I don't see why this was downvoted. There are times when 75% defense reduction is no substitute for voiding defense like where the monster has 1,000,000+ Or when you want to waste high defense trash mobs while saving fire orbs. To say that "anything you would need 100% defense reduction for you would be okay with 75%" is ridiculous.
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Daniel9dsi in reply to Kirito 2 years ago ( 8.4.1 ) 
If you're using an awoken Shiva team and you can't pierce through 250000 defense, you're definitely doing something wrong. Plus awoken shiva teams are full of orb changers, so you shouldn't really ever need to save orbs for another round.
Last edited by Daniel9dsi 2 years ago ( 8.4.1 )
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By Greg! 3 years ago ( 7.8.1 ) 
HE'S HERE. I WIN. MY WIN. SHIVA WINS.
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By Greg! 3 years ago ( 7.8.1 ) 
MY MAN. COMING TO NA PRETTY SOON.

WE WILL DESTROY THINGS TOGETHER.

Edit: My problem is, I still don't have a Phoenix!! Where are you guys planning on farming this guy? He's nowhere to be farmed anymore, since his dungeons became Normal and Technical dungeons already :(
Last edited by Greg! 3 years ago ( 7.8.1 )
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Grey Shirt 3 years ago ( 7.8.1 ) 
Same problem here. I think there was a news feed about adding invades to the technicals for just that reason. Mythical beasts (Phoenix) should be in Ancient Dragons.
Last edited by Grey Shirt 3 years ago ( 7.8.1 )
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what 3 years ago ( 7.8.1 ) 
I farmed him from Zeus-Vulcan after doing it 10+ times and i had to stone for stamina but it was worth
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Greg! in reply to Grey Shirt 3 years ago ( 7.8.1 ) 
Yeah in JP, Phoenix is in the Normal and Technical dungeons. I'm hoping this adjustment comes to NA pretty soon :( Hopefully, in this upcoming update!
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Ferrious 3 years ago ( 7.8.1 ) 
I obtained one from Zeus, as mention and just pulled another one out of the Pal machine the other day as well (if you have points saved, might be worth a shot).
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DKnight 3 years ago ( 7.8.1 ) 
Noah descended dungeon has a chance of phoenix drop on one of the floors. Now that you can use subtype colors to make the rainbow attack, it should be easy. I'm going with a devil team of Ronia, and bringing D/B Vampire, D/L Lilith and D/G Cyclone Devil Dragon to match all the colors.
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Greg! in reply to DKnight 3 years ago ( 7.8.1 ) 
Dude I tried it a crapload of times, even using stones to refill stamina. NADA. Floor 4 had a 0% drop rate for me even on the hardest difficulty.
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By Prospero 3 years ago ( 7.8.1 ) 
..
Last edited by Prospero 3 years ago ( 7.8.1 )
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By Guest 3 years ago ( 8.4.1 ) 
Destroyer God, Shiva Dragon
Leader Skill:Purifying Flames of Perdition
Effects:Fire attribute cards ATK x2. God type cards ATK x2.5, RCV x1.5.

but Awoken Shiva is not God????
He is a Devil ....
that is so wrong
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By Bombbox 3 years ago ( 7.5.1 ) 
The phrasing of leader skill is not clear to me. Fire & Water team 6 combo Fire x4.5? Water x0? or Fire x 3 Water x0 ? enchance health orb is new thou. Please elaborate.
Last edited by Bombbox 3 years ago ( 7.5.1 )
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Andrew 3 years ago ( 7.8.1 ) 
All cards ATK x2 at 4 combos. Any additional combos will add on another x0.5 up to a total ATK x3 at 6 combos. (So a combo leader like Bastet, Kush, or Okuni). Any fire cards on the team will get an additional ATK x1.5 and RCV x1.5. (Like Ronia, but for fire cards instead of devils).

All cards, regardless of color or type, get the first half of the leaderskill. Fire cards get both halves of the leader skill. (That's ATK x20.25 and RCV x2.25 for fire cards at 6 combos with dual Awoken Shiva leaders, and ATK x9 for non-fire cards at 6 combos).
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By gundlux@PG 3 years ago ( 7.8.1 ) 
... They need to fix this. This does not seem right: http://gyazo.com/ecd1cfd4c85ec2bda7f87d7164e92e9f
Last edited by gundlux@PG 3 years ago ( 7.8.1 )
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By Dash 2 years ago ( 8.7.0 ) 
Now all that is out of the way we can discuss the original team described above. It is awful. 80% SBR with near 7000(with the shiva multiplier) rcv fully plussed with 2 heart orb awakenings that comes out to(on the assumption that at 40% drop ⅓ will be enhanced to 20405 heal for one match of 3 at a six combo. That SOUNDS good, right up until the point where you realise that you lose 4000 rcv without the hypermax, bringing you down to 8745 on a six combo. This team posses a pretty average hp of 27k hpermaxed or 21k unplussed. Amazingly, this is an all attribute, no dupes team which is extrodinarily convenient if you don’t want to take the extra 60 seconds of making a new team every time you run a restricted dungeon. Here is were it starts going downhill. There are only 5 time extends. That is not enough(I average 7 comboes with 8 but around 5.5 with 5/ This is without planning. With planning it makes absolutely no difference, anything higher than 3 usually lands me at 9 combos) Next off your actives are awful. On the one hand you have leaders that enhance hearts, and on the other you have TWO subs that heartbreak you. On a recovery team. That relies on healing to make up for its slightly sub-par damage. This is so unexplainably bad that it is… well, unexplainable. The only subs I like are cao cao and Urd actually. Cao Cao for his active+synergy with urd, high(er) hp, row, oe, double tpa, and SBR. Urd for her, everything. Urd is honestly the best sub you can own for shiva (A. Leilan is probably second for the two extra rows and haste at the low cost of 1 oe.(too bad i don’t have her :( rem hates me ) Urd makes hearts, so you can heal and attack at the same time (perfect synergy with shiva’s active too). Urd has a time extend and sbr making stacking them valid. Urd clears the board of all poisons and jammers and… not fire orbs and turns them into something that is actually useable. Urd has a crap ton of fire oe (3) and a tpa, invaluable when conserving actives for the boss. Most importantly, Urd has a heart orb enhance. My list of awakenings by value are something like this

multi-boost/ heart oe/ time extend/ rows/dragon killer/ SBR/other killers/tpa/ oe/ sb/ completely irrelevant past this point(hp boost etc)

I veiw dragon killer as far superior to other killers (devil probably second) because all the others are very situational. Either a floor has far too low hp for killers to matter hp<4 million or it is needed for the boss cough cough Kali. I would like to point out in that instance that Dkali is a dragon. Anyway, as more and more things become awoken they turn away from god typing and towards devils, or as of lately (dragons and attackers). A monsters awoken form is generally far more powerful ex(awoken artemis in zeus dragon vs wood/light artemis in mythical endless) and actually, by itself, warrants a killer (not that your killer does a d@mn thing against artemis in zeus dragon with her awakening bind). Also, dragons have enormously powerful monsters(ex: extreme endless and all the new mp counterparts) Because of this my hierarchy is: dragon, devil, attacker, god, worse than a tpa
That said the gap between dragon and devil isn’t that big but it still is there.

ANYWAYS. Back on topic. Heart oe takes the number 2 spot because having 5 of them is like having a rcv x1.5 with 3 heal orbs, ( 1.9375 with 4 heart orbs, 2.4375 with 5, 2.975 with 6 and basically a heal all your health with more than that) Obviously this is extremely team dependent because not every team is a stall team. Shiva is tho. (multiboost is first because gungho is taking a extreme swing towards the relevance of coop and it is enormously effective on hypermax monsters/ enjoy single player while you can ;(

And now, what you’ve all been waiting for, team comps!

My dream team right now: Shiva/Urd/Urd/Phoenix Rider/Ulti Gadius/Shiva

Can wreck pretty much everything without even looking at the dungeon information, including arena 1(requires hypermax, I imagine it would be very consistent on everything that isn’t kali/ she depends on urd board luck > 15 orbs = success.(this is not the team i would advise for arena 1) Unbindable bind clear. 3 heart makers. Top burst of near 50 million (don’t have this team and I haven’t bothered to check) against green devils (so like .001% of everything :(. ) 26225 hp in co-op (2500 regularly) that is effectively 37.5k hp with phoenix rider. Complete heal with a three match and one enhanced, 6 combo) 23.5k without the enhance (effective 33.6 with phoenix rider). Best of all 7 time extends for extreme “screw planning” mode resulting in actual damage.

My current team
Shiva(smax)/ Urd(smax)/ Urd(s4)/ Soon to be Ult gadius(smax)/ flex/ Shiva pentamax- shoutout to my BF mbp@coop
Under 100+s

Flex is denebola(skill 1) tsubaki (my go to, skill max) minerva, (skill max, for gadius active)
Cao Cao is amazing along with Awoken Ares(see my prediction on Fire/light Ares page) Ult Yamato is great with rows(actually have him :) yay.) and of course Leilan. If you have any sub related questions be sure to ask as this is not a very comprehensive list.)
Notable clears: All special dungeons, except gaianut and linthia which i will try after my scarlet system is ready. Arena one in its first special dung appearance
Hardest clear(situational): Probably one shot challenge 2 level 8. Level 9 was so easy.
My team also wasn't fully developed (lol, who am i kidding,it still isn't)

edit: I just want to be clear. I am not slamming tpa. tpa is great for either continuous nonactive bursting and for beginners trying to get over combo shields. However, with the above team you are using a full board change every three turns complemented by making boards you can heal on with effectively 37.5k hp and 37.5k recovery per turn enabling you to stall the two turns in between orb changes. Complemented by this 3/6 of the subs have double tpa and 5/6 have at least one (and gadius' devil killer makes up for what he doesn't have." I honestly do not think that the ratio of 8 tpas to 3 rows is good. It is my firm belief that shiva by himself offers enough tpas for the whole team (probably at least 1 more double tpa tho) to be row oriented. However, because leilan cannot fit into this team style (she doesn't create heal orbs) and because I do not own one to test if their is a significant decrease in effectiveness I would advocate running this team more row heavy if new
Last edited by Dash 2 years ago ( 8.7.0 )
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Dash 2 years ago ( 8.7.0 ) 
After just rolling Thuban in this last godfest and promptly putting off over 4 million damage on each sub on a 7x6 board (FIRST TRY TOO!!!!), Shiva leads put out about 12 million (+297 atk latents) each for a total of almost 40 million (from 3 clump rows(don't remember how many orbs were attached), 1 tpa skyfall and a 9 combo.) I can now whole heartedly advise running leilan over urd. However, the playstyle is very different from the reulting drop in rcv and boost in hp requiring far more plus eggs to put up those amazing recovery numbers I have come to expect. I also would like to add that phoenix rider becomes imuch more situational without heavy team rcv plussing (or consistently high 8+ comboing). As such the bulkier row and less oe/tpa team building option is:

A.Shiva/A Leilan/ A. Leilan/ Ult Gadius/ (Flex)/ AShiva

I feel like haste with rows would work well in the flex slot for a system but ult yamato is very tempting. I also think ares would be very nice if he gets a row instead of a tpa which would negate his need for haste with his skyfall. If running a system rider is still viable because he ensures 100% protection and makes stalling easier
Turn 1 (all up) CALCULATED WITH SHIVA BUFF
1). Pop Rider and Leilan SUBS:(9/0/0/5) Use Shiva LEADERS:(7/0)
2). heal and attack without actives (8/0/0/4)
3). Pop Gadius (6/0/10/2) Use Shiva (4/7)
4). LAST TURN OF RIDER PROTECTION/ heal and attack (5/0/9/1)
5). Pop Leilan and rider (3/9/7/6)
6). Stall
7). Stall
8). Pop Leilan (9/5/3/2) Use shiva (7/0)
etc.

Obviously this system begins to fall apart after a period of time which is why it is imperative to note that this is a team intended for shorter dungeons(or long dungeons with only 4 or 5 floors requiring actives). This is when shiva and rider's double tpa becomes crucial. If one is able to sweep a floor during stalling then rider's skill extends by one turn(defense improvement carries on the sweep as far as I'm aware with my experience with izzy) allowing for easier stalling. With the above system you are sustaining a very good full board change every other turn (4/8 with 3/8 enhanced!).
Happy puzzling!

------------------------------------------------------------------------------------------
note: this team is for skilled players only. Rows limit your comboibility and usually are not worth making if you cannot make two or one with a TPA. If you are unable to make two rows with an additional four combos I advise that you stick to TPAs. If using rows it is notable to mention that for the majority of the dungeon you should be making tpas rather than rows. Only on turns when using an active is using rows the best option. When using rows it is also extremely important to note that almost 1/2 of your dmg (approximately 1.9x) comes from enhance and it is imperative that your fire orbs be enhanced.
The best options for the above team are these:

Pheonix Rider- makes all other competition obsolete in co-op. with a cost of 13 AND a coop boost, he is certain to hit max level in special dungeons. His active is amazing and just what this team needs and is double tpa means that in it is possible to have a non-active burst of ~4.5 million. (two tpas and 5 other combos). This is just enough to deal with 90% of all non boss monsters and will get you through to the boss with all actives up.

Awoken Ares- An amazing option. one row and two tpas for a well rounded effective 4 damage dealers (2 shivas, ares and all the rest added together) with tpas. His active is amazing because it covers multiple bases at once. It gets rid of skyfall debuffs along with guaranteeing a row board one the turn he is used along with providing a double tpa board the next two turns with respectable comboing. Great and viable option whose only shortcoming is really his lack of TE.

Yamato- not as desirable for this team as he brings only rows which we have a surplus of. TPAs are far more necessary as the damage boost provided with him would only matter on less than .1% of the game while he lowers the non active burst to under 4 million which is often a far more key baseline. His time extend and active is very nice however.

New Years Leilan- the best damage option. Period. She makes yamatos three rows look like a joke while simultaneously pushing non active damage to almost 5 million. She is far and away the best option outside of co-op for players lucky enough to pull her. Her only downside is that with 4 board changing actives you might not receive enough fire orbs for a row burst and your shiva actives might have trouble keeping up. If you are lucky enough to have obtained her and the dungeon you are running does not have binds(or at least not game ending ones) nor a devil boss. ALWAYS switch out gadius for her so you can still have 100% SBR

Cao Cao- an otherwise amazing sub, cao cao has a hard time finding a place on this team. he does almost nothing that phoenix rider doesn't. His delay is niche because it doesn't synergize with leilan or gadius and often has the same result as Riders does, which is, for one turn you will not die. Except with rider it is 4 turns that CANNOT be wasted. Often delays force you to stall to get your moneys worth, but dmg reduction carries over on the sweep. His single orb change is slightly lackluster at such a high cooldown. Basically, without urd, he becomes obsolete.

Urd: if you are going to use urd replace leilan with her. Don't put her in the flex slot

ROdin- just no. Four rows isn't worth it. It barely outpaces leilan for an awful active and signifigantly lower non-active burst. To top it all off, no SBR.
Last edited by Dash 2 years ago ( 8.7.0 )
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By ed 3 years ago ( 8.0.1 ) 
I would gladly destroy my max level max skill theurgia for this.
I got a Phoenix way back when I was a noob and fed it to Shiva for exp. I also told my girl that urd wasn't worth keeping so she fed urd to siren. Now urd is my main lead. I feel pretty bad about that.
-5
By Phoenix 3 years ago ( 8.0.4 ) 
I don't know if I'm late to this party, but I just realized that Shiva dragon is just a straight up improvement on this card. You trade combos for God type requirement and end up with a bit higher multiplier. Then you trade a finger and an enhanced orb for two rows, which in my mind isn't bad at all because an extra second just from you leaders will probably be plenty. And then you have to ability to go with rows, which I've just been dying to find a team where my Rodin I've poured so much in to can be a key player. You do have to trade a bit of attack but you get plenty of HP and RCV in return, which just makes the team more stable as you are already get an attack boost from the leader skill. The biggest difference comes into the active skill as it is completely different. If you are going for an enhanced orb team with Shiva, you would obviously miss the skill, but as the dragon doesn't have the awakening, you would not be too likely to pursue that niche. However the play style, you are obviously going to want plenty of orb changers, and Shiva dragon can give you another round of firepower you may not be able to stall for. I do fully get that I am comparing an MP dragon to an Awoken, which seem to be the top 1st and 2nd tier rankings from my observation. I just didn't fully understand that Shiva Dragon was essentially a straight improvement on this card, which is one of the top ranked leaders in Japan. I just wanted to share if anyone else was struggling to fully grasp the magnitude of the Shiva Dragon, which, in hindsight, should've been a bit more obvious with the "unconditional" 5x leader WITH RCV boost.
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TASTEEFIRE 3 years ago ( 8.1.1 ) 
Also , Rodin is NOT a key player ;) just once in a while
-1
TASTEEFIRE 3 years ago ( 8.1.1 ) 
Shiva drag is more like a replacement for red sonia IMO
Shiva is more like a bastet lead where he leads his ATT as a combo/tpa team
-thus the dislike of your comment
-Also [OT]
Last edited by TASTEEFIRE 3 years ago ( 8.1.1 )
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By nathan@N17 3 years ago ( 7.5.1 ) 
The video was fake. Nevermind
Last edited by nathan@N17 3 years ago ( 7.5.1 )
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探偵 in reply to nathan@N17 3 years ago ( 7.5.1 ) 
Pretty sure that's just special effects, like what they did with two prongs. I've used Awoken Hino's active against an enemy without a preemptive shield and the same thing happened.
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DKnight 3 years ago ( 7.5.1 ) 
That IS his active skill. Even before this new Awoken uevo, many players run with Shiva on their team to drop the defense of high def monsters (Fatty Extreme King Dragon is the perfect Shiva target). What's interesting now is that this uevo trades away 25% of the defense break for more awoken skills and a better leader skill. Not sure that's worth it for the typical R/D devil team of LuBu/Ronia, since he's used as a sub on a row based team there.
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nathan@N17 in reply to DKnight 3 years ago ( 7.5.1 ) 
No you don't get it. I know it lowers defense but in the videos it would crack their preemptive shield. So read carefully before you judge. I clearly said shield not defense
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