Counter 3x damage taken with Dark for 4 turns. Change Wood orbs to Dark orbs.
CD: 18 Turns ( 8 Turns at Lv.11 )
This card can be used as assist.
ATK x4 at 8 combos. ATK x3 for each additional combo, up to ATK x10 at 10 combos.
HP +295 | ATK +68 | RCV +88 | ( Max Lv ) | |
HP +394 | ATK +92 | RCV +133 | ( Max Lv & +297 ) | |
The Anubis for people who are honest with themselves
BEHOID THE ULTIMATE POWER! https://www.youtube.com/watch?v=KzW8iDS1GCY
Can't decide if slow-start 15X Dark/Dark Anubis or fast-start 10X Dark/Light Anubis is better. Like, is 10X+ even relevant? 10X is probably enough to just knock out any monster anyway combined with another one or a Robin.
Either way, both of them look sexy as f and are my favourite Egyptian mythology creature.
Last edited by Newbiecake 5 years ago ( 6.3.0 )
Finally evolved this guy. Guys, did I just win the game?
Thank for making attacker Anubis the easier ultimate evolve. Just what I needed 10 x 10 is enough to clear most boss. 15 x is mostly luck or good in tri-color dungeons. Even then u need a little luck.
You guys really make 8+ combos constantly?? Is there any orb preparation to do so? D:
Is it better to awaken your guys before you perform the ultimate evo or after?
Could you use 4 max skilled orb refresh monsters Mastering/HobGoblin/Woodsie to help reduce the amount of combos needed?
Obv he's more "known" for his leader skill, but If you manage to max skill him during Gung Ho collabs he makes a pretty amazing sub with high rcv and useful/unique active skill for pretty much any dark team our there.
When you say anubis slowly:
Anuubis
Anuuubis
A noobist
Haha i thought it was funny....
because its exactly the opposit? ha
My goal is to get my Anubis max skilled. So far I'm at lv 5. Almost half way there. Need moar Romantic★Cathy!!!
I can barely do combos over 7 so I can't really make use of this guy's leader skill. I do like the counter skill though. But I can't decide do I want Devil or Attacker? I honestly don't have many monsters or friends in either category.
Pulled Anubis from last godfest and I can't wait to get him evolved. I love how they made the leader skill more doable. I'll still mostly enjoy him only as a sub in my lucifer/Raphael/Freyr/verche teams.
D/L Anubis
D/L Yomi
D/L Yomi
D/L Lillith
Echidna
D/L Anubis
3.5 Additional move time
2x CTW
Poison for breaking 600k Def monsters in a pinch
Delay
Hnng
*edited out- sorry didnt see post rules
Can someone please explain how you can reliably get 8+ combos to activate his LS? How can you predict what orbs will drop? I don't understand the popularity of these monster types, haw can you combo so high every time? Please someone explain, sorry if it's a noobish question.
which is better? d/d anubis or d/l?
Is there nothing a D/L Anubis team can't kill? It seems to me that everything can be one-shotted, provided you have the skill of course.
When I got my Anubis, I chose this version because my team wasn't strong enough to farm the Twinlits. Since then, I've had some impressive victories and stunning defeats in tricolor dungeons. In hindsight, I'm happy with that choice… despite stumbling upon THREE Devilits from the Pal Egg Machine (I'll save those for other evolutions).
I really feel like he's a way better choice over the B/B version. I mean, 8 combos is much easier to nail, I feel. Also, this version is a lot cheaper to ult evo, combo that with the fact that it's easier to activate, and still has an insane damage capacity, I feel like you can't go wrong.
Can't wait to see what this guys awoken version will look like! wonder what the materials will be.
http://www.puzzledragonx.com/en/simulator.asp?q=1000.99.1.99.99.99.4..889.99.1.99.99.99.4..889.99.1.99.99.99.4..889.99.1.99.99.99.4..889.99.1.99.99.99.4..1000.99.1.99.99.99.4
strongest multiplier (15*15) AND strongest atk stat f/d ares
devastating
Yeeeeahh. Anubis, I'm gonna need you to come in and make sure to match 8 or more combos. Oh and if you could also make sure to put those cover orbs on the TPA reports that would be greeeat.
Last edited by Ch1ck3nb0y 4 years ago ( 8.4.1 )
Anubis would be cool as a dungeon mid-boss.
As the one who judges the dead, he should have a preemptive that lets him heal if your combo is under 8.
Then you would have to perform an 8 combo in 2 or 3 turns before he instantly kills you or feeds one of your magic stones to Ammit. To prevent skills from killing him, he should have a ton of HP and he instantly defeats himself once you get a high enough combo, letting you pass.
whats kool is now dual anubis D/L+DL=(8x -100x) or D/D+D/D=(100x-225x) or D/L+D/D=(4x -150x).
add kushina in to the mix and the #s get Wild! lolz.....
thnx for that i dident notice. yor rite DL + DL = 16-100x
Last edited by kai@HNL 5 years ago ( 6.3.1 )
Nice Horus you got there.
Ok,I just noticed for the third time (and who knows how many times more it happened) but after use my "super combo" lol. I use ronia to change orbs,awoken Hera to enhance the purple-red orbs,king baddie And yoni (extra time) I make my 10 combo..and after that..for 3-4 turns..I get none dark orbs wtf! It is just me or you guys have the same thin-experience-problem?
Secret to getting 8-12 combos consistantly: https://play.google.com/store/apps/details?id=com.forrep.puzzdra.navigation
...This post has been flagged as spam ShowLast edited by lux143 5 years ago ( 6.3.0 )