My first day experience here at PAD Academy.
Professor Chester: Poison quiz! Can you erase them all?
Greg!: Yes, sir! *clears poisons*
PC: Good job, I’m impressed!
G: Thanks, si—
PC: NO TALKING!
G: Okay, sir. Sorry si—
PC: CHALK SHOT!
G: Ow wtf—
PC: CHALK SHOT!
G: Sir, I can report you to th—
PC: Class dismissed.
G: Godammit
In case anyone's curious, Hera's preemptive does, in fact, affect skills that are already up.
So basically, this dungeon is a test that varies in difficulty depending on your choice.
To pass the test, you must brave two light crapbuncles, a random sprite, professor dark chester, two dark swordsmen, arrogant lucifer, and teenage Hera-ur.
There's also rumors that you may have to face off against a gang leader by the name of Gigas.
If you lose all your health, you get an F.
If you beat all the floors, you get an A.
You may retake the test between 6/22/15 and 7/05/15, but every take costs stamina based on difficulty level.
Study and experiment with various teams to see if you can possibly win more easily with different teams.
There are better prizes for harder tests.
https://www.youtube.com/watch?v=mlZPh3TvQdA
watch this Japanese guy blow his money on this PAD egg machine before you think any good stuff will drop for you.
Kind of sad the North American version uses mythical, legend, ect. and throws away creativity while Japan uses the words 超青春 and 青春 for the mythical and legend difficulties (超青春 meaning something on the line of "super youth" and 青春 youth".) Found that to be something interesting since high school is the time of one's youth.
So this school is attended by:
Sunlight Carbuncles
Fairies
My Lord and Savior Chester
Dark Dragon Swordsmen (That comment about them being gangster was taken too literally)
SeXy Lucifer
A Fire Giant
And Hera in her Teenage Years
Sign me up!
I can't but imagine chester saying "Class Dismissed" in a freaking creepy voice, with that 100% gravity.
Kpad getting this starting June 22. I assume NA will be the same.
Im just really happy about this dungeon because now all my flampy's won't have to be fed into hera ur :l
Not having an Awoken Hera Ur yet, I'm pretty much just hyped for the opportunity at green Athena.
And I'd absolutely love to have the School Gang Leader for his hair and row. Mostly the hair.
Can anyone explains how the skill set works?
'No talking' isn't used every 2 turns. I just went 4 or 5 turns with him only using 'chalk shot' after the initial 'no talking'. I'm not sure if Chester uses it again at all because at this point I killed him.
I....F*CKING.....HATE.....CHESTER
I hate him more than my computer science teacher.
Chester and his dumb 'Class Dismissed.' I wanna slap his stupid smug face!
(ノಥ益ಥ)ノ ┻━┻
You're a freshman huh?
Watch your back at THIS school!
Seems like the words of the bully. Instead, the STUDENT COUNCIL PRESIDENT says that.
what score is needed for s-rank?
I wish someone could rip the boss theme for this dungeon 'cos holy crap, that song really pumps me up, GONNA GET SENPAI TO NOTICE ME
I just finished with double blonia
Eternal dragon caller Sonia
Earth rending emperor seigfried
King bubblie
Shining sea deity Isis
Deity of commerce Hermes
Eternal dragon caller Sonia (hyper maxed)
All must be max lvl and awoken F1: kill one and stall F2: stall for skills. F3: clear poison and match orbs every round when you run out of orbs use Sonia or Hermes for KO. F4: Sonia and bubblie to kill. F5: must connect blue orbs every round to kill. F6: stall till about 51% then bubblie and Sonia OHKO. Heal full after now I'm mad and must heal every round.
Double Awoken Neptune
- Awoken Neptune 1534
- Blodin 1925
- Skuld 1674
- Amon 1258
- Undine 920
- Awoken Neptune 1534
All max skill and awoken, only hand full of +eggs, max skill not too important as stalling easy on R1, R3, R4 with 75% dark/light damage reduction.
R1 - Stall for skills and then kill
R2 - If not light/dark sprite kill ASAP. Can use one of your orb changers as you can stall on next two rounds
R3 - Clear poison, heal then kill. your active skills get disabled, but you don't need actives to kill. "Class Dismissed" does NOT kill you. It only take your HP down by 25%. I didn't realize the 75% light/dark dam reduction also applies to skills. I thought I was going to die the first time he used this skill.
R4 - Stall if needed, then kill
R5 - pretty easy to to kill, can even tank "The Morning Star" if you have to. Usually killed before that though. If you can - SAVE HEAL ORBS FOR NEXT ROUND
R6 - This is the hardest part. CD is +2 turns so no actives. Take 1st hit then heal. Take 2nd hit and then heal. On 3rd turn use orb changer (Amon or Skuld) 1st THEN use Undine. She enhances water orbs AND voids fire damage for 3 turns. You must take Hera down to <50% health in the next 3 turns. The water orb changer and enhance will help on the 1st turn (double water damage helps a lot too). You should still have one more orb changer. NOTE: she can turn water to fire orbs - suggest you save AMON for that as he will switch all those orbs and all original fire to water. You might actually kill Hera in those 3 turns. If not... not big deal, she will only do a max of 6500 damage as she will now be dealing DARK damage. You can take your time killing her.
Last edited by Chris 4 years ago ( 7.8.1 )
this team is incredibly easy with Lmetatron teams, though S-Rank is not guaranteed:
-Ult Light Metatron
-Ult Ult Valkyrie [max skill, does not need to be double ult]
-Ult Xiao Quiao [as a sub, Ult Da Quiao is better]
-Ult Water/Wood Sun Quan
-Arcline
-Ult Light Metatron
F1- sweep,
F2- sweep as well, too easy
F3- match his poison orbs at all costs so he gives you some hearts, then sweep him, make sure he wont use his 100% grav by making various combos before the big one
F4- these guys are annoying. pop valk if you're having difficulty or if you're being orb trolled, otherwise just sweep!
F5- LUCI SENPAIIIIIIIII---- i mean, just sweep him! he makes it too easy for you to beat him
f6- BOSS: just let her give you a couple of hits for 2 turns, and use Lmeta if necessary. then pop XQ>Valk>Arcline and match to destroy her. for this combo i usually wait until i have at least one row worth of wood or water, to have at least 3 combo. if you feel unsafe, then use sun quan first before using this combo.
EDIT: oh i forgot to add the gigas part
SUPER BARA GIGAS- Invade: do big combos to break his GREAT ego apart down to 50%, then just sweep him! use valk if its necessary.
Last edited by Shikka 4 years ago ( 7.8.1 )
This is weird hera ur senpai drops at level 13
When is this gonna be available in NA server? ;w;
I've been waiting for this foreverrrrr
COMING PRETTY SOON TO NA!!
These skill names are really something...
What's with the skill sets? Anybody care to explain?
I don't mind being bullied by this Hera-Ur
I can see a Grodin/Ama with full dark void (4 Elysium) working here.
Your team would pretty much have to be max leveled and awoken, and have >7500 autoheal per turn.
Max levels should address synced carbuncles on F1 and autoheal minimum should address Senpai >50%.
So I was able to 1-stone this with an Athena team, it could probably be done 0-stone.
Athena, Valkyrie Rose, Izanagi, Verche, Meimei, Athena - all ultimate, fully awoken, about 400 + eggs total, hp ~30k.
Had to stone on Hera due to some poor planning and entering her stage with lower hp. If you can keep your hp high coming or heal enough, your skills will come back before she can kill you (probably). I didn't really use Valk much, so she could be replaced with someone like Grodin for autoheal and healing skill. Then just pop Meimei -> Verche -> Iza -> Athena -> win.
Note: for Lucifer, just TPA the heck outta him, he actually creates the light orbs you need. :P
S-ranked this (I'm not sure if 150k is needed or less - I made 168K) with somewhat lame dual horus team (R/L Horus, max skill ES Echidna, Ronia, W/L Isis, CDD, R/L Horus). Went as yet 2 times on legend and 2 times on mythical (first day of collab, 4-times boss drop). Max skill Echidna (or longer smart stalling) is needed for emergency if orbtrolled on chester/luci (after shield wears off - if you don't finnish him in first 2 rounds you will need her in the last survivable round because too much light orbs = no rainbow). Other than that pretty straightforward - only stall a little on carbuncle/fairy for echidna and burn the rest. If not orbtrolled, echidna isn't even needed - Chester/Luci usually dies in 2 turns, Hera in 3 on mythical - first shot small 16x (don't go below 70% - maybe some setup for next one), second - burst as much as you can (pref hard red hit 25x) for free turn, third - finnish her or you will die (or use echidna if available for easy-peasy).
Got Gigas on fourth run (on mythical) in place of chester - finnished him in two shots so he not used any skill at all (only regular >10k hit). I'm pretty happy I've got him, because I've had only one regular gigas before.
Only echidna used (I've made one run on mythical even without using her) - no use of other skills at all (even bind reduction from Isis not really needed) - for unknown reason luci always binds my ronia/echidna, so I still can 25x - it takes 2 rounds more to finnish him and one on hera for bind clear - and she preemptively increases cooldown so echidna will be ready for third round anyway - with eventual bind expired).
Of course it isn't 100% safe team - you may have to use echidna earlier and not be able to kill hera in 2/3 rounds because of orbtroll/unlucky skyfall. Deal with that (go legend, use other setup). Some orb matching skills needed as well - you probably wouldn't win doing only 5-6 combos. As you see subs may be anything good you have, and leaders may be something else which do heavy hit rainbow too (but I think horus is the easiest to run). Having more than 15k of health is nice but I think only >13k is really required (of course more health = more chances to survive). It wasn't that hard as I thought. Will collect Senpais for my upcomming Disco Hera...
Last edited by Bzyku 4 years ago ( 7.8.1 )
I cleared Mythical with F/L Horus 0 stones :P
I posted the build in the builds section (Not approved yet I believe) but I sort of forgot the levels when making that so I guessed for some of them xD
https://youtu.be/r6fGP_skPR4
I don't know if anyone noticed, but this dungeon gives a ton of exp per stamina.
Would an Odin team work for this? I'm willing to spend as much time as necessary as long as I get my senpai :P
Question: Does Hera have an equal chance of dropping on the three easiest levels Int, Expert and master? And how likely is she to drop?
Chester only skill bind me for ONE TIME. Could anybody check and correct the information?
Does green odin's leader skill reduce the damage from Chester's "Class Dismissed"?
Posted this on the Hera page by accident, not s-rank but very reliable... couple other notes after a few more runs through:
D/F LuBu, D/D Pandora, D/D Lillith, F/D Hera-UR, D/D Haku and F/D Ronia
Lillith, Pandora and Haku skills help a lot. Use Haku alone or Haku + Lillith to spike Gigas if he invades and the twin bullies later on... If you pick your spot on the right board you can get a couple dark rows with pandora + lubu (which is how I accidentally cleared Hera at the end), and be fully healed by the time your turn is over. Lillith can be used to take out Luci as soon as the protection lifts if you get really orb trolled on him, but if you can match dark orbs each turn, he will barely get a chance to start making light orbs before you paper cut him to death.
Just be careful with Chester, use Haku and make rows when he is around 20%, start making sub 6x combos when he starts getting low to avoid pushing him too far... and save hearts when you don't need to use them on every floor. Use Pandora to make hearts if you need to, but save if you can.
Target the right dark knight bully twin so if you knock him too low by accident the -99% comes after the other guy already hit you... Use Pandora here if you need to.
Heal and chip away on Hera until she gets angry, then Ronia, Hera-UR, Lubu for ohko... Probably don't need to waste turns chipping away, but her pre-emptive seems to force you to waste a couple turns chipping...
Last edited by greml1n 4 years ago ( 7.8.1 )
Does anyone know what the drop rate is for Master? I don't think I have a chance to beat this on Legend, it takes me half an hour on Master just chipping away, but I really want that card....
Last edited by Neko Ed 4 years ago ( 7.8.1 )
U&Y team with a damage shield active for Hera after "now I'm mad" (I used Viz Asgard). 20K HP. Very easy. On Hera, stalled 2 turns to get active skills back, put up shield. Then 20% and 10% gravs (probably not necessary). Three 25X attacks to win.
But... Not even close to S-Rank with the team I ran: U&Y x2, Kirin, Permafrost Hera, DKali, Viz, 300-400+s.
Yay, i have just cleared Mythical with this build.
Lead: LMeta
- Val Rose
- Da Qiao
- Ulti Echidna
- Sun Quan Wt/Wd or Sun Quan mini
Lead: A.Venus
FL1: 2 bunnies - Venus for stalling. Safe.
FL2: Butter-Fly - Resist 2/5 here, i assume it's safe also. Save heart orbs at bottom.
FL3: Chester - Clear all poison, wait for his hearts, Val + Venus, try to make at least 1 row 1 prong, more combos are welcome.
FL4: 2 naughty robots - Pop Echidna when you are about to finish them.
FL5: Luci - Just match as many as you can, LMeta if needed.
FL6: Senpai - Wait 2 turns for Sun Quan, LMeta for HP or Sun Quan then match hearts, all skills OHKO.
My team's HP is 19k. You can replace Sun Quan with Mini version, too. At first, i used Venus, but was often killed by 2 pesky Robots, then my friend suggested me to add Echidna. This build is really safer than before :)
PS: dunno about Gigas, have not encountered him yet, sorry.
Last edited by Shin 4 years ago ( 7.8.1 )
Very reliable team for mythical:
Ult. Ronia
Awoken Hera-Ur
Ult. Lubu
Darkseid
WILDCARD
Awoken Minerva.
Wildcard can be another Ronia or some other good red devil orb changer. Maybe Echidna would work instead but haven't tried.
No need for skills on floors 1 to 4. Just attack normally until they die, but combo well to keep hearts coming.
Darkseid instantly erases poor Luci :p
Hera: After two turns (remember to heal), Ronia+HeraUr. She will say she's mad, and then 2nd Ronia (or other orb changer)+Lubu. Done.
Oh, and Gigas... Is not difficult. Attack and heal a few turns and Ronia or other orb changer before his big attack.
Last edited by Salsiga 4 years ago ( 7.8.1 )
Ran an Athena build and had no problem, even with a gigas invade.
Ult Athena 90 +10 Skill 2
SLW Odin 99 +61 Skill 7
Ult. Izanagi 89 +1 Max Skill
DLG Valk 85 +1 Skill 2
Guardian Drake 90
Ult Athena +297 Skill 3
1) Killed one and stalled 6 turns
2)Got Invade. Slowly knocked down while trying to heal up every turn. Got a 2 prong skyfall and he dropped under 50% so I used Athena, Valk and Iza to be safe and killed with 2 prong.
3) Stalled while trying to clear out all non light/green orbs (and get combos for s-rank) Killed when skills were 2 from being up.
4) 2 Prong with 3-4 combos killed.
5) Killed in 3 turns with light and green each turn.
6) Waited out skill lock while saving light and green. Drake +Athena+ Iza, only got enough for 1 TPA, but got enough for her to use her power up move. Valk +Athena killed.
Only time I got scared was on invade, but Odin will heal around 15K so not a prob.
Team cost was a drain though, so only got C Rank, will have to try with a spike team.
FYI gigas does not use "Get 'em boss/ALRIGHT" more than once, below 50% he will use I am the Greatest every turn
Anybody got the invasion rate chance for Gigas at (x) level? Saw him but he didn't drop the first Expert I ran at launch. Not seen him since farming 20+ Master (can't quite do Legend)
I recently maxed my new made Dancing Hera with only 24 shoolgirl Heras (5 (1), 5 (2), 5 (2), 5 (1), 1 (0), 1 (0), 1 (0), 1 (1)), which was AWESOME...
But I've had >15 remaining Sg Heras and decided to try max one of them too...
And as yet I've burned 15 (3 x 5) of them and got literally nothing...
Not a single skill up (but two times fusing was "great" 1,5x).
It sucks...
Does anyone of you had the same problem with skilling up Sg Hera?
Can't tell if my luck is good or bad at this dungeon. I just want to stall at Senpai but freaking skyfalls keep coming and screwing me over at the end. Not to mention all the other screw-ups I did along the way. URGH! So much wasted stamina
I ran this like 20 times before Lucifer was high defense and low hp. I kept using sonia active on him. Took him finally killing me before I have it attention. Doh.
is this where I go to whine about crappy drops in the REM for this collab?
4 pulls:
3x andromeda
1x sun wukong
WTF!!!?!
chibi andro isn't *bad*, but wtf do I do with 3 of them?
Back to school in September? I missed out on Senpai...
20 pulls on the simulator , 20 chibas....
At least there's no chibis in the aPADemy REM this time, the worst you can get is a bunch of aPADemy Fairy Tale Girls :P And that's really not bad; maxskill four of them and you have a 4-turn push-button team for farming King Jewels, Tamadras, etc. It's faster than Lilith, faster than Bane/Ra; only thing quicker is Jize x 4 but that'd require a LOT of (bad) luck with the REM :B
s-rank:
http://i.imgur.com/Ndmanpy.jpg
Ah, it feels good being able to Ama/ Odin a dungeon again. And what a perfect dungeon for that seeing as Hera-Ur Senpai skills up Awoken Hera Ur.
I got schoolgirl isis first try.