I FINALLY BEAT THIS IMPOSSIBLE DUNGEON WITH MY D/L ANUBISxAWOKEN ANUBIS TEAM!!! :)... (SOLO)
... at the cost of six stones ;(
Much Worth
*FYI*-Mech Hera drops at Lvl 10.
Last edited by fid333 5 years ago ( 8.6.2 )
https://www.youtube.com/watch?v=ZufpXHC60FU
0 stone, solo play
Ra dragon too op
From the looks of this, Hera's metal thighs will forever elude me.
Is there going to be a latent tamadra that lets you use less magic stones in a dungeon? Sigh.
So, I would like to note a mistake in the dungeon information.
THAT HEAL IS NOT A SINGLE-USE ABILITY.
I estimate this will cost me around 12 stones to complete.
I saw a really neat clear of this dungeon that didn't use RaDra or YomiDra and I was like hey! Sweet!
Saw that the leaders were Mecha Hera.
So you need a Mecha Hera to farm Mecha Hera. Reminds me of the Zeus days...
Sooo... what happens to skydragon + color puppet master teams in coop? Is it by any means possible to combine subs that resist 100%, gravity, poison orb-change and probably bind clear AND survive 40+k preemptive? Ideas?
Anyone tried beating this with awoken yomi?
1-stoned with Miru solo.
The awful -3 seconds debuff has kept killing me over and over(im bad and also get anxious at difficult dungeons) so the plan was to use Indra(stalled for him on FL1, used a cross +3light to kill only the dark golem) to stall it out on floor 9. BUT my plans went awry when the focker actually won't rotate through his skill set but will rather re use Desperia ray. This ended up killing me and I stoned.
I entered MHera with enough SDRs on Miru leads to stall if she happened to use skilldelay. She didn't. She actually helped me by locking some light orbs although it was irrelevant in the end. I used Friend Miru's Loki then Saria into LAkechi inherited on Venus for the oneshot. I could have done it without Loki but there would be rng involved(making too many or too few hearts, this time it was 11 which was enough for the oneshot barely w/o loki).
EDIT: Team was Miru(indra)/Saria/Adqxq/Venus(LAkechi)/Wukong/Miru(Loki)
Last edited by meimei 5 years ago ( 9.2.1 )
This is not even possible to beat without stoning, which is wrong.
Can somebody tell me how coop works? do you have combined hp pool or independent? and does it end when one person dies or if both dies?
Well that 41 mil HP will get you messed up for sure.
I never wanted to go into retirement anyways
Could go co-op or solo but given how hard everything hits in this god forsaken dungeon, co-op might be the way to go
Whoever designed Mech-Hera skill pool is pure evil. -1000% HP cause -100% is too easy
You would need a mono fire, water, or grass team to clear this dungeon, judging from Machine hera's preemptive. Your friend would also need the same team. And this mono color would have to have a multiplier high enough to destroy each of these without getting hit, hopefully. Awoken Bastet seems like the only option. Ideas?
Seeing this dungeon and the Mech Zeus one... I think they either found Arena to be too easy, or this is a setup for eventually anti-machine awakenings that will make this less of a nightmare to run.
Completed 2 times and the exp yielded is 148k for 1st and 138k for second round. Definitely on par with ultimate arena. Good for leveling while farming for skill ups and awakenings at the same time!
Welp, it looks like my best course of action for this place is to find a room where someone's willing to throw stones at it until we're done.
Crazy xp! If you can farm this in multiplayer mode, you can keep leveling up indefinitely.
The information on F4 is incorrect. I've been playing in multiplayer mode and it used 'Water Dragon Armor Piercing Bullet' twice in a row on both teams.
BTW it is beatable with a Myr team. I've come this close to 0 stone it but a screen glitch deprived me of it. Next time for sure I'll do it with my friend.
We use 1 Raphael on each team. Cya 1000% gravity.
does Ganesha's active work on Shedir?
Are there no team builds because no one has a team to beat it? Lol.
Did on first try (one stone) with BMyr [Urd] / Sumire [Sumire] / Sumire / Amon [Wee Jas] / BMyr [Urd]
Hit MechHera into Dark Railgun and didn't want to restart, so I just stoned once and killed her.
holy sh!t, 41m final boss HP that Absorbs 100% Light & Dark damage for 2 turns that hits 50K dmg as well. 50K DMG+ on floor 3 and above with only 1 turn.
I guess I can just forget skilling up my NY Yomi.
Also finally beat this only cost 4 stone; All max evo -Myr, SunWukong, Apocalypse; Sunset ATEN, JOD Saria+ friend myr. ATEN and heart cross let me 1 shot floors 6-7-8-9. Was doing good with hera and heart defense until few pass w/o enough hearts, and once for the 1000%HP hit.
Finally beat it! It took 3 stones, but I'm just glad I finally got her. Had bad luck and kept getting light absorb on hera. My only power team on my main is Ilm, so I tried to put something together on my sub account so I could play my Ilm team. I didn't have any good fire light board changers on my sub account so I just stacked the team with defensive monsters. Not much of a model team using multiplayer mode but this is what I could scrounge up on my sub/main accounts:
Team 1:
Anima (yeah, if only I had one on each account) leader
Awoken Indra
Reincarnated Shiva
Awoken Sakuya
Tsubaki
Team 2:
L/Red Ilm
Kanna
Saria
Reincarnated Venus (with awoken leilen assist)
L/L Ilm
Zero stone coop, high REM team (subs can be swapped), mostly hypermax:
Player 1:
L: R.Horus (Facet or Carat) [w/ 10 TPA + 5-color LS = 1,378x multiplier]
* R.Orochi
* R.Susano
* A.Isis (or BKali) [I haven't been bound yet, inherit shield?]
* Super Gunma [can inherit something so can use F1 w/o stall]
Player 2:
L: R.Horus (LKali)
* R.Orochi
* R.Ceres
* BKali
* Super Gunma
Keys to success: >48k HP, 100% SBR, lots of TPA, no Light or Dark main attributes, Light and Dark subs are in positions #1&2, 1 CD Gunma so can always activate Horus' 2x ATK & RCV, delay/shield for F9, board change + spike for F10 MHera.
F1: stall for skills, use Gunma for Horus' LS, kill
F2: Gunma, kill
F3: Gunma, kill
F4: 2-4 turn kill (no skills, don't TPA Water or Wood, use Ceres after gravity)
F5: Gunma, kill
F6: Gunma, target+kill Light Acrux for 5 turns, then kill both (can kill Water Gienah w/o Water)
F7: use Susano before kill (although can tank F8 preemptive at full HP)
F8: Orochi, kill
F9: Orochi, kill in 7 turns
F10: BKali, Facet, kill (no TPA Light or Dark)
Success rate: 7 of 10
Last edited by Cohen 4 years ago ( 9.6.3 )
hadar alternates between 'limiter off' and 'ultimate stream' when under 25%.
this page only mentions 'ultimate stream'.
Potentially stupid question: is this only multiplayer or is it a special dungeon descend as well?
I 0 stone cleared the dungeon with Dark Athena team this is technical not special
Beat this in challenge mode with yusuke + indra + paimon(genie inherit).
Took a few tries to tweak the team but finally beat it. The only hard part is floor 4 and having the RCV badge is the key. Stall for 8 turns and use Indra to tank the big hit. The rest of the dungeon is pretty simple. Cast Genie on the boss floor to stall out the light absorb and win.
tri-monster challenge done with:
Xiahou dun / Baldin R-D [1sdr] / Ronove G-R (Fujin) [1sdr] / - / - / Brigid
Fujin on Fl4: Stall 2 turns on FL1 and many turns on Fl2 without attacking (match Light or Heart only) to make it ready.
Baldin on Fl7 to tank Fl8 pre-emptive.
Last edited by Rody 3 years ago ( 15.3.0 )
I don't know why, but all this coop thing reminds me about a Combined Fleet in Kancolle during Operation AL/MI which is insanely hard like this dungeon.
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Other than Ra Dragon, was there any other teams that 0 stoned it?