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Dungeon Information

Mechanical God - Legend
Stamina: 50    Battles: 7
Coins: 30,768 - 30,768( 616 / Stamina )
Exp: 25,943 - 25,943( 519 / Stamina )
Orbs Allow:
1
Skill
844,444
21
Activated ( 999 Turns )
< 99% HP, 100% Chance, 1 time-use.
Shock Pulse / 2,904 / 1 x ( 2 Turns )
< 99% HP, 100% Chance.
1
Skill
844,444
21
Activated ( 999 Turns )
< 99% HP, 100% Chance, 1 time-use.
Flame Pulse / 4,066 / 3 x non
< 99% HP, 100% Chance.
Random 1 will appear.
2
15,570
1,120
1,133,400
High Megiddo Cannon / 43,596
< 25% HP, 100% Chance.
2
15,120
1,120
1,095,900
Ice Crusher / 21,168-52,920
< 25% HP, 100% Chance.
1
10,620
1,120
1,058,400
Cyclone Blast / 26,550
< 25% HP, 100% Chance.
1
7,020
1,120
1,035,900
Endless Noble Claws / 19,656
< 25% HP, 100% Chance.
2
16,020
1,120
1,208,400
Genocide Missile / 43,254
< 25% HP, 100% Chance.
Random 1 will appear
Meteor Storm / 14,220-19,908
< 30% HP, 100% Chance.
Wisdom of the Ancients ( 999 Turns )
Aquatic Star of Blessing / 6,696 / 1 x
25% Chance.
Constellation Blast / 15,072
< 30% HP, 100% Chance.
Hollow Eye Glint
Crystal Fang / 14,112
70% Chance.
Cursing Light of the Crystal 2 x ( 3 Turns )
100% Chance. Will use every 3 turns
False Light of Mystery / 17,640 / 1 x
< 40% HP, 100% Chance.
Wisdom of the Ancients ( 999 Turns )
Random 1 will appear
Random 1 will appear
1
Skill
1,320
1,449,760
1
Skill
30,000
1,708,427
1
5,933
20,000
2,234,859
Golem Spirit ( 50% Resolve )
Downer Bullet ( CD +1-3 Turns )
Energy Shotgun / 7,122
60% Chance. Will use when above 10% HP
Keen Edge / 5,933 / ( expand for details )
40% Chance. Will use when above 10% HP
Skill Set 1
< 50% HP, 100% Chance, 1 time-use. Will use when >10% HP
High-End Booster / 11,866 / ( 999 Turns )
Energy Counter ( -99% HP )
Backdraft / 8,900 / ( -2 Secs 10 Turns )
< 1% HP, 100% Chance.
1
Skill
282
3,351,749
Battle Initiation ( -50% Damage 5 Turns )
Illusory Faith Theatre / 7,871 / 4 x ( 2 Turns )
> 99% HP, 100% Chance. Will use when HP is full
Homogeneity Check ( Player +100% )  **
100% Chance, 1 time-use.
Elemental Turn / 7,871
100% Chance. Will use every 3 turns when above 20% HP
Arabesque Repair / 5,247 / ( Enemy +30% )
< 80% HP, 20% Chance.
Requiem ( CD +0-3 Turns )
< 80% HP, 33% Chance, 1 time-use.
Rondo / 6,559 / ( expand for details )
< 80% HP, 33% Chance, 1 time-use.
Waltz ( P.Leader 1 Turn )
< 80% HP, 33% Chance, 1 time-use.
Preparation / 8,527 / ( CD +1 Turn )
< 20% HP, 100% Chance, 1 time-use.
Elimination of all of Master's Enemies / 65,590 / **
< 20% HP, 100% Chance.

- Only 1 of [Requiem], [Rondo], [Waltz] will be used
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Invade
Rare
Very Rare