ATTENTION: No Continue
Time limit 120 secs

Lv.50
/ 100% chance
Lv.5

Lv.13

Lv.5
5000
50% Chance.
Deal 125% damage and converts 1 Random orb into Jammer orbs

Lv.9
5000
Skill Set 1 < 50% HP, 33% Chance, 1 time-use
Skill Set 2 < 50% HP, 33% Chance, 1 time-use
- Will only use 1 of [Shield of Taghyir]

Lv.5
Skill Set 2 100% Chance, 1 time-use
Skill Set 3 100% Chance, 1 time-use
Deal 100% damage and converts 1 Random orb into Mortal Poison orbs
- Skills are done in order when above 20% HP
Dragon Strength Spellflame
CD: 20 / 10 at Lv.11
Fire Spell
CD: 9 / 5 at Lv.5
Youth Light
CD: 9 / 4 at Lv.6
I can one shot everything except floor one and I always run out of time no matter how fast I go
No skyfall leader and a box awaken for floor 6 are probably required to beat this in under 2 minutes. This dungeon does not need Follow Up Attack.
Man does it feel good to button a floor on a timer, unlike some other dungeon with a two-phase boss...
This is definitely the easiest one of the 2mins I find. I can consistently clear with 15-20s left(room for error on a turn)
Use a row team and bring a laser for floor 1, pixel for floor 6 and you're good to go. I can even clear just fine with globe invade on floor 1. (1/6) chance
Last edited by Roar@PGF 2 years ago ( 12.0.3 )
No thanks, I rather spend 2 min doing wall squat than doing this again!
The feel when you spend time evolving a FF card to pixle and you practice 3x3 comboing for floor 6 only to get invaded on the 6th floor
This dungeon is so much easier then yesterday's,.finished with ~25 sec with a Meri team, had pixel tidus for 1st and 6th floor but any true dmg works/ dmg void works as long as you have the skill boosts. You can just button thru Bring "leader bind awakening" for floor 3
Last edited by Eronoc 2 years ago ( 12.0.3 )
I tried five or six different teams for this "2 minute" rush... and the best I could do was make it to FL6. :(
easiest of the limited time dungeon
Kirin seems OP for this, also crossed with Pixel Clould or Lightning
Last edited by Moryce 2 years ago ( 12.0.3 )
Descended - Conditional Dungeons

Passive

Pre-emptive Strike

On Defeat

1 Hit

2 Hits

3 Hits

Multi Hits

Heal

Gravity

Buff

Debuff

Card Bind

Skill Bind

Awoken Bind

Convert Orbs

Special Convert Orbs

Convert Bombs

Lock Orbs

Lock Row

Lock Column

Absorb Element

Absorb Combos

Immunity

Damage Reduction

Absorb Shield

Hide Orbs

Darkened Orbs

Timer Reduce

Increase CD

Skip Turns

Skyfall

Puzzle start point fixed

Rotate Orbs

Unmatchable

RCV halved
Dark Scorpion Goddess - Annihilation