Dungeon Information

Iron Machine King - Legend Plus
Stamina: 50    Battles: 7
Coins: 135,160 - 135,160( 2,704 / Stamina )
Exp: 37,003 - 37,003( 741 / Stamina )
Orbs Allow:
ATTENTION: All attribute cards are needed
Resolve Homura ( 76% Resolve )
Skill Set 1
Phoenix Knight's Soul ( < 5 Combos 99 Turns )
Blazing Armor ( 999 Turns )
Blazing Cutting Dance / 19,635
> 75% HP, 100% Chance.
Skill Set 2
< 75% HP, 100% Chance
Flame Eating Net ( Enemy +10% )
Scold ( -99% HP )
Ash followed by Flare / 6,545 / 5 x non
< 50% HP, 100% Chance.
Skill Set 1
Fenrir Knight's Soul ( 5 Turns )
Ice Axe ( -1 Sec 5 Turns )
Heavy Strike / 12,628
100% Chance, 1 time-use.
Roaring Strike / 18,942
100% Chance, 1 time-use.
Slicing Strike / 25,256
100% Chance, 1 time-use.
Destroying Strike / 101,024
100% Chance. Will use repeatedly
Skill Set 1
Old Dragon Knight's Soul ( > k Damage 10 Turns )
Rock Sword / 13,134
Mind Breaking Hell Guidance / 8,756 / All
100% Chance. Will use when heal orb exists
Mind Breaking Hell Guidance / 8,756 / All
100% Chance. Will use when heal orb exists
Nothingness Light / 3,752 / All
100% Chance. Will use when jammer orb exists >10% HP

- Nullifies damage above 100
- Will attempt to use [Mind Breaking Hell Guidance] every turn.
- Checks for jammers every other turn then use [Nothingness Light].
- Uses Normal Attack if no heal and jammer orbs.
Skill Set 1
Heaven Dragon Knight's Soul ( 999 Turns )
Wing of Light +15% ( 5 Turns )
Skill Set 2
100% Chance
Saint Decision ( -60% HP )
Saint Poison / 3,963 / 1 x
Shining Railgun / 495,350 / All
100% Chance.
Heaven's Compassion ( Player +100% )
100% Chance.

- Uses [Saint Decision] + [Saint Poison] 3 times.
- 4th turn uses [Shining Railgun] if poison left on the board.
- Otherwise, heals the player and rotation starts over.
Skill Set 1
Infernal Dragon Knight's Soul ( 4 Turns )
Darkness Scythe / 8,676 / ( expand for details )
Erosion / 13,881 / 1 x
100% Chance.
Abyss Cage ( 5-10 Turns )
100% Chance. Will use every 4 turns
Chaos Prominence / 138,808
< 10% HP, 100% Chance.
1
Skill
552
8,435,863
Robot Transformation ( Transform )
Justice Execution ( -99% HP )
Skill Set 1
First turn. 100% Chance
Justice Jamming 3 x non
Justice Road
Justice Gatling / 15,090
50% Chance.
Justice Cutter / 16,350 / ( expand for details )
50% Chance.
Justice Beam Cannon / 18,866 / ( -2 Secs 1 Turn )
< 30% HP, 100% Chance. Will use every other turn
Random 1 will appear. is very rare spawn
Resolve Robot ( 50% Resolve )
Skill Set 1
Mode-Ground Armor ( 999 Turns )
Justice Aura ( CD +4 Turns )
Justice Eye
100% Chance.
Justice Blade / 18,890 / ( expand for details )
100% Chance.
Justice Eye
100% Chance.
Justice Eye
100% Chance.
Justice Star Boomerang / 22,668
Justice Tornado / 18,890 / +10% ( 5 Turns )
< 50% HP, 100% Chance, 1 time-use.
Justice Ultimate Storm / 151,120
< 15% HP, 100% Chance.

- Rotates through [Blade] -> [Punch] -> [Boomerang] while checking
for player buff every turn.
Resolve Robot ( 50% Resolve )
Skill Set 1
Mode-Sea Armor ( 999 Turns )
Justice Wave ( CD +3-5 Turns )
Justice Eye
100% Chance.
Justice Abyss Blade / 21,147 / ( expand for details )
100% Chance.
Justice Eye
100% Chance.
Justice Eye
100% Chance.
Justice Dark Boomerang / 29,604
100% Chance.
Justice Tempest / 25,376 / +15% ( 5 Turns )
< 50% HP, 100% Chance, 1 time-use.
Justice Absolute Storm / 338,352
< 15% HP, 100% Chance.

- Rotates through [Blade] -> [Punch] -> [Boomerang] while checking
for player buff every turn.
Avatar Border
Invade
Rare
Very Rare