God / Healer
7 ★
MP 5000 Cost 35
 *1 Experience gain bonus from same element
 *2 Weighted Stat: HP / 10 + ATK / 5 + RCV / 3
  • Inflict damage equal to ATK x50 to 1 enemy, and drain 50% of the damage you dealt. Affected by enemy element and defense.
  • Enhance Water orbs, +6% per orb, up to +180% for full board.
CD: 23 Turns ( 10 Turns at Lv.14 )
This card can be used as assist.
Water attribute & Healer type cards HP x1.5, ATK x1.5, RCV x1.5.
Same Skill
Assist Bonus Stat
HP +240 ATK +64 RCV +114 ( Max Lv )
HP +339 ATK +89 RCV +159 ( Max Lv & +297 )
Applicable Killer Latents
Awoken Skills
Ultimate Evolution
Reincarnation Evolution
Reincarnation Evolution
Assist Evolution
Reincarnation Evolution
Reverse Ultimate and Assist Evolution by using:
Grayed out Japanese cards
Indian God 1 Series
Drop Locations for #1114
This card can be obtained by:
- Evolution from Fortune Deity Lakshmi
Sort: Newest | Oldest | Highest rated
By ⓃⒹⓀⓁ@PG 7 years ago ( 6.4.4 ) 
Maybe a stupid question, but do Water Healers benefit doubly from her Leader skill?
Davyroo 7 years ago ( 6.4.4 ) 

That would make so many teams ridiculous... The 3x attack leaders for two types! Imagine the 81x attack all the time!

Or even... dual Incarnation of Kouryu with all god/dragon subs?! Consistent 256x attack at full health! (Or above 80% with the new d/l uvo if you want to point out preemptives ruining the fun)
Last edited by Davyroo 7 years ago ( 6.4.4 )
BetterYama in reply to Davyroo 5 years ago ( 9.0.3 ) 
now that we just got a constant x49 lead, i hope 2 years from now someone comes back and laughs at this comment.
By Skyknight 7 years ago ( 7.1.1 ) 
Let the record show that now, Magic-Draining Light will ALSO amplify all water orbs. I have a hunch that part's about to be regarded as the "main" section of the skill.
Amy in reply to Kirito 7 years ago ( 7.2.2 ) 
I'm glad to see it.Im torn on which form to go with.I like the healer typing on this one.I think they really got the attributes backwards.The blue yellow version would have been more appropriate for a healer team.Would have went perfect with both Medatron and Wetatron.Its unfortunate.
Amy 7 years ago ( 7.2.1 ) 
That's only the Japanese version that gives the player an orb enhance.
Kirito in reply to Amy 7 years ago ( 7.2.2 ) 
Not anymore
By grace 6 years ago ( 7.3.0 ) 
skuld approves :)
¡Crusty¿ 5 years ago ( 8.7.0 ) 
Does she though? I think Lakshmi's lack of TPAs would make her think twice.
By Zatis 7 years ago ( 6.3.0 ) 
Do you guys think she would be a good replacement for siren on a valk/echidna/shynee/angelion/siren team? the stats are just so much better...
notBrN@PG 7 years ago ( 6.3.1 ) 
Her active is almost useless though, where as with siren you get heal blocks every 5 turns if you max skilled
Amy 7 years ago ( 7.2.2 ) 
The orb enhance is getting a buff so this will add some extra muscle, but on the other hand I like Sirens active and cool down so it all depends. I suppose with a maxed skilled Valk and maxed skilled Siren I would stay with Siren.
By Jess 7 years ago ( 6.3.1 ) 
So, with her active, at max level it would deal 10280 damage (14248 at max atk+), and heal 5140 (7124) HP...
20560 (28496) damage, 10280 (14248) HP heal against fire enemies.

It's really unfortunate that it's on such a high cooldown, but with the right conditions, it could be really powerful...

With a few skill charge awakenings, it could potentially be a life saver.
Derpatato 7 years ago ( 6.5.2 ) 
I don't know what math you are doing there. She heals for 12,860 at max level with 0 defense. Max skilled lakshmi is very useful for healer teams taking big damage during or before a boss fight. Metatron water team savior. Plus a half second for orbs helps

Metatron baywatch edition.
Gabriel or Zhuge lang
Hatsume or water valk
Sun Quon
Metatron beach ball bonanza
-Striku- 7 years ago ( 6.4.4 ) 
Eco dungeon will be good to do when leveling up lakshmi's skill
By -Striku- 7 years ago ( 6.4.4 ) 
Is it good to use this evo with 1.5/1.5/1.5 or the twinlit evo with 1/3/1?
By SoWL 7 years ago ( 7.1.2 ) 
A surprisingly good option for a Durga team. She accounts for two of her worst sub colors (that is, if you're going for the D/X God team), has half-decent awakenings, and her active makes it much easier to activate two Durga actives in a row. Though to be honest, the fact that she's viable in a Durga team is not that good for Durga's reputation.
By C 7 years ago ( 7.2.1 ) 
Just wanna let you know it's one of the few monsters with quadra-digits for all three stats when maxed +297.
By Sngy 7 years ago ( 7.2.2 ) 
The new orb enhance makes that ability descent, and it makes her a perfect sub for a karin team, she has great recovery, the water enhance, extra time awakening, wood and water att. And good all-round stats. Just what I needed, and just as well I rolled her in the last Indian series god fest :)
By Kirin 6 years ago ( 8.1.1 ) 
As much as this form is useless, I love the art soooo much! One of my favorites IMO.
By nerdotaku 7 years ago ( 6.4.5 ) 
Hmm she looks bored and wants to have some "fun".
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