I'm sorry but it looks so similar to zeus Vulcan
Really ZM? Really?
You got like 5mil health and you're gonna use a 999 status shield? F@ck you too buddy.
Last edited by Krosis 5 years ago ( 6.5.5 )
Seriously GungHo, we don't need another dungeon with Chimeras in it...
went to walmart and zeus mercury wasnt
This is freakishly easy. Neptune is a speed bump, for sure, but there's nothing overly dangerous here.
this looks like a nice dungeon for sarasvati teams o-o yay water orbs
does anyone realize one of the ability for the kraken is "hard tentacle" ?
start posting some team comps people come on
Last edited by dime 5 years ago ( 7.2.1 )
Anyone else notice the double preemptives? Seems like we’ll be getting more of these from now on.
I want to try this dungeon tomorrow need help with a team that can take this dungeon on any tips? Check www.puzzledragonx.com/en/profile.asp?u=58866 if u have time plz
Last edited by Ry#horus 5 years ago ( 7.2.1 )
easy clear w/ double anubis
For the blue mech general, will it just keep using the multi hit after the fifth turn?
I'm new to this so where can I find descended dungeons like this one?
Dungeon fix: First floor can drop in 5-star form
I beat this twice this morning with
Ult Athena (l96 1 awakening)
SLW green Odin (l99 all awakenings)
Awoken Hera-Beorc (l99 all awakenings)
5 Mech Canopus (#1206, l99 all awakenings)
Awoken Hera-is (l99 2 awakenings)
Plus a water/dark Ult Neptune (l99 all awakenings)
Very challenging. Doable, though. Bring your stones. Some critters smack you for over 100k. Neptune isn't tough; Hera isn't tough; Zeus isn't tough. Getting to them rots.
Poison helps a lot as does green Hera plus the dragon.
Last edited by Jarfield 5 years ago ( 7.2.1 )
Funny story: Midgard does NOT count down again if you lose to his Hailstorm Shot. He just launches it again. ¬_¬;
it seems like ppl keep forgetting theres a sure way to win this. its called a BANK ACCOUNT. PAD is free to play but never said it was free to win
Trickster just f's up floor seven if you can't one shot hermes.
This just looks like fun https://www.youtube.com/watch?v=gnPqHDcwp6E
Im going to a shot in the dark and say luci cant run this like it can vulcan.
does golem acually drop fully evolved?
I'm pretty sure the firs floor was to screw up Lucifer team ideas
can some one help me with a team build?
collection will be updated later today
"What are these people complaining about? It's SO EASY! Just use a RESOLVE TEAM and get an AUTOHEAL FRIEND! :D :D :D :D :D"
Edit: Seriously? I count five morons who thought I was being serious even after it was made clear that this was a sarcastic post.
Last edited by Anon 4 years ago ( 7.3.0 )
Used Dmeta team with 2 Haku, 1 Hanzo and 1 Ra ( no Darkseid... )
All max lv, max sklv Hanzo(!!!) and Haku, rest has decent sklv
+400 team, +297 friend
Save Fire/Dark Orbs and use Rows to finish
Ra(Fixed dmg) needs to be used Twice.
Also for stalling try to save Dark/Fire orbs, heal is dependent on next level.
You bascially have 2 damage dampner ( dmeta ) and 3 killers ( haku X 2 and Hanzo )
Just remember that you need to Haku/Hanzo at boss... rest, just use as it goes... no fixed
How i ran today... nexttime it'll be different of course.. god of the orbs... lol
F1 Save Fire/Dark orbs, take a hit then hanzo to finish
F2 hits 'weak' just rows to pass
F3 Ra
F4 hits pretty hard so i just killed it
F5 Haku and Finish. dont ever trust that 10% chance skill
F6 remember to heal up for next floor preemp, Haku or Hanzo,
F7 light monster, pretty easy
F8 take poison then use ra. dont get it below 50%
F9 lightly dmg, take coffin, dmeta for blast then finish
F10 Haku Hanzo Finish
I'm trying to tackle this guy to awaken my Neptune but can't seem to get it down just yet. Can anyone take a look at my collection and recommend a team/strategy for me?
My profile is updated with my best monsters. Thanks!
Kraken just used tentacle attack (bind) at 10% hp, as his 1st atk after preemptive.
Frack this dungeon is a beast!!! Still can't zero stone it lol. Frickin jammers keep falling after I trash Hermes!!
Edit: finally zero stoned with Hathor build :D
Last edited by El Rayo 4 years ago ( 7.3.0 )
Got Hera-Is to 3% hp...
used Ice Coffin ( first turn counter )
then Crystal Coffin ( 1 time use skill going from lowest hp )
next probably would've been mischief, then Freezing blast/normals
Having so much trouble with this one....I feel I have the right people but can't seem to put the team together. Anyone wanna take some time to help me out? Just updated my collection
Awoken Venus makes this dungeon a piece of cake:)
Double Awoken Parvati and some matching skills (4-5 combos per turn) clears this easy. had Ignis Cu Chu & friend Parvati max skilled (mine was Skill lvl 3). G/L Susano max skilled, Gronia Skill level 3 and unskilled Grodin. All Max awoken & 300+ eggs on the team (Total HP > 19000)
Fl1 1TPA+5 hearts to clear; stall few turns if you want to but it's not necessary
Fl2 stall for all skills then sweep, attention to sky drop.
FL3 stall 2-3 turns then sweep with 1 TPA;
Fl4 2TPA to clear;
FL5 activate Susano & Gronia if synched or Susano only if not. clear in 4 turns
FL6 do not use skills, grind to death and heal every turn. activate one Parvati if no hearts
FL7 grind slowly to 30%. CuChu then Parvati to kill
FL8 can't die if you heal every turn. below 50% use Gronia if board is full of poison orbs
FL9 CuChu then Parvati and 1 TPA + 2-3 combos for OHKO
FL10 grind to 50% then activate Susano. you have 5 turns to kill.
Last edited by Wijden 4 years ago ( 7.5.1 )
I dare someone to do a FULL fire team. No Ronia >:)
*sigh* I need to wait for sandalphon to come around again to evolve my venus to get Zeus Mercury so I can evolve my Neptune.
For anyone attempting Bojangles build, his Floor 7 recommendation will get you killed pretty fast. Be sure to grind to 51% before popping Leilan/Venus, NOT 40-30% as he recommended as your leaders will get bound for 3 turns.
why do the monsters have double preemptive strikes when they only use one? apollo every time i do the dungeon only uses the flame cage and the krakken only uses creeping hand of evil
Lol even this dungeon can be stomped by Awoken Shiva. Just have to be smart with skills!
Beware !
Floor 5 : I got killed by a green Chimera "Double Strike" while she was at 100% HP.
My max HP was 19100, may be it can be triggered if Max HP < Double Strike damage...
Wtf, I just got hit with Ice Coffin twice in a row. Says one time use. Bs
So I entered this dungeon with a GZL team and forgot that kraken binds everybody for 3 turns. After the 2nd turn, it one shot me from full hp. I had 19140 hp and kraken was at 100%. Nothing in the dungeon description says it can kill me like that. Is there some weird damage multiplier effect that I don't know about when all of your team is bound?
Cleared this today with a Sumire team. Sumire / W.Paulina / Andromeda / Hermes / A.Karin / Sumire - Took a few attempts, neptune is a pain, otherwise pretty easy dungeon.
A little harder than Zeus Vulcan, but Amoken Amaterasu team can clear this, too.
Minimum HP 18600 is required to tank Freeze Blast on floor 9. Auto heal = 18980. All awoken, high level. Short cds are not mandatory as stalling is easy. Use light TPAs when you need to hit hard. You can probably replace Sakuya with another strong TPA healer like LZL or Kali, but I think gravity makes floors 8 and 10 safer.
L: Awoken Amaterasu - +99 RCV
CLM Echidna
Awoken Sakuya
Sun Quan
L Valk - AS needs to be ready on floor 1
FL: Awoken Amaterasu - hyper-maxed
F1 - Use Valk if needed, kill in 3 turns.
F2 - Stall and kill.
F3 - Kill Minotaur first, then Shieldra.
F4 - Hit to 50%. Use Echidna. Kill.
F5 - Use Sun Quan. KIll.
F6 - Stall and kill. You can't die as long as you match orbs.
F7 - Hit to under 30%. Use skills if needed. Kill.
F8 - Ping to 50%. Use Sakuya. Kill in 2 turns.
F9 - Combo to kill. You can't die as long as you match orbs.
F10 - Get close to 50%. Sakuya, Sun Quan, Valk. Kill in 2 turns. (Delay doesn't work here. Make sure you make >6 combos including light TPAs.)
Easy peasy:
Verd (Hyper), Liu Bei (H), Liu Bei (Max, Skill 4), Echidna (Max skill), Verd (Max, Skill 1), Parvati (H)
1. Save greens, kill after Diversionary 2. Delay till no blue orbs, use Parv if hearts changed 3. Stall n kill 4. Echidna, kill before skeezy Tentacle 5. Use Liu Bei (H) if needed, kill 6. Stall one turn then kill 7. Heal, Echidna, bring below 30, wait for Burn to Ashes then kill 8. 1 red tpa, 1 green, use Verd (H) if poison sticks 9. Echidna should be up, use for buffer, kill before Ice Coffin 10. Verd green tpas plus five hearts, Liu Bei plus Parv bats cleanup
...Apollo apparently has a minuscule chance to not bind a wood team and use Lightning Arrow instead. It just happened, I'm staring at a board with no fire orbs, extra HP lost, and nobody bound.
ETA: He did it again; there were lingering binds on two of my subs this time, I wonder if he doesn't bind if green already has some bound.
Last edited by Quattro 3 years ago ( 8.4.1 )
Pretty easy for A Parvati leads / Liu Bie / Verdx2 / GOdin for binds. Tons of plus eggs and everything maxed out.
With the addition of all the OP monsters lately, it would be nice to see these older dungeons updated to be a bit harder. When I first started playing three years ago, dungeons like this were a challenge. Now I farm this for +eggs practically in my sleep. Reincarnated Bastet makes this one an absolute joke. If I get three TPAs on the boss floor using Verdandi to change the orbs and make 9 combos, each monster inflicts 10-15 million damage so ZM takes 20-30 million damage from each monster because he's water based. I know that GungHo has added several more challenging dungeons but I'd still like to see the older dungeons updated to make them somewhat challenging.
I have 5 SBR on team but still get bound. Why?
Biggest hit on 1st floor? 78k is alot for first floor.