you think this is easy until you get a co op partner who can't 5 combo for zera shield and your monsters are binded
damage numbers are wrong. glass leaf hits for over 27k
Is there something that can remove the locked orbs skyfall? If I enable more green and time extend for example, I never saw 3 icons in the bottom ...
If there is no way maybe Orb Replace skill is good to use that is the only one I know to remove the currently locked orbs on the board ...
Locked Mortal Poison orbs....ARGH! I breezed through every level until I got to ten. Anyone have any suggestions?
Awoken liu bei, Astaroth, 3x Awoken Zeus-Dios in multi player. have other player with 3x Awoken Zeus-Dios and another green orb changer doesnt really matter Susano helps if they have.
f1 stall if green absorb. then Awoken Zeus-Dios
f2 Awoken Zeus-Dios
f3 Awoken Zeus-Dios
f4 Astaroth + Awoken Zeus-Dios the locks will let u get 5 combos.
f5 Awoken Zeus-Dios u may need to use another Awoken Zeus-Dios if he doesn't die
Last edited by Nightmares 5 years ago ( 9.2.1 )
Pretty straight forward with a dual lead awoken liu bei team
I used a RaDra team. Solo mode. Not ideal because you need to stall out all the light damage absorbs, but it worked.
Last edited by morrow 5 years ago ( 9.2.1 )
https://www.youtube.com/watch?v=NbN3JfY00ec apparently saravati wrecks this dungeon even on solo 0.0
Done solo with Kaede.
Leader: Kaede, max skill, +297, inherit Green Odin Gungnir.
Sub1: Ult. Michael, max skill, +13, Latent R/G/B/L/D resist.
Sub2: Ult. Vishnu, max skill, +250
Sub3: Ult. Perseus, max skill, +0, Latent R/G/B/L/D resist.
Sub4: Ult. Perseus, max skill, +297, Latent R/G/B/L/D resist, inherit A. Ra Sunburst Knuckle.
Fr. Leader: Kaede, max skill, +297, Latent 2*Skill Delay Resist + 3*Attack.
Fl1: Better if no Green Absorption. She won't die if you erase Light orbs, but you won't die either. Use a skill to heal and finish her if needed.
Fl2: Use two turns to kill it.
Fl3: Use Michael to convert light orbs and one-shot her.
Fl4: You should kill them in two turns. Drop below 50% first turn, finish turn 2. Inherited Gungnir if bound. Sunburst Knuckle if you managed to drop them to 1HP and they healed.
Fl5: Use whatever left to at least drop it under 40% to get a free turn and finish it.
I originally thought this looked pretty challenging...til I seen 7x6
Hardest part about this is the 2nd floor preemptive the locked orbs almost got me killed on every floor after that with my Myr team. and with that, I think there has to be a built in algorithm for certain dungeons, when you clear 25 to 30 orbs and you get 2 hearts orbs 3 turns in a row... seems more then RNG or a coincidence
ALB / Dios / Dios / Dios / Ishida
Dios / Dios / Dios / Dios / Baal
F1: Stall if she absorbs green. Dios.
F2: Dios
F3: Dios
F4: Baal, Dios
F5: Dios
LOL. TBH, this dungeon was scary using this setup, but it worked. Scary because we messed up the combo the first time, but it ended up OK.